Trying to fix MK:Wii save corruption (see r3344) while not breaking everything using wb mode...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3466 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-06-16 19:10:37 +00:00
parent 5b9f26c660
commit 635a1a3a37
3 changed files with 34 additions and 26 deletions

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@ -49,6 +49,7 @@ Core::GetWindowHandle().
#include "GameListCtrl.h"
#include "BootManager.h"
#include "LogWindow.h"
#include "WxUtils.h"
#include "Common.h" // Common
#include "FileUtil.h"
@ -65,8 +66,6 @@ Core::GetWindowHandle().
#include <wx/datetime.h> // wxWidgets
// ugly that this lib included code from the main
#include "../../DolphinWX/Src/WxUtils.h"
// ----------------------------------------------------------------------------
// Resources

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@ -32,6 +32,7 @@
#include "IniFile.h"
#include "FileUtil.h"
#include "CDUtils.h"
#include "WxUtils.h"
#if USE_XPM_BITMAPS
#include "../resources/Flag_Europe.xpm"
@ -44,9 +45,6 @@
#include "../resources/Platform_Gamecube.xpm"
#endif // USE_XPM_BITMAPS
// ugly that this lib included code from the main
#include "../../DolphinWX/Src/WxUtils.h"
size_t CGameListCtrl::m_currentItem = 0;
size_t CGameListCtrl::m_numberItem = 0;
std::string CGameListCtrl::m_currentFilename;