mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
Added FreeSurround to Externals
Also cleaned up its source code to support only 5.1 and 7.1 setups.
This commit is contained in:
parent
950b952aee
commit
7b9375875c
@ -587,6 +587,11 @@ else()
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set(PNG png)
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endif()
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# Using static FreeSurround from Externals
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# There is no system FreeSurround library.
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message(STATUS "Using static FreeSurround from Externals")
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add_subdirectory(Externals/FreeSurround)
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if (APPLE)
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message(STATUS "Using ed25519 from Externals")
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add_subdirectory(Externals/ed25519)
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14
Externals/FreeSurround/CMakeLists.txt
vendored
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14
Externals/FreeSurround/CMakeLists.txt
vendored
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@ -0,0 +1,14 @@
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(SRCS
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source/ChannelMaps.cpp
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source/KissFFT.cpp
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source/KissFFTR.cpp
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source/FreeSurroundDecoder.cpp
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)
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add_library(FreeSurround STATIC ${SRCS})
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target_include_directories(FreeSurround PUBLIC include)
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target_compile_options(FreeSurround PRIVATE -w)
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53
Externals/FreeSurround/FreeSurround.vcxproj
vendored
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53
Externals/FreeSurround/FreeSurround.vcxproj
vendored
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@ -0,0 +1,53 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{8498F2FA-5CA6-4169-9971-DE5B1FE6132C}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\Source\VSProps\Base.props" />
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<Import Project="..\..\Source\VSProps\ClDisableAllWarnings.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClInclude Include="include\FreeSurround\ChannelMaps.h" />
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<ClInclude Include="include\FreeSurround\FreeSurroundDecoder.h" />
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<ClInclude Include="include\FreeSurround\KissFFT.h" />
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<ClInclude Include="include\FreeSurround\KissFFTR.h" />
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<ClInclude Include="include\FreeSurround\_KissFFTGuts.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="source\ChannelMaps.cpp" />
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<ClCompile Include="source\FreeSurroundDecoder.cpp" />
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<ClCompile Include="source\KissFFT.cpp" />
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<ClCompile Include="source\KissFFTR.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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42
Externals/FreeSurround/FreeSurround.vcxproj.filters
vendored
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42
Externals/FreeSurround/FreeSurround.vcxproj.filters
vendored
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@ -0,0 +1,42 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="source\ChannelMaps.cpp">
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<Filter>source</Filter>
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</ClCompile>
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<ClCompile Include="source\FreeSurroundDecoder.cpp">
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<Filter>source</Filter>
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</ClCompile>
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<ClCompile Include="source\KissFFT.cpp">
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<Filter>source</Filter>
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</ClCompile>
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<ClCompile Include="source\KissFFTR.cpp">
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<Filter>source</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\FreeSurround\_KissFFTGuts.h">
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<Filter>include</Filter>
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</ClInclude>
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<ClInclude Include="include\FreeSurround\ChannelMaps.h">
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<Filter>include</Filter>
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</ClInclude>
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<ClInclude Include="include\FreeSurround\FreeSurroundDecoder.h">
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<Filter>include</Filter>
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</ClInclude>
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<ClInclude Include="include\FreeSurround\KissFFT.h">
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<Filter>include</Filter>
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</ClInclude>
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<ClInclude Include="include\FreeSurround\KissFFTR.h">
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<Filter>include</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="include">
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<UniqueIdentifier>{776ecb31-6d5e-489f-bac9-b91a1b202345}</UniqueIdentifier>
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</Filter>
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<Filter Include="source">
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<UniqueIdentifier>{11345325-d67c-4a21-b2e9-c7c6c8cfc8b4}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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36
Externals/FreeSurround/include/FreeSurround/ChannelMaps.h
vendored
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36
Externals/FreeSurround/include/FreeSurround/ChannelMaps.h
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@ -0,0 +1,36 @@
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/*
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Copyright (C) 2010 Christian Kothe
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef CHANNELMAPS_H
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#define CHANNELMAPS_H
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#include "FreeSurroundDecoder.h"
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#include <map>
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#include <vector>
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const int grid_res = 21; // resolution of the lookup grid
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// channel allocation maps (per setup)
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typedef std::vector<std::vector<float *>> alloc_lut;
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extern std::map<unsigned, alloc_lut> chn_alloc;
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// channel metadata maps (per setup)
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extern std::map<unsigned, std::vector<float>> chn_angle;
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extern std::map<unsigned, std::vector<float>> chn_xsf;
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extern std::map<unsigned, std::vector<float>> chn_ysf;
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extern std::map<unsigned, std::vector<channel_id>> chn_id;
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#endif
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209
Externals/FreeSurround/include/FreeSurround/FreeSurroundDecoder.h
vendored
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209
Externals/FreeSurround/include/FreeSurround/FreeSurroundDecoder.h
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@ -0,0 +1,209 @@
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// Copyright (C) 2007-2010 Christian Kothe
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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// USA.
