InfoWidget: Use configured language by default

Fixes the second half of https://bugs.dolphin-emu.org/issues/11085
This commit is contained in:
JosJuice 2018-05-26 14:06:51 +02:00
parent 92ec97f899
commit 76c9eed848

View File

@ -141,11 +141,16 @@ QLineEdit* InfoWidget::CreateValueDisplay(const std::string& value)
void InfoWidget::CreateLanguageSelector()
{
const bool is_wii = DiscIO::IsWii(m_game.GetPlatform());
const DiscIO::Language preferred_language = SConfig::GetInstance().GetCurrentLanguage(is_wii);
m_language_selector = new QComboBox();
for (DiscIO::Language language : m_game.GetLanguages())
{
m_language_selector->addItem(QString::fromStdString(DiscIO::GetName(language, true)),
static_cast<int>(language));
if (language == preferred_language)
m_language_selector->setCurrentIndex(m_language_selector->count() - 1);
}
if (m_language_selector->count() == 1)
m_language_selector->setDisabled(true);