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GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (fix for a random gamepad which didn't work)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6159 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -10,6 +10,25 @@ namespace ciface
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namespace DInput
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{
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static const struct
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{
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GUID guid;
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const char* name;
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} force_type_names[] =
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{
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{GUID_ConstantForce, "Constant"},
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{GUID_RampForce, "Ramp"},
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{GUID_Square, "Square"},
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{GUID_Sine, "Sine"},
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{GUID_Triangle, "Triangle"},
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{GUID_SawtoothUp, "SawtoothUp"},
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{GUID_SawtoothDown, "SawtoothDown"},
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//{GUID_Spring, "Spring"},
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//{GUID_Damper, "Damper"},
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//{GUID_Inertia, "Inertia"},
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//{GUID_Friction, "Friction"},
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};
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#define DATA_BUFFER_SIZE 32
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#ifdef NO_DUPLICATE_DINPUT_XINPUT
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@ -182,38 +201,36 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
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, m_index(index)
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//, m_name(TStringToString(lpddi->tszInstanceName))
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{
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// this needs to be done before GetCapabilities() maybe?
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m_device->Acquire();
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// get joystick caps
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DIDEVCAPS js_caps;
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ZeroMemory( &js_caps, sizeof(js_caps) );
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js_caps.dwSize = sizeof(js_caps);
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m_device->GetCapabilities(&js_caps);
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if (FAILED(m_device->GetCapabilities(&js_caps)))
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return;
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// max of 32 buttons and 4 hats / the limit of the data format i am using
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js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
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js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
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//m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
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// polled or buffered data
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m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
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if (false == m_must_poll)
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{
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DIPROPDWORD dipdw;
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dipdw.diph.dwSize = sizeof(DIPROPDWORD);
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dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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dipdw.diph.dwObj = 0;
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dipdw.diph.dwHow = DIPH_DEVICE;
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dipdw.dwData = DATA_BUFFER_SIZE;
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// set the buffer size,
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// if we can't set the property, we can't use buffered data,
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// must use polling, which apparently doesn't work as well
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m_must_poll = (DI_OK != m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
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}
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m_device->Acquire();
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DIPROPDWORD dipdw;
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dipdw.diph.dwSize = sizeof(DIPROPDWORD);
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dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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dipdw.diph.dwObj = 0;
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dipdw.diph.dwHow = DIPH_DEVICE;
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dipdw.dwData = DATA_BUFFER_SIZE;
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// set the buffer size,
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// if we can't set the property, we can't use buffered data
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m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
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// buttons
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for ( unsigned int i = 0; i < js_caps.dwButtons; ++i )
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AddInput( new Button( i ) );
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// hats
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for ( unsigned int i = 0; i < js_caps.dwPOVs; ++i )
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{
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@ -221,15 +238,16 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
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for ( unsigned int d = 0; d<4; ++d )
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AddInput( new Hat( i, d ) );
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}
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// get up to 6 axes and 2 sliders
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DIPROPRANGE range;
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range.diph.dwSize = sizeof(range);
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range.diph.dwHeaderSize = sizeof(range.diph);
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range.diph.dwHow = DIPH_BYOFFSET;
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// screw EnumObjects, just go through all the axis offsets and try to GetProperty
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// this should be more foolproof, less code, and probably faster
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for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
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{
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DIPROPRANGE range;
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range.diph.dwSize = sizeof(range);
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range.diph.dwHeaderSize = sizeof(range.diph);
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range.diph.dwHow = DIPH_BYOFFSET;
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range.diph.dwObj = offset * sizeof(LONG);
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// try to set some nice power of 2 values (8192)
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range.lMin = -(1 << 13);
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@ -247,6 +265,8 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
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}
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}
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// TODO: check for DIDC_FORCEFEEDBACK in devcaps?
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// get supported ff effects
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std::list<DIDEVICEOBJECTINSTANCE> objects;
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m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS);
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@ -254,33 +274,45 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
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if ( objects.size() )
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{
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// temporary
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DWORD rgdwAxes[] = { DIJOFS_X, DIJOFS_Y };
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LONG rglDirection[] = { 0, 0 };
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DICONSTANTFORCE cf = { 0 };
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DWORD rgdwAxes[] = {DIJOFS_X, DIJOFS_Y};
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LONG rglDirection[] = {0, 0};
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DIEFFECT eff;
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ZeroMemory(&eff, sizeof(DIEFFECT));
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eff.dwSize = sizeof(DIEFFECT);
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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eff.dwDuration = INFINITE;
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eff.dwSamplePeriod = 0;
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eff.dwGain = DI_FFNOMINALMAX;
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eff.dwTriggerButton = DIEB_NOTRIGGER;
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eff.cAxes = std::min( (DWORD)2, (DWORD)objects.size() );
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eff.dwTriggerRepeatInterval = 0;
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eff.cAxes = std::min((DWORD)2, (DWORD)objects.size());
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eff.rgdwAxes = rgdwAxes;
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eff.rglDirection = rglDirection;
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eff.lpEnvelope = NULL;
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eff.dwStartDelay = 0;
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// TODO: this only works for Constant force
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DICONSTANTFORCE cf = {0};
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eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
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eff.lpvTypeSpecificParams = &cf;
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LPDIRECTINPUTEFFECT pEffect;
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if (SUCCEEDED(m_device->CreateEffect(GUID_ConstantForce, &eff, &pEffect, NULL)))
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for (unsigned int f = 0, i = 0; f < sizeof(force_type_names)/sizeof(*force_type_names); ++f)
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{
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// temp
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AddOutput( new Force( 0 ) );
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m_state_out.push_back( EffectState( pEffect ) );
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// TODO: diff specific params for different effect types
