mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
VideoCommon: avoid Vulkan validation errors when custom shader ubo isn't set up
Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
This commit is contained in:
parent
b6d321bfb1
commit
751356af47
@ -494,6 +494,12 @@ void StateTracker::UpdateGXDescriptorSet()
|
||||
continue;
|
||||
}
|
||||
|
||||
// If custom pixel shaders haven't been used, their buffer range is 0
|
||||
if (i == UBO_DESCRIPTOR_SET_BINDING_PS_CUST && m_bindings.gx_ubo_bindings[i].range == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
writes[num_writes++] = {VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
nullptr,
|
||||
m_gx_descriptor_sets[0],
|
||||
|
Loading…
Reference in New Issue
Block a user