Merge pull request #5807 from leoetlino/connect-wiimote

Move the Wiimote connect code out of Host
This commit is contained in:
Leo Lam 2017-07-27 15:02:28 +08:00 committed by GitHub
commit 7a51b0bcec
14 changed files with 44 additions and 114 deletions

View File

@ -140,10 +140,6 @@ bool Host_RendererIsFullscreen()
return false;
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
}
void Host_ShowVideoConfig(void*, const std::string&)
{
}

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@ -6,9 +6,15 @@
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/USB/Bluetooth/BTEmu.h"
#include "Core/IOS/USB/Bluetooth/WiimoteDevice.h"
#include "Core/Movie.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
@ -81,6 +87,25 @@ void Initialize(InitializeMode init_mode)
Movie::ChangeWiiPads();
}
void Connect(unsigned int index, bool connect)
{
if (SConfig::GetInstance().m_bt_passthrough_enabled || index >= MAX_BBMOTES)
return;
const auto ios = IOS::HLE::GetIOS();
if (!ios)
return;
const auto bluetooth = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
if (bluetooth)
bluetooth->AccessWiiMote(index | 0x100)->Activate(connect);
const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
Core::DisplayMessage(StringFromFormat(message, index + 1), 3000);
}
void ResetAllWiimotes()
{
for (int i = WIIMOTE_CHAN_0; i < MAX_BBMOTES; ++i)

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@ -58,6 +58,7 @@ enum class InitializeMode
void Shutdown();
void Initialize(InitializeMode init_mode);
void Connect(unsigned int index, bool connect);
void ResetAllWiimotes();
void LoadConfig();
void Resume();

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@ -948,7 +948,7 @@ void Wiimote::ConnectOnInput()
if (buttons != 0 || m_extension->IsButtonPressed())
{
Host_ConnectWiimote(m_index, true);
::Wiimote::Connect(m_index, true);
// arbitrary value so it doesn't try to send multiple requests before Dolphin can react
// if Wii Remotes are polled at 200Hz then this results in one request being sent per 500ms
m_last_connect_request_counter = 100;

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@ -18,6 +18,7 @@
#include "Common/Thread.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteCommon/WiimoteHid.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/IOAndroid.h"
@ -390,7 +391,7 @@ void Wiimote::ConnectOnInput()
// check any button without checking accelerometer data
if ((rpt[2] & 0x1F) != 0 || (rpt[3] & 0x9F) != 0)
{
Host_ConnectWiimote(m_index, true);
::Wiimote::Connect(m_index, true);
// see WiimoteEmu::Wiimote::ConnectOnInput(), same idea here
m_last_connect_request_counter = 100;
}
@ -776,6 +777,7 @@ void Pause()
void ChangeWiimoteSource(unsigned int index, int source)
{
const int previous_source = g_wiimote_sources[index];
g_wiimote_sources[index] = source;
{
// kill real connection (or swap to different slot)
@ -795,11 +797,15 @@ void ChangeWiimoteSource(unsigned int index, int source)
}
// reconnect to the emulator
Host_ConnectWiimote(index, false);
if (WIIMOTE_SRC_EMU & source)
Host_ConnectWiimote(index, true);
Core::RunAsCPUThread([index, previous_source, source] {
if (previous_source != WIIMOTE_SRC_NONE)
::Wiimote::Connect(index, false);
if (source & WIIMOTE_SRC_EMU)
::Wiimote::Connect(index, true);
});
}
// Called from the Wiimote scanner thread
static bool TryToConnectWiimoteToSlot(Wiimote* wm, unsigned int i)
{
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i] && !g_wiimotes[i])
@ -808,7 +814,7 @@ static bool TryToConnectWiimoteToSlot(Wiimote* wm, unsigned int i)
{
NOTICE_LOG(WIIMOTE, "Connected to Wiimote %i.", i + 1);
g_wiimotes[i] = wm;
Host_ConnectWiimote(i, true);
Core::RunAsCPUThread([i] { ::Wiimote::Connect(i, true); });
std::lock_guard<std::mutex> lk(s_known_ids_mutex);
s_known_ids.insert(wm->GetId());
}
@ -884,13 +890,11 @@ void Update(int wiimote_number)
if (g_wiimotes[wiimote_number])
g_wiimotes[wiimote_number]->Update();
g_wiimotes_mutex.unlock();
// Wiimote::Update() may remove the Wiimote if it was disconnected.
if (!g_wiimotes[wiimote_number])
{
Host_ConnectWiimote(wiimote_number, false);
}
g_wiimotes_mutex.unlock();
::Wiimote::Connect(wiimote_number, false);
}
void ConnectOnInput(int wiimote_number)

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@ -26,7 +26,6 @@
bool Host_UINeedsControllerState();
bool Host_RendererHasFocus();
bool Host_RendererIsFullscreen();
void Host_ConnectWiimote(int wm_idx, bool connect);
void Host_Message(int Id);
void Host_NotifyMapLoaded();
void Host_RefreshDSPDebuggerWindow();