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#ifndef FREESURROUND_DECODER_H
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#define FREESURROUND_DECODER_H
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#include "KissFFTR.h"
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#include <complex>
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#include <vector>
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typedef std::complex<double> cplx;
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// Identifiers for the supported output channels (from front to back, left to
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// right). The ordering here also determines the ordering of interleaved
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// samples in the output signal.
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typedef enum channel_id {
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ci_none = 0,
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ci_front_left = 1 << 1,
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ci_front_center_left = 1 << 2,
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ci_front_center = 1 << 3,
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ci_front_center_right = 1 << 4,
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ci_front_right = 1 << 5,
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ci_side_front_left = 1 << 6,
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ci_side_front_right = 1 << 7,
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ci_side_center_left = 1 << 8,
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ci_side_center_right = 1 << 9,
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ci_side_back_left = 1 << 10,
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ci_side_back_right = 1 << 11,
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ci_back_left = 1 << 12,
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ci_back_center_left = 1 << 13,
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ci_back_center = 1 << 14,
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ci_back_center_right = 1 << 15,
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ci_back_right = 1 << 16,
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ci_lfe = 1 << 31
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} channel_id;
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// The supported output channel setups. A channel setup is defined by the set
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// of channels that are present. Here is a graphic of the cs_5point1 setup:
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// http://en.wikipedia.org/wiki/File:5_1_channels_(surround_sound)_label.svg
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typedef enum channel_setup {
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cs_5point1 = ci_front_left | ci_front_center | ci_front_right | ci_back_left |
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ci_back_right | ci_lfe,
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cs_7point1 = ci_front_left | ci_front_center | ci_front_right |
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ci_side_center_left | ci_side_center_right | ci_back_left |
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ci_back_right | ci_lfe
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} channel_setup;
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// The FreeSurround decoder.
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class DPL2FSDecoder {
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public:
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// Create an instance of the decoder.
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// @param setup The output channel setup -- determines the number of output
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// channels and their place in the sound field.
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// @param blocksize Granularity at which data is processed by the decode()
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// function. Must be a power of two and should correspond to ca. 10ms worth
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// of single-channel samples (default is 4096 for 44.1Khz data). Do not make
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// it shorter or longer than 5ms to 20ms since the granularity at which
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// locations are decoded changes with this.
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DPL2FSDecoder();
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~DPL2FSDecoder();
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void Init(channel_setup setup = cs_5point1, unsigned int blocksize = 4096,
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unsigned int samplerate = 48000);
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// Decode a chunk of stereo sound. The output is delayed by half of the
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// blocksize. This function is the only one needed for straightforward
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// decoding.
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// @param input Contains exactly blocksize (multiplexed) stereo samples, i.e.
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// 2*blocksize numbers.
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// @return A pointer to an internal buffer of exactly blocksize (multiplexed)
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// multichannel samples. The actual number of values depends on the number of
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// output channels in the chosen channel setup.
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float *decode(float *input);
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// Flush the internal buffer.