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//eff.cbTypeSpecificParams = sizeof(DIPERIODIC);
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//eff.lpvTypeSpecificParams = &cf;
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LPDIRECTINPUTEFFECT pEffect;
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if (SUCCEEDED(m_device->CreateEffect(force_type_names[f].guid, &eff, &pEffect, NULL)))
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{
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AddOutput(new Force(i++, f));
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m_state_out.push_back(EffectState(pEffect));
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}
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}
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}
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// disable autocentering
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if ( Outputs().size() )
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if (Outputs().size())
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{
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DIPROPDWORD dipdw;
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dipdw.diph.dwSize = sizeof( DIPROPDWORD );
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@ -297,9 +329,10 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
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Joystick::~Joystick()
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{
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// release the ff effect iface's
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std::vector<EffectState>::iterator i = m_state_out.begin(),
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std::vector<EffectState>::iterator
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i = m_state_out.begin(),
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e = m_state_out.end();
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for ( ; i!=e; ++i )
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for (; i!=e; ++i)
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{
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i->iface->Stop();
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i->iface->Unload();
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@ -338,21 +371,16 @@ bool Joystick::UpdateInput()
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{
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HRESULT hr = 0;
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if (m_must_poll)
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{
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m_device->Poll();
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hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
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}
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else
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// just always poll,
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// msdn says if this isn't needed it doesnt do anything
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m_device->Poll();
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bool need_ = true;
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if (m_buffered)
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{
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DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
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DWORD numevents;
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//DWORD wantevents = INFINITE;
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//hr = m_device->GetDeviceData(sizeof(*evtbuf), NULL, &wantevents, DIGDD_PEEK);
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GETDEVDATA :
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numevents = DATA_BUFFER_SIZE;
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DWORD numevents = DATA_BUFFER_SIZE;
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hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
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if (SUCCEEDED(hr))
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@ -367,14 +395,15 @@ GETDEVDATA :
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((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
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}
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// if there is more data to be received
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// it seems like to me this could cause problems,
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// if the device was producing so many events that GetDeviceData always returned bufferoverflow
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// it seems to be working fine tho
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// we lost some data, attempt to use GetDeviceState
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// maybe this isn't the best thing to do
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// maybe I should clear the input state?
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if (DI_BUFFEROVERFLOW == hr)
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goto GETDEVDATA;
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hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
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}
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}
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else
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hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
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// try reacquire if input lost
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if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
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@ -389,21 +418,34 @@ bool Joystick::UpdateOutput()
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size_t ok_count = 0;
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std::vector<EffectState>::iterator i = m_state_out.begin(),
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e = m_state_out.end();
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for ( ; i!=e; ++i )
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for (; i!=e; ++i)
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{
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if ( i->changed )
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if (i->changed)
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{
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i->changed = false;
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// TODO: this only works for constant force
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DICONSTANTFORCE cf;
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cf.lMagnitude = LONG(10000 * i->magnitude);
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if ( cf.lMagnitude )
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// TODO: different specific params for different effect types
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//DIPERIODIC pf;
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//pf.dwMagnitude = LONG(10000 * i->magnitude);
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//pf.lOffset = 0;
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//pf.dwPhase = 0;
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//pf.dwPeriod = 0;
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//DIRAMPFORCE rf;
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//rf.lStart = LONG(10000 * i->magnitude);
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//rf.lEnd = 0;
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if (cf.lMagnitude)
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{
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DIEFFECT eff;
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ZeroMemory( &eff, sizeof( eff ) );
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eff.dwSize = sizeof( DIEFFECT );
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ZeroMemory( &eff, sizeof(eff));
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eff.dwSize = sizeof(DIEFFECT);
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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eff.cbTypeSpecificParams = sizeof( cf );
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eff.cbTypeSpecificParams = sizeof(cf);
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eff.lpvTypeSpecificParams = &cf;
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// set params and start effect
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ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START));
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@ -455,8 +497,7 @@ std::string Joystick::Hat::GetName() const
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std::string Joystick::Force::GetName() const
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{
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// temporary
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return "Constant";
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return force_type_names[m_type].name;
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}
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// get / set state
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@ -98,10 +98,11 @@ protected:
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public:
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std::string GetName() const;
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protected:
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Force( const unsigned int index ) : m_index(index) {}
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Force(const unsigned int index, const unsigned int type) : m_index(index), m_type(type) {}
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void SetState( const ControlState state, EffectState* const joystate );
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private:
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const unsigned int m_index;
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const unsigned int m_type;
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};
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bool UpdateInput();
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@ -121,14 +122,14 @@ public:
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std::string GetSource() const;
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private:
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const LPDIRECTINPUTDEVICE8 m_device;
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const unsigned int m_index;
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//const std::string m_name;
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const LPDIRECTINPUTDEVICE8 m_device;
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const unsigned int m_index;
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//const std::string m_name;
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DIJOYSTATE m_state_in;
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std::vector<EffectState> m_state_out;
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DIJOYSTATE m_state_in;
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std::vector<EffectState> m_state_out;
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bool m_must_poll;
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bool m_buffered;
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};
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}
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