mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Merge pull request #5807 from leoetlino/connect-wiimote
Move the Wiimote connect code out of Host
This commit is contained in:
commit
7a51b0bcec
@ -140,10 +140,6 @@ bool Host_RendererIsFullscreen()
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return false;
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}
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void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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}
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void Host_ShowVideoConfig(void*, const std::string&)
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{
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}
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@ -6,9 +6,15 @@
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/USB/Bluetooth/BTEmu.h"
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#include "Core/IOS/USB/Bluetooth/WiimoteDevice.h"
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#include "Core/Movie.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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@ -81,6 +87,25 @@ void Initialize(InitializeMode init_mode)
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Movie::ChangeWiiPads();
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}
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void Connect(unsigned int index, bool connect)
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{
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if (SConfig::GetInstance().m_bt_passthrough_enabled || index >= MAX_BBMOTES)
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return;
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const auto ios = IOS::HLE::GetIOS();
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if (!ios)
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return;
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const auto bluetooth = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bluetooth)
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bluetooth->AccessWiiMote(index | 0x100)->Activate(connect);
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const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
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Core::DisplayMessage(StringFromFormat(message, index + 1), 3000);
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}
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void ResetAllWiimotes()
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{
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for (int i = WIIMOTE_CHAN_0; i < MAX_BBMOTES; ++i)
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@ -58,6 +58,7 @@ enum class InitializeMode
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void Shutdown();
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void Initialize(InitializeMode init_mode);
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void Connect(unsigned int index, bool connect);
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void ResetAllWiimotes();
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void LoadConfig();
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void Resume();
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@ -948,7 +948,7 @@ void Wiimote::ConnectOnInput()
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if (buttons != 0 || m_extension->IsButtonPressed())
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{
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Host_ConnectWiimote(m_index, true);
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::Wiimote::Connect(m_index, true);
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// arbitrary value so it doesn't try to send multiple requests before Dolphin can react
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// if Wii Remotes are polled at 200Hz then this results in one request being sent per 500ms
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m_last_connect_request_counter = 100;
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@ -18,6 +18,7 @@
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#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/HW/WiimoteCommon/WiimoteHid.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteReal/IOAndroid.h"
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@ -390,7 +391,7 @@ void Wiimote::ConnectOnInput()
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// check any button without checking accelerometer data
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if ((rpt[2] & 0x1F) != 0 || (rpt[3] & 0x9F) != 0)
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{
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Host_ConnectWiimote(m_index, true);
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::Wiimote::Connect(m_index, true);
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// see WiimoteEmu::Wiimote::ConnectOnInput(), same idea here
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m_last_connect_request_counter = 100;
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}
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@ -776,6 +777,7 @@ void Pause()
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void ChangeWiimoteSource(unsigned int index, int source)
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{
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const int previous_source = g_wiimote_sources[index];
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g_wiimote_sources[index] = source;
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{
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// kill real connection (or swap to different slot)
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@ -795,11 +797,15 @@ void ChangeWiimoteSource(unsigned int index, int source)
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}
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// reconnect to the emulator
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Host_ConnectWiimote(index, false);
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if (WIIMOTE_SRC_EMU & source)
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Host_ConnectWiimote(index, true);
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Core::RunAsCPUThread([index, previous_source, source] {
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if (previous_source != WIIMOTE_SRC_NONE)
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::Wiimote::Connect(index, false);
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if (source & WIIMOTE_SRC_EMU)
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::Wiimote::Connect(index, true);
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});
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}
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// Called from the Wiimote scanner thread
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static bool TryToConnectWiimoteToSlot(Wiimote* wm, unsigned int i)
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{
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if (WIIMOTE_SRC_REAL & g_wiimote_sources[i] && !g_wiimotes[i])
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@ -808,7 +814,7 @@ static bool TryToConnectWiimoteToSlot(Wiimote* wm, unsigned int i)
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{
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NOTICE_LOG(WIIMOTE, "Connected to Wiimote %i.", i + 1);
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g_wiimotes[i] = wm;
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Host_ConnectWiimote(i, true);
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Core::RunAsCPUThread([i] { ::Wiimote::Connect(i, true); });
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std::lock_guard<std::mutex> lk(s_known_ids_mutex);
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s_known_ids.insert(wm->GetId());
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}
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@ -884,13 +890,11 @@ void Update(int wiimote_number)
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if (g_wiimotes[wiimote_number])
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g_wiimotes[wiimote_number]->Update();
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g_wiimotes_mutex.unlock();
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// Wiimote::Update() may remove the Wiimote if it was disconnected.
