WiimoteDevice: Move channel state booleans into a struct

These were essentially duplicated for both channels, when they could be
implemented in terms of a struct, which allows for simplifying the reset
case.
This commit is contained in:
Lioncash 2018-06-09 16:01:39 -04:00
parent 94fd8505d6
commit 647da59679
2 changed files with 38 additions and 42 deletions

View File

@ -96,14 +96,14 @@ void WiimoteDevice::DoState(PointerWrap& p)
p.Do(m_ConnectionState);
p.Do(m_HIDControlChannel_Connected);
p.Do(m_HIDControlChannel_ConnectedWait);
p.Do(m_HIDControlChannel_Config);
p.Do(m_HIDControlChannel_ConfigWait);
p.Do(m_HIDInterruptChannel_Connected);
p.Do(m_HIDInterruptChannel_ConnectedWait);
p.Do(m_HIDInterruptChannel_Config);
p.Do(m_HIDInterruptChannel_ConfigWait);
p.Do(m_hid_control_channel.connected);
p.Do(m_hid_control_channel.connected_wait);
p.Do(m_hid_control_channel.config);
p.Do(m_hid_control_channel.config_wait);
p.Do(m_hid_interrupt_channel.connected);
p.Do(m_hid_interrupt_channel.connected_wait);
p.Do(m_hid_interrupt_channel.config);
p.Do(m_hid_interrupt_channel.config_wait);
p.Do(m_BD);
p.Do(m_ConnectionHandle);
@ -134,45 +134,45 @@ bool WiimoteDevice::LinkChannel()
return false;
// try to connect L2CAP_PSM_HID_CNTL
if (!m_HIDControlChannel_Connected)
if (!m_hid_control_channel.connected)
{
if (m_HIDControlChannel_ConnectedWait)
if (m_hid_control_channel.connected_wait)
return false;
m_HIDControlChannel_ConnectedWait = true;
m_hid_control_channel.connected_wait = true;
SendConnectionRequest(0x0040, L2CAP_PSM_HID_CNTL);
return true;
}
// try to config L2CAP_PSM_HID_CNTL
if (!m_HIDControlChannel_Config)
if (!m_hid_control_channel.config)
{
if (m_HIDControlChannel_ConfigWait)
if (m_hid_control_channel.config_wait)
return false;
m_HIDControlChannel_ConfigWait = true;
m_hid_control_channel.config_wait = true;
SendConfigurationRequest(0x0040);
return true;
}
// try to connect L2CAP_PSM_HID_INTR
if (!m_HIDInterruptChannel_Connected)
if (!m_hid_interrupt_channel.connected)
{
if (m_HIDInterruptChannel_ConnectedWait)
if (m_hid_interrupt_channel.connected_wait)
return false;
m_HIDInterruptChannel_ConnectedWait = true;
m_hid_interrupt_channel.connected_wait = true;
SendConnectionRequest(0x0041, L2CAP_PSM_HID_INTR);
return true;
}
// try to config L2CAP_PSM_HID_INTR
if (!m_HIDInterruptChannel_Config)
if (!m_hid_interrupt_channel.config)
{
if (m_HIDInterruptChannel_ConfigWait)
if (m_hid_interrupt_channel.config_wait)
return false;
m_HIDInterruptChannel_ConfigWait = true;
m_hid_interrupt_channel.config_wait = true;
SendConfigurationRequest(0x0041);
return true;
}
@ -230,14 +230,8 @@ bool WiimoteDevice::EventPagingChanged(u8 page_mode) const
void WiimoteDevice::ResetChannels()
{
// reset connection process
m_HIDControlChannel_Connected = false;
m_HIDControlChannel_Config = false;
m_HIDInterruptChannel_Connected = false;
m_HIDInterruptChannel_Config = false;
m_HIDControlChannel_ConnectedWait = false;
m_HIDControlChannel_ConfigWait = false;
m_HIDInterruptChannel_ConnectedWait = false;
m_HIDInterruptChannel_ConfigWait = false;
m_hid_control_channel = {};
m_hid_interrupt_channel = {};
}
//
@ -422,9 +416,9 @@ void WiimoteDevice::ReceiveConnectionResponse(u8 _Ident, u8* _pData, u32 _Size)
// update state machine
if (rChannel.PSM == L2CAP_PSM_HID_CNTL)
m_HIDControlChannel_Connected = true;
m_hid_control_channel.connected = true;
else if (rChannel.PSM == L2CAP_PSM_HID_INTR)
m_HIDInterruptChannel_Connected = true;
m_hid_interrupt_channel.connected = true;
}
void WiimoteDevice::ReceiveConfigurationReq(u8 _Ident, u8* _pData, u32 _Size)
@ -498,9 +492,9 @@ void WiimoteDevice::ReceiveConfigurationReq(u8 _Ident, u8* _pData, u32 _Size)
// update state machine
if (rChannel.PSM == L2CAP_PSM_HID_CNTL)
m_HIDControlChannel_Connected = true;
m_hid_control_channel.connected = true;
else if (rChannel.PSM == L2CAP_PSM_HID_INTR)
m_HIDInterruptChannel_Connected = true;
m_hid_interrupt_channel.connected = true;
}
void WiimoteDevice::ReceiveConfigurationResponse(u8 _Ident, u8* _pData, u32 _Size)
@ -518,9 +512,9 @@ void WiimoteDevice::ReceiveConfigurationResponse(u8 _Ident, u8* _pData, u32 _Siz
SChannel& rChannel = m_Channel[rsp->scid];
if (rChannel.PSM == L2CAP_PSM_HID_CNTL)
m_HIDControlChannel_Config = true;
m_hid_control_channel.config = true;
else if (rChannel.PSM == L2CAP_PSM_HID_INTR)
m_HIDInterruptChannel_Config = true;
m_hid_interrupt_channel.config = true;
}
void WiimoteDevice::ReceiveDisconnectionReq(u8 _Ident, u8* _pData, u32 _Size)

View File

@ -61,16 +61,18 @@ private:
Complete
};
struct HIDChannelState
{
bool connected = false;
bool connected_wait = false;
bool config = false;
bool config_wait = false;
};
ConnectionState m_ConnectionState;
bool m_HIDControlChannel_Connected = false;
bool m_HIDControlChannel_ConnectedWait = false;
bool m_HIDControlChannel_Config = false;
bool m_HIDControlChannel_ConfigWait = false;
bool m_HIDInterruptChannel_Connected = false;
bool m_HIDInterruptChannel_ConnectedWait = false;
bool m_HIDInterruptChannel_Config = false;
bool m_HIDInterruptChannel_ConfigWait = false;
HIDChannelState m_hid_control_channel;
HIDChannelState m_hid_interrupt_channel;
// STATE_TO_SAVE
bdaddr_t m_BD;