added support for the wii mem dump (again)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@526 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
fires.gc 2008-09-14 11:57:35 +00:00
parent 7d07881116
commit 6c007ceff0

View File

@ -210,99 +210,111 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
{
LOG(BOOT, "Faking Wii BIOS...");
// load settings.txt
{
std::string filename("WII/setting-eur.txt");
if (VolumeHandler::IsValid())
{
switch(VolumeHandler::GetVolume()->GetCountry())
{
case DiscIO::IVolume::COUNTRY_JAP:
filename = "WII/setting-jpn.txt";
break;
FILE* pDump = fopen("WII/dump_0x0000_0x4000.bin", "rb");
if (pDump != NULL)
{
LOG(MASTER_LOG, "Init from memory dump.");
case DiscIO::IVolume::COUNTRY_USA:
filename = "WII/setting-usa.txt";
break;
fread(Memory::GetMainRAMPtr(), 1, 16384, pDump);
fclose(pDump);
pDump = NULL;
}
else
{
// load settings.txt
{
std::string filename("WII/setting-eur.txt");
if (VolumeHandler::IsValid())
{
switch(VolumeHandler::GetVolume()->GetCountry())
{
case DiscIO::IVolume::COUNTRY_JAP:
filename = "WII/setting-jpn.txt";
break;
case DiscIO::IVolume::COUNTRY_EUROPE:
filename = "WII/setting-eur.txt";
break;
case DiscIO::IVolume::COUNTRY_USA:
filename = "WII/setting-usa.txt";
break;
default:
PanicAlert("Unknown country. Wii boot process will be switched to European settings.");
filename = "WII/setting-eur.txt";
break;
}
}
case DiscIO::IVolume::COUNTRY_EUROPE:
filename = "WII/setting-eur.txt";
break;
FILE* pTmp = fopen(filename.c_str(), "rb");
if (!pTmp)
{
LOG(MASTER_LOG, "Cant find setting file");
return false;
}
default:
PanicAlert("Unknown country. Wii boot process will be switched to European settings.");
filename = "WII/setting-eur.txt";
break;
}
}
fread(Memory::GetPointer(0x3800), 256, 1, pTmp);
fclose(pTmp);
}
FILE* pTmp = fopen(filename.c_str(), "rb");
if (!pTmp)
{
LOG(MASTER_LOG, "Cant find setting file");
return false;
}
// int global vars
{
// updated with info from wiibrew.org
Memory::Write_U32(0x5d1c9ea3, 0x00000018); // magic word it is a wii disc
Memory::Write_U32(0x0D15EA5E, 0x00000020);
Memory::Write_U32(0x00000001, 0x00000024);
Memory::Write_U32(0x01800000, 0x00000028);
Memory::Write_U32(0x00000023, 0x0000002c);
Memory::Write_U32(0x00000000, 0x00000030); // Init
Memory::Write_U32(0x817FEC60, 0x00000034); // Init
// 38, 3C should get start, size of FST through apploader
Memory::Write_U32(0x38a00040, 0x00000060); // Exception init
Memory::Write_U32(0x8008f7b8, 0x000000e4); // Thread Init
Memory::Write_U32(0x01800000, 0x000000f0); // "simulated memory size" (debug mode?)