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if (!g_wiimotes[wiimote_number])
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{
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Host_ConnectWiimote(wiimote_number, false);
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}
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g_wiimotes_mutex.unlock();
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::Wiimote::Connect(wiimote_number, false);
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}
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void ConnectOnInput(int wiimote_number)
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@ -26,7 +26,6 @@
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bool Host_UINeedsControllerState();
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bool Host_RendererHasFocus();
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bool Host_RendererIsFullscreen();
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void Host_ConnectWiimote(int wm_idx, bool connect);
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void Host_Message(int Id);
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void Host_NotifyMapLoaded();
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void Host_RefreshDSPDebuggerWindow();
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@ -22,12 +22,9 @@
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#include "Core/BootManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/Host.h"
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/STM/STM.h"
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#include "Core/IOS/USB/Bluetooth/BTEmu.h"
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#include "Core/IOS/USB/Bluetooth/WiimoteDevice.h"
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#include "Core/State.h"
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#include "UICommon/CommandLineParse.h"
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@ -131,22 +128,6 @@ bool Host_RendererIsFullscreen()
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return rendererIsFullscreen;
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}
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void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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Core::QueueHostJob([=] {
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const auto ios = IOS::HLE::GetIOS();
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if (!ios || SConfig::GetInstance().m_bt_passthrough_enabled)
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return;
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Core::RunAsCPUThread([&] {
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bt)
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bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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Host_UpdateMainFrame();
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});
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});
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}
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void Host_ShowVideoConfig(void*, const std::string&)
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{
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}
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@ -104,9 +104,6 @@ void Host_NotifyMapLoaded()
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void Host_UpdateDisasmDialog()
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{
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}
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void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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}
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void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
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{
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}
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@ -817,22 +817,6 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
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case IDM_STOPPED:
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OnStopped();
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break;
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case IDM_FORCE_CONNECT_WIIMOTE1:
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case IDM_FORCE_CONNECT_WIIMOTE2:
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case IDM_FORCE_CONNECT_WIIMOTE3:
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case IDM_FORCE_CONNECT_WIIMOTE4:
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case IDM_FORCE_CONNECT_BALANCEBOARD:
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ConnectWiimote(event.GetId() - IDM_FORCE_CONNECT_WIIMOTE1, true);
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break;
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case IDM_FORCE_DISCONNECT_WIIMOTE1:
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case IDM_FORCE_DISCONNECT_WIIMOTE2:
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case IDM_FORCE_DISCONNECT_WIIMOTE3:
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case IDM_FORCE_DISCONNECT_WIIMOTE4:
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case IDM_FORCE_DISCONNECT_BALANCEBOARD:
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ConnectWiimote(event.GetId() - IDM_FORCE_DISCONNECT_WIIMOTE1, false);
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break;
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}
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}
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@ -256,7 +256,6 @@ private:
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void OnStopped();
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void OnRenderWindowSizeRequest(int width, int height);
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void UpdateTitle(const wxString& str);
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static void ConnectWiimote(int wm_idx, bool connect);
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// Event functions
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void PostEvent(wxCommandEvent& event);
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@ -1406,27 +1406,6 @@ void CFrame::OnFifoPlayer(wxCommandEvent& WXUNUSED(event))
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}
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}
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void CFrame::ConnectWiimote(int wm_idx, bool connect)
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{
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if (Core::IsRunning() && SConfig::GetInstance().bWii &&
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!SConfig::GetInstance().m_bt_passthrough_enabled)
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{
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Core::RunAsCPUThread([&] {
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const auto ios = IOS::HLE::GetIOS();
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if (!ios)
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return;
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bt)
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bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
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Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
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Host_UpdateMainFrame();
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});
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}
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}
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void CFrame::OnConnectWiimote(wxCommandEvent& event)
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{
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const auto ios = IOS::HLE::GetIOS();
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@ -1435,9 +1414,9 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
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Core::RunAsCPUThread([&] {
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
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const bool is_connected =
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bt && bt->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)->IsConnected();
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ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1, !is_connected);
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const unsigned int wiimote_index = event.GetId() - IDM_CONNECT_WIIMOTE1;
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const bool is_connected = bt && bt->AccessWiiMote(wiimote_index | 0x100)->IsConnected();
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Wiimote::Connect(wiimote_index, !is_connected);
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});
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}
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@ -308,18 +308,6 @@ enum
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IDM_STOPPED,
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IDM_HOST_MESSAGE,
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// Used for Host_ConnectWiimote()
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IDM_FORCE_CONNECT_WIIMOTE1,
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IDM_FORCE_CONNECT_WIIMOTE2,
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IDM_FORCE_CONNECT_WIIMOTE3,
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IDM_FORCE_CONNECT_WIIMOTE4,
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IDM_FORCE_CONNECT_BALANCEBOARD,
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IDM_FORCE_DISCONNECT_WIIMOTE1,
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IDM_FORCE_DISCONNECT_WIIMOTE2,
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IDM_FORCE_DISCONNECT_WIIMOTE3,
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IDM_FORCE_DISCONNECT_WIIMOTE4,
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IDM_FORCE_DISCONNECT_BALANCEBOARD,
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IDM_MPANEL,
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ID_STATUSBAR,
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@ -5,7 +5,6 @@
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#include <OptionParser.h>
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#include <cstdio>
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#include <cstring>
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#include <mutex>
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#include <string>
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#include <utility>
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#include <wx/app.h>
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@ -70,8 +69,6 @@ std::string wxStringTranslator(const char*);
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CFrame* main_frame = nullptr;
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static std::mutex s_init_mutex;
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bool DolphinApp::Initialize(int& c, wxChar** v)
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{
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#if defined HAVE_X11 && HAVE_X11
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@ -122,8 +119,6 @@ bool DolphinApp::OnInit()
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ParseCommandLine();
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std::lock_guard<std::mutex> lk(s_init_mutex);
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UICommon::SetUserDirectory(m_user_path.ToStdString());
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UICommon::CreateDirectories();
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InitLanguageSupport(); // The language setting is loaded from the user directory
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@ -473,21 +468,6 @@ bool Host_RendererIsFullscreen()
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return main_frame->RendererIsFullscreen();
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}
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void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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std::lock_guard<std::mutex> lk(s_init_mutex);
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if (connect)
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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}
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else
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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}
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}
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void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
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{
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wxWindow* const parent_window = static_cast<wxWindow*>(parent);
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@ -51,9 +51,6 @@ bool Host_RendererIsFullscreen()
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{
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return false;
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}
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void Host_ConnectWiimote(int, bool)
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{
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}
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void Host_ShowVideoConfig(void*, const std::string&)
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{
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}
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