dspspy: fix a bug with ConsoleHelper

dspspy: remove some alignment for some vars. (should not have caused issues anyways)
dspCodeUtil: pad ucodes converted to headers to 32byte multiples with nops (this is only mimicing what is seen in nintendo ucodes, probably because their's are originating on disc)
Common.h: fix typo for gcc version of GC_ALIGNED32 (wtf? how did this work before?!)
createtest.pl: add "jmp end_of_test" to the end of generated ucodes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3994 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-08-16 00:37:01 +00:00
parent 2060cae79b
commit 6e61c32495
9 changed files with 205 additions and 200 deletions

View File

@ -70,6 +70,7 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
return new CUCode_Zelda(_rMailHandler, _CRC);
// WII CRCs
case 0x2ea36ce6: // Wii THP demo
case 0xb7eb9a9c: // Wii Pikmin - PAL
case 0xeaeb38cc: // Wii Pikmin 2 - PAL
case 0x6c3f6f94: // zelda - PAL