This discard was missing in the alpha pretest area.

This commit is contained in:
Ryan Houdek 2012-12-28 12:18:34 -06:00
parent 3eeebcae45
commit 76fc1fe95a

View File

@ -787,6 +787,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, "ocol1 = float4(0.0f);\n");
if(ApiType == API_OPENGL && dstAlphaMode != DSTALPHA_DUAL_SOURCE_BLEND)
WRITE(p, "gl_FragData[0] = ocol0;\n");
WRITE(p, "discard;\n");
if(ApiType != API_D3D11)
WRITE(p, "return;\n");
}