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@ -22,12 +22,9 @@
#include "Core/BootManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/Wiimote.h"
#include "Core/Host.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/STM/STM.h"
#include "Core/IOS/USB/Bluetooth/BTEmu.h"
#include "Core/IOS/USB/Bluetooth/WiimoteDevice.h"
#include "Core/State.h"
#include "UICommon/CommandLineParse.h"
@ -131,22 +128,6 @@ bool Host_RendererIsFullscreen()
return rendererIsFullscreen;
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
Core::QueueHostJob([=] {
const auto ios = IOS::HLE::GetIOS();
if (!ios || SConfig::GetInstance().m_bt_passthrough_enabled)
return;
Core::RunAsCPUThread([&] {
const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
if (bt)
bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
Host_UpdateMainFrame();
});
});
}
void Host_ShowVideoConfig(void*, const std::string&)
{
}

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@ -104,9 +104,6 @@ void Host_NotifyMapLoaded()
void Host_UpdateDisasmDialog()
{
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
}
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
{
}

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@ -817,22 +817,6 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
case IDM_STOPPED:
OnStopped();
break;
case IDM_FORCE_CONNECT_WIIMOTE1:
case IDM_FORCE_CONNECT_WIIMOTE2:
case IDM_FORCE_CONNECT_WIIMOTE3:
case IDM_FORCE_CONNECT_WIIMOTE4:
case IDM_FORCE_CONNECT_BALANCEBOARD:
ConnectWiimote(event.GetId() - IDM_FORCE_CONNECT_WIIMOTE1, true);
break;
case IDM_FORCE_DISCONNECT_WIIMOTE1:
case IDM_FORCE_DISCONNECT_WIIMOTE2:
case IDM_FORCE_DISCONNECT_WIIMOTE3:
case IDM_FORCE_DISCONNECT_WIIMOTE4:
case IDM_FORCE_DISCONNECT_BALANCEBOARD:
ConnectWiimote(event.GetId() - IDM_FORCE_DISCONNECT_WIIMOTE1, false);
break;
}
}

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@ -256,7 +256,6 @@ private:
void OnStopped();
void OnRenderWindowSizeRequest(int width, int height);
void UpdateTitle(const wxString& str);
static void ConnectWiimote(int wm_idx, bool connect);
// Event functions
void PostEvent(wxCommandEvent& event);

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@ -1406,27 +1406,6 @@ void CFrame::OnFifoPlayer(wxCommandEvent& WXUNUSED(event))
}
}
void CFrame::ConnectWiimote(int wm_idx, bool connect)
{
if (Core::IsRunning() && SConfig::GetInstance().bWii &&
!SConfig::GetInstance().m_bt_passthrough_enabled)
{
Core::RunAsCPUThread([&] {
const auto ios = IOS::HLE::GetIOS();
if (!ios)
return;
const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
if (bt)
bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
Host_UpdateMainFrame();
});
}
}
void CFrame::OnConnectWiimote(wxCommandEvent& event)
{
const auto ios = IOS::HLE::GetIOS();
@ -1435,9 +1414,9 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
Core::RunAsCPUThread([&] {
const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
const bool is_connected =
bt && bt->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)->IsConnected();
ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1, !is_connected);
const unsigned int wiimote_index = event.GetId() - IDM_CONNECT_WIIMOTE1;
const bool is_connected = bt && bt->AccessWiiMote(wiimote_index | 0x100)->IsConnected();
Wiimote::Connect(wiimote_index, !is_connected);
});
}

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@ -308,18 +308,6 @@ enum
IDM_STOPPED,
IDM_HOST_MESSAGE,
// Used for Host_ConnectWiimote()
IDM_FORCE_CONNECT_WIIMOTE1,
IDM_FORCE_CONNECT_WIIMOTE2,
IDM_FORCE_CONNECT_WIIMOTE3,
IDM_FORCE_CONNECT_WIIMOTE4,
IDM_FORCE_CONNECT_BALANCEBOARD,
IDM_FORCE_DISCONNECT_WIIMOTE1,
IDM_FORCE_DISCONNECT_WIIMOTE2,
IDM_FORCE_DISCONNECT_WIIMOTE3,
IDM_FORCE_DISCONNECT_WIIMOTE4,
IDM_FORCE_DISCONNECT_BALANCEBOARD,
IDM_MPANEL,
ID_STATUSBAR,

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@ -5,7 +5,6 @@
#include <OptionParser.h>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <string>
#include <utility>
#include <wx/app.h>
@ -70,8 +69,6 @@ std::string wxStringTranslator(const char*);
CFrame* main_frame = nullptr;
static std::mutex s_init_mutex;
bool DolphinApp::Initialize(int& c, wxChar** v)
{
#if defined HAVE_X11 && HAVE_X11
@ -122,8 +119,6 @@ bool DolphinApp::OnInit()
ParseCommandLine();
std::lock_guard<std::mutex> lk(s_init_mutex);
UICommon::SetUserDirectory(m_user_path.ToStdString());
UICommon::CreateDirectories();
InitLanguageSupport(); // The language setting is loaded from the user directory
@ -473,21 +468,6 @@ bool Host_RendererIsFullscreen()
return main_frame->RendererIsFullscreen();
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
std::lock_guard<std::mutex> lk(s_init_mutex);
if (connect)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
{
wxWindow* const parent_window = static_cast<wxWindow*>(parent);

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@ -51,9 +51,6 @@ bool Host_RendererIsFullscreen()
{
return false;
}
void Host_ConnectWiimote(int, bool)
{
}
void Host_ShowVideoConfig(void*, const std::string&)
{
}