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Trying to fix MK:Wii save corruption (see r3344) while not breaking everything using wb mode...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3466 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -49,6 +49,7 @@ Core::GetWindowHandle().
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#include "GameListCtrl.h"
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#include "BootManager.h"
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#include "LogWindow.h"
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#include "WxUtils.h"
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#include "Common.h" // Common
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#include "FileUtil.h"
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@ -65,8 +66,6 @@ Core::GetWindowHandle().
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#include <wx/datetime.h> // wxWidgets
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/WxUtils.h"
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// ----------------------------------------------------------------------------
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// Resources
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@ -32,6 +32,7 @@
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#include "IniFile.h"
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#include "FileUtil.h"
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#include "CDUtils.h"
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#include "WxUtils.h"
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#if USE_XPM_BITMAPS
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#include "../resources/Flag_Europe.xpm"
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@ -44,9 +45,6 @@
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#include "../resources/Platform_Gamecube.xpm"
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#endif // USE_XPM_BITMAPS
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/WxUtils.h"
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size_t CGameListCtrl::m_currentItem = 0;
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size_t CGameListCtrl::m_numberItem = 0;
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std::string CGameListCtrl::m_currentFilename;
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