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VertexLoaderArm64: Mark register allocation as static const.
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@ -9,19 +9,18 @@
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using namespace Arm64Gen;
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ARM64Reg src_reg = X0;
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ARM64Reg dst_reg = X1;
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ARM64Reg count_reg = W2;
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ARM64Reg skipped_reg = W17;
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ARM64Reg scratch1_reg = W16;
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ARM64Reg scratch2_reg = W15;
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ARM64Reg scratch3_reg = W14;
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ARM64Reg scratch4_reg = W13;
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ARM64Reg saved_count = W12;
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constexpr ARM64Reg src_reg = X0;
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constexpr ARM64Reg dst_reg = X1;
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constexpr ARM64Reg count_reg = W2;
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constexpr ARM64Reg skipped_reg = W17;
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constexpr ARM64Reg scratch1_reg = W16;
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constexpr ARM64Reg scratch2_reg = W15;
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constexpr ARM64Reg scratch3_reg = W14;
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constexpr ARM64Reg saved_count = W12;
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ARM64Reg stride_reg = X11;
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ARM64Reg arraybase_reg = X10;
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ARM64Reg scale_reg = X9;
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constexpr ARM64Reg stride_reg = X11;
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constexpr ARM64Reg arraybase_reg = X10;
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constexpr ARM64Reg scale_reg = X9;
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alignas(16) static const float scale_factors[] = {
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1.0 / (1ULL << 0), 1.0 / (1ULL << 1), 1.0 / (1ULL << 2), 1.0 / (1ULL << 3),
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