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https://github.com/dolphin-emu/dolphin.git
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WiimoteDevice: Move channel state booleans into a struct
These were essentially duplicated for both channels, when they could be implemented in terms of a struct, which allows for simplifying the reset case.
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94fd8505d6
commit
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@ -96,14 +96,14 @@ void WiimoteDevice::DoState(PointerWrap& p)
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p.Do(m_ConnectionState);
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p.Do(m_HIDControlChannel_Connected);
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p.Do(m_HIDControlChannel_ConnectedWait);
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p.Do(m_HIDControlChannel_Config);
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p.Do(m_HIDControlChannel_ConfigWait);
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p.Do(m_HIDInterruptChannel_Connected);
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p.Do(m_HIDInterruptChannel_ConnectedWait);
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p.Do(m_HIDInterruptChannel_Config);
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p.Do(m_HIDInterruptChannel_ConfigWait);
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p.Do(m_hid_control_channel.connected);
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p.Do(m_hid_control_channel.connected_wait);
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p.Do(m_hid_control_channel.config);
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p.Do(m_hid_control_channel.config_wait);
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p.Do(m_hid_interrupt_channel.connected);
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p.Do(m_hid_interrupt_channel.connected_wait);
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p.Do(m_hid_interrupt_channel.config);
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p.Do(m_hid_interrupt_channel.config_wait);
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p.Do(m_BD);
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p.Do(m_ConnectionHandle);
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@ -134,45 +134,45 @@ bool WiimoteDevice::LinkChannel()
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return false;
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// try to connect L2CAP_PSM_HID_CNTL
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if (!m_HIDControlChannel_Connected)
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if (!m_hid_control_channel.connected)
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{
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if (m_HIDControlChannel_ConnectedWait)
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if (m_hid_control_channel.connected_wait)
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return false;
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m_HIDControlChannel_ConnectedWait = true;
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m_hid_control_channel.connected_wait = true;
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SendConnectionRequest(0x0040, L2CAP_PSM_HID_CNTL);
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return true;
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}
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// try to config L2CAP_PSM_HID_CNTL
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if (!m_HIDControlChannel_Config)
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if (!m_hid_control_channel.config)
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{
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if (m_HIDControlChannel_ConfigWait)
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if (m_hid_control_channel.config_wait)
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return false;
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m_HIDControlChannel_ConfigWait = true;
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m_hid_control_channel.config_wait = true;
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SendConfigurationRequest(0x0040);
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return true;
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}
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// try to connect L2CAP_PSM_HID_INTR
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if (!m_HIDInterruptChannel_Connected)
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if (!m_hid_interrupt_channel.connected)
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{
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if (m_HIDInterruptChannel_ConnectedWait)
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if (m_hid_interrupt_channel.connected_wait)
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return false;
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m_HIDInterruptChannel_ConnectedWait = true;
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m_hid_interrupt_channel.connected_wait = true;
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SendConnectionRequest(0x0041, L2CAP_PSM_HID_INTR);
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return true;
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}
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// try to config L2CAP_PSM_HID_INTR
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if (!m_HIDInterruptChannel_Config)
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if (!m_hid_interrupt_channel.config)
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{
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if (m_HIDInterruptChannel_ConfigWait)
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if (m_hid_interrupt_channel.config_wait)
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return false;
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m_HIDInterruptChannel_ConfigWait = true;
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m_hid_interrupt_channel.config_wait = true;
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SendConfigurationRequest(0x0041);
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return true;
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}
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@ -230,14 +230,8 @@ bool WiimoteDevice::EventPagingChanged(u8 page_mode) const
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void WiimoteDevice::ResetChannels()
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{
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// reset connection process
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m_HIDControlChannel_Connected = false;
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m_HIDControlChannel_Config = false;
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m_HIDInterruptChannel_Connected = false;
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m_HIDInterruptChannel_Config = false;
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m_HIDControlChannel_ConnectedWait = false;
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m_HIDControlChannel_ConfigWait = false;
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m_HIDInterruptChannel_ConnectedWait = false;
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m_HIDInterruptChannel_ConfigWait = false;
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m_hid_control_channel = {};
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m_hid_interrupt_channel = {};
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}
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//
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@ -422,9 +416,9 @@ void WiimoteDevice::ReceiveConnectionResponse(u8 _Ident, u8* _pData, u32 _Size)
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// update state machine
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if (rChannel.PSM == L2CAP_PSM_HID_CNTL)
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m_HIDControlChannel_Connected = true;
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m_hid_control_channel.connected = true;
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else if (rChannel.PSM == L2CAP_PSM_HID_INTR)
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m_HIDInterruptChannel_Connected = true;
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m_hid_interrupt_channel.connected = true;
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}
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void WiimoteDevice::ReceiveConfigurationReq(u8 _Ident, u8* _pData, u32 _Size)
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@ -498,9 +492,9 @@ void WiimoteDevice::ReceiveConfigurationReq(u8 _Ident, u8* _pData, u32 _Size)
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// update state machine
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if (rChannel.PSM == L2CAP_PSM_HID_CNTL)
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m_HIDControlChannel_Connected = true;
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m_hid_control_channel.connected = true;
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else if (rChannel.PSM == L2CAP_PSM_HID_INTR)
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m_HIDInterruptChannel_Connected = true;
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m_hid_interrupt_channel.connected = true;
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}
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void WiimoteDevice::ReceiveConfigurationResponse(u8 _Ident, u8* _pData, u32 _Size)
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@ -518,9 +512,9 @@ void WiimoteDevice::ReceiveConfigurationResponse(u8 _Ident, u8* _pData, u32 _Siz
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SChannel& rChannel = m_Channel[rsp->scid];
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if (rChannel.PSM == L2CAP_PSM_HID_CNTL)
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m_HIDControlChannel_Config = true;
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m_hid_control_channel.config = true;
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else if (rChannel.PSM == L2CAP_PSM_HID_INTR)
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m_HIDInterruptChannel_Config = true;
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m_hid_interrupt_channel.config = true;
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}
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void WiimoteDevice::ReceiveDisconnectionReq(u8 _Ident, u8* _pData, u32 _Size)
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@ -61,16 +61,18 @@ private:
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Complete
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};
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struct HIDChannelState
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{
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bool connected = false;
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bool connected_wait = false;
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bool config = false;
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bool config_wait = false;
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};
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ConnectionState m_ConnectionState;
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bool m_HIDControlChannel_Connected = false;
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bool m_HIDControlChannel_ConnectedWait = false;
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bool m_HIDControlChannel_Config = false;
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bool m_HIDControlChannel_ConfigWait = false;
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bool m_HIDInterruptChannel_Connected = false;
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bool m_HIDInterruptChannel_ConnectedWait = false;
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bool m_HIDInterruptChannel_Config = false;
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bool m_HIDInterruptChannel_ConfigWait = false;
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HIDChannelState m_hid_control_channel;
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HIDChannelState m_hid_interrupt_channel;
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// STATE_TO_SAVE
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bdaddr_t m_BD;
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