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void flush();
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// set soundfield & rendering parameters
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// for more information, see full FreeSurround source code
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void set_circular_wrap(float v);
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void set_shift(float v);
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void set_depth(float v);
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void set_focus(float v);
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void set_center_image(float v);
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void set_front_separation(float v);
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void set_rear_separation(float v);
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void set_low_cutoff(float v);
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void set_high_cutoff(float v);
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void set_bass_redirection(bool v);
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// number of samples currently held in the buffer
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unsigned int buffered();
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private:
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// constants
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const float pi = 3.141592654f;
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const float epsilon = 0.000001f;
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// number of samples per input/output block, number of output channels
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unsigned int N, C;
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unsigned int samplerate;
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// the channel setup
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channel_setup setup;
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bool initialized;
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// parameters
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// angle of the front soundstage around the listener (90\B0=default)
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float circular_wrap;
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// forward/backward offset of the soundstage
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float shift;
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// backward extension of the soundstage
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float depth;
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// localization of the sound events
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float focus;
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// presence of the center speaker
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float center_image;
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// front stereo separation
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float front_separation;
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// rear stereo separation
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float rear_separation;
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// LFE cutoff frequencies
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float lo_cut, hi_cut;
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// whether to use the LFE channel
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bool use_lfe;
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// FFT data structures
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// left total, right total (source arrays), time-domain destination buffer
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// array
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std::vector<double> lt, rt, dst;
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// left total / right total in frequency domain
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std::vector<cplx> lf, rf;
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// FFT buffers
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kiss_fftr_cfg forward, inverse;
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// buffers
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// whether the buffer is currently empty or dirty
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bool buffer_empty;
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// stereo input buffer (multiplexed)
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std::vector<float> inbuf;
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// multichannel output buffer (multiplexed)
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std::vector<float> outbuf;
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// the window function, precomputed
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std::vector<double> wnd;
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// the signal to be constructed in every channel, in the frequency domain
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// instantiate the decoder with a given channel setup and processing block
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// size (in samples)
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std::vector<std::vector<cplx>> signal;
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// helper functions
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inline float sqr(double x);
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inline double amplitude(const cplx &x);
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inline double phase(const cplx &x);
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inline cplx polar(double a, double p);
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inline float min(double a, double b);
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inline float max(double a, double b);
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inline float clamp(double x);
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inline float sign(double x);
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// get the distance of the soundfield edge, along a given angle
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inline double edgedistance(double a);
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// get the index (and fractional offset!) in a piecewise-linear channel
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// allocation grid
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int map_to_grid(double &x);
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// decode a block of data and overlap-add it into outbuf
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void buffered_decode(float *input);
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// transform amp/phase difference space into x/y soundfield space
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void transform_decode(double a, double p, double &x, double &y);
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// apply a circular_wrap transformation to some position
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void transform_circular_wrap(double &x, double &y, double refangle);
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// apply a focus transformation to some position
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void transform_focus(double &x, double &y, double focus);
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};
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#endif
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131
Externals/FreeSurround/include/FreeSurround/KissFFT.h
vendored
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131
Externals/FreeSurround/include/FreeSurround/KissFFT.h
vendored
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#ifndef KISS_FFT_H
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#define KISS_FFT_H
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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||||
#include <string.h>
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||||
|
||||
#ifdef __cplusplus
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extern "C" {
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#endif
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||||
// we're using doubles here...
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||||
#define kiss_fft_scalar double
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|
||||
/*
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ATTENTION!
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If you would like a :
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||||
-- a utility that will handle the caching of fft objects
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||||
-- real-only (no imaginary time component ) FFT
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||||
-- a multi-dimensional FFT
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||||
-- a command-line utility to perform ffts
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||||
-- a command-line utility to perform fast-convolution filtering
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||||
|
||||
Then see kfc.h kiss_fftr.h kiss_fftnd.h fftutil.c kiss_fastfir.c
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in the tools/ directory.
