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InfoWidget: Use configured language by default
Fixes the second half of https://bugs.dolphin-emu.org/issues/11085
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@ -141,11 +141,16 @@ QLineEdit* InfoWidget::CreateValueDisplay(const std::string& value)
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void InfoWidget::CreateLanguageSelector()
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{
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const bool is_wii = DiscIO::IsWii(m_game.GetPlatform());
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const DiscIO::Language preferred_language = SConfig::GetInstance().GetCurrentLanguage(is_wii);
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m_language_selector = new QComboBox();
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for (DiscIO::Language language : m_game.GetLanguages())
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{
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m_language_selector->addItem(QString::fromStdString(DiscIO::GetName(language, true)),
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static_cast<int>(language));
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if (language == preferred_language)
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m_language_selector->setCurrentIndex(m_language_selector->count() - 1);
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}
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if (m_language_selector->count() == 1)
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m_language_selector->setDisabled(true);
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