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Replace 'reinterpret_cast' with 'static_cast'
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@ -81,7 +81,7 @@ bool StreamBuffer::AllocateBuffer()
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// Replace with the new buffer
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m_buffer = buffer;
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m_alloc = alloc;
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m_host_pointer = reinterpret_cast<u8*>(alloc_info.pMappedData);
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m_host_pointer = static_cast<u8*>(alloc_info.pMappedData);
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m_current_offset = 0;
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m_current_gpu_position = 0;
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m_tracked_fences.clear();
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