Qt/debugger: properly update when we load the symbols on boot

This host event is still useful because the emu thread will load the symbols on boot if required.
This commit is contained in:
aldelaro5 2018-05-16 21:43:18 -04:00
parent 5b96abf7aa
commit 65d2a6c590
No known key found for this signature in database
GPG Key ID: 054DD3E6FF48DB71
3 changed files with 14 additions and 3 deletions

View File

@ -45,6 +45,8 @@ CodeWidget::CodeWidget(QWidget* parent) : QDockWidget(parent)
Update();
});
connect(Host::GetInstance(), &Host::NotifyMapLoaded, this, &CodeWidget::UpdateSymbols);
connect(&Settings::Instance(), &Settings::DebugModeToggled,
[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsCodeVisible()); });

View File

@ -121,6 +121,16 @@ void Host_UpdateProgressDialog(const char* caption, int position, int total)
emit Host::GetInstance()->UpdateProgressDialog(QString::fromUtf8(caption), position, total);
}
void Host::RequestNotifyMapLoaded()
{
QueueOnObject(QApplication::instance(), [this] { emit NotifyMapLoaded(); });
}
void Host_NotifyMapLoaded()
{
Host::GetInstance()->RequestNotifyMapLoaded();
}
// We ignore these, and their purpose should be questioned individually.
// In particular, RequestRenderWindowSize, RequestFullscreen, and
// UpdateMainFrame should almost certainly be removed.
@ -137,9 +147,6 @@ bool Host_UINeedsControllerState()
{
return Settings::Instance().IsControllerStateNeeded();
}
void Host_NotifyMapLoaded()
{
}
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
{
}

View File

@ -27,6 +27,7 @@ public:
void SetRenderFocus(bool focus);
void SetRenderFullscreen(bool fullscreen);
void ResizeSurface(int new_width, int new_height);
void RequestNotifyMapLoaded();
signals:
void RequestTitle(const QString& title);
@ -34,6 +35,7 @@ signals:
void RequestRenderSize(int w, int h);
void UpdateProgressDialog(QString label, int position, int maximum);
void UpdateDisasmDialog();
void NotifyMapLoaded();
private:
Host();