Android: Correctly save in-game settings changes to disk

This commit is contained in:
JosJuice
2020-12-24 13:34:52 +01:00
parent 1d489b3fd5
commit 6f05c40013
3 changed files with 11 additions and 5 deletions

View File

@ -3,8 +3,9 @@ package org.dolphinemu.dolphinemu.features.settings.model;
public class NativeConfig
{
public static final int LAYER_BASE_OR_CURRENT = 0;
public static final int LAYER_LOCAL_GAME = 1;
public static final int LAYER_ACTIVE = 2;
public static final int LAYER_BASE = 1;
public static final int LAYER_LOCAL_GAME = 2;
public static final int LAYER_ACTIVE = 3;
public static native boolean isSettingSaveable(String file, String section, String key);

View File

@ -200,7 +200,7 @@ public class Settings implements Closeable
SettingsFile.saveFile(entry.getKey(), entry.getValue(), view);
}
NativeConfig.save(NativeConfig.LAYER_BASE_OR_CURRENT);
NativeConfig.save(NativeConfig.LAYER_BASE);
if (!NativeLibrary.IsRunning())
{