Memory::Write_U32(0x8179b500, 0x000000f4); // __start
Memory::Write_U32(0x0e7be2c0, 0x000000f8); // Bus speed
Memory::Write_U32(0x2B73A840, 0x000000fc); // CPU speed
Memory::Write_U16(0x0000, 0x000030e6); // Console type
Memory::Write_U32(0x00000000, 0x000030c0); // EXI
Memory::Write_U32(0x00000000, 0x000030c4); // EXI
Memory::Write_U32(0x00000000, 0x000030dc); // Time
Memory::Write_U32(0x00000000, 0x000030d8); // Time
Memory::Write_U32(0x00000000, 0x000030f0); // apploader
Memory::Write_U32(0x01800000, 0x00003100); // BAT
Memory::Write_U32(0x01800000, 0x00003104); // BAT
Memory::Write_U32(0x00000000, 0x0000310c); // Init
Memory::Write_U32(0x8179d500, 0x00003110); // Init
Memory::Write_U32(0x04000000, 0x00003118);
Memory::Write_U32(0x04000000, 0x0000311c); // BAT
Memory::Write_U32(0x93400000, 0x00003120); // BAT
Memory::Write_U32(0x90000800, 0x00003124); // Init - MEM2 low
Memory::Write_U32(0x933e0000, 0x00003128); // Init - MEM2 high
Memory::Write_U32(0x933e0000, 0x00003130); // IOS MEM2 low
Memory::Write_U32(0x93400000, 0x00003134); // IOS MEM2 high
Memory::Write_U32(0x00000011, 0x00003138); // Console type
Memory::Write_U16(0x0113, 0x0000315e); // apploader
Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code
Memory::Write_U8(0x80, 0x0000315c); // OSInit
Memory::Write_U8(0x00, 0x00000006); // DVDInit
Memory::Write_U8(0x00, 0x00000007); // DVDInit
Memory::Write_U32(0x00000005, 0x000000cc); // VIInit
Memory::Write_U16(0x0000, 0x000030e0); // PADInit
fread(Memory::GetPointer(0x3800), 256, 1, pTmp);
fclose(pTmp);
}
// clear exception handler
for (int i = 0x3000; i <= 0x3038; i += 4)
{
Memory::Write_U32(0x00000000, 0x80000000 + i);
}
// int global vars
{
// updated with info from wiibrew.org
Memory::Write_U32(0x5d1c9ea3, 0x00000018); // magic word it is a wii disc
Memory::Write_U32(0x0D15EA5E, 0x00000020);
Memory::Write_U32(0x00000001, 0x00000024);
Memory::Write_U32(0x01800000, 0x00000028);
Memory::Write_U32(0x00000023, 0x0000002c);
Memory::Write_U32(0x00000000, 0x00000030); // Init
Memory::Write_U32(0x817FEC60, 0x00000034); // Init
// 38, 3C should get start, size of FST through apploader
Memory::Write_U32(0x38a00040, 0x00000060); // Exception init
Memory::Write_U32(0x8008f7b8, 0x000000e4); // Thread Init
Memory::Write_U32(0x01800000, 0x000000f0); // "simulated memory size" (debug mode?)
Memory::Write_U32(0x8179b500, 0x000000f4); // __start
Memory::Write_U32(0x0e7be2c0, 0x000000f8); // Bus speed
Memory::Write_U32(0x2B73A840, 0x000000fc); // CPU speed
Memory::Write_U16(0x0000, 0x000030e6); // Console type
Memory::Write_U32(0x00000000, 0x000030c0); // EXI
Memory::Write_U32(0x00000000, 0x000030c4); // EXI
Memory::Write_U32(0x00000000, 0x000030dc); // Time
Memory::Write_U32(0x00000000, 0x000030d8); // Time
Memory::Write_U32(0x00000000, 0x000030f0); // apploader
Memory::Write_U32(0x01800000, 0x00003100); // BAT
Memory::Write_U32(0x01800000, 0x00003104); // BAT
Memory::Write_U32(0x00000000, 0x0000310c); // Init
Memory::Write_U32(0x8179d500, 0x00003110); // Init
Memory::Write_U32(0x04000000, 0x00003118);
Memory::Write_U32(0x04000000, 0x0000311c); // BAT
Memory::Write_U32(0x93400000, 0x00003120); // BAT
Memory::Write_U32(0x90000800, 0x00003124); // Init - MEM2 low
Memory::Write_U32(0x933e0000, 0x00003128); // Init - MEM2 high
Memory::Write_U32(0x933e0000, 0x00003130); // IOS MEM2 low
Memory::Write_U32(0x93400000, 0x00003134); // IOS MEM2 high
Memory::Write_U32(0x00000011, 0x00003138); // Console type
Memory::Write_U16(0x0113, 0x0000315e); // apploader
Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code
Memory::Write_U8(0x80, 0x0000315c); // OSInit
Memory::Write_U8(0x00, 0x00000006); // DVDInit
Memory::Write_U8(0x00, 0x00000007); // DVDInit
Memory::Write_U32(0x00000005, 0x000000cc); // VIInit
Memory::Write_U16(0x0000, 0x000030e0); // PADInit
// app
VolumeHandler::ReadToPtr(Memory::GetPointer(0x3180), 0, 4);
Memory::Write_U8(0x80, 0x00003184);
}
// clear exception handler
for (int i = 0x3000; i <= 0x3038; i += 4)
{
Memory::Write_U32(0x00000000, 0x80000000 + i);
}
// app
VolumeHandler::ReadToPtr(Memory::GetPointer(0x3180), 0, 4);
Memory::Write_U8(0x80, 0x00003184);
}
}
// apploader
if (VolumeHandler::IsValid())
if (VolumeHandler::IsValid() && VolumeHandler::IsWii())
{
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
m_MSR.FP = 1;