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||||
*/
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||||
#ifdef USE_SIMD
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#include <xmmintrin.h>
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#define kiss_fft_scalar __m128
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#define KISS_FFT_MALLOC(nbytes) _mm_malloc(nbytes, 16)
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#define KISS_FFT_FREE _mm_free
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#else
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#define KISS_FFT_MALLOC malloc
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#define KISS_FFT_FREE free
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#endif
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#ifdef FIXED_POINT
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#include <sys/types.h>
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#if (FIXED_POINT == 32)
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#define kiss_fft_scalar int32_t
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#else
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#define kiss_fft_scalar int16_t
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#endif
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#else
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#ifndef kiss_fft_scalar
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/* default is float */
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#define kiss_fft_scalar float
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#endif
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#endif
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||||
|
||||
typedef struct {
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kiss_fft_scalar r;
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kiss_fft_scalar i;
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} kiss_fft_cpx;
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|
||||
typedef struct kiss_fft_state *kiss_fft_cfg;
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|
||||
/*
|
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* kiss_fft_alloc
|
||||
*
|
||||
* Initialize a FFT (or IFFT) algorithm's cfg/state buffer.
|
||||
*
|
||||
* typical usage: kiss_fft_cfg mycfg=kiss_fft_alloc(1024,0,NULL,NULL);
|
||||
*
|
||||
* The return value from fft_alloc is a cfg buffer used internally
|
||||
* by the fft routine or NULL.
|
||||
*
|
||||
* If lenmem is NULL, then kiss_fft_alloc will allocate a cfg buffer using
|
||||
* malloc.
|
||||
* The returned value should be free()d when done to avoid memory leaks.
|
||||
*
|
||||
* The state can be placed in a user supplied buffer 'mem':
|
||||
* If lenmem is not NULL and mem is not NULL and *lenmem is large enough,
|
||||
* then the function places the cfg in mem and the size used in *lenmem
|
||||
* and returns mem.
|
||||
*
|
||||
* If lenmem is not NULL and ( mem is NULL or *lenmem is not large enough),
|
||||
* then the function returns NULL and places the minimum cfg
|
||||
* buffer size in *lenmem.
|
||||
* */
|
||||
|
||||
kiss_fft_cfg kiss_fft_alloc(int nfft, int inverse_fft, void *mem,
|
||||
size_t *lenmem);
|
||||
|
||||
/*
|
||||
* kiss_fft(cfg,in_out_buf)
|
||||
*
|
||||
* Perform an FFT on a complex input buffer.
|
||||
* for a forward FFT,
|
||||
* fin should be f[0] , f[1] , ... ,f[nfft-1]
|
||||
* fout will be F[0] , F[1] , ... ,F[nfft-1]
|
||||
* Note that each element is complex and can be accessed like
|
||||
f[k].r and f[k].i
|
||||
* */
|
||||
void kiss_fft(kiss_fft_cfg cfg, const kiss_fft_cpx *fin, kiss_fft_cpx *fout);
|
||||
|
||||
/*
|
||||
A more generic version of the above function. It reads its input from every Nth
|
||||
sample.
|
||||
* */
|
||||
void kiss_fft_stride(kiss_fft_cfg cfg, const kiss_fft_cpx *fin,
|
||||
kiss_fft_cpx *fout, int fin_stride);
|
||||
|
||||
/* If kiss_fft_alloc allocated a buffer, it is one contiguous
|
||||
buffer and can be simply free()d when no longer needed*/
|
||||
#define kiss_fft_free free
|
||||
|
||||
/*
|
||||
Cleans up some memory that gets managed internally. Not necessary to call, but
|
||||
it might clean up
|
||||
your compiler output to call this before you exit.
|
||||
*/
|
||||
void kiss_fft_cleanup(void);
|
||||
|
||||
/*
|
||||
* Returns the smallest integer k, such that k>=n and k has only "fast" factors
|
||||
* (2,3,5)
|
||||
*/
|
||||
int kiss_fft_next_fast_size(int n);
|
||||
|
||||
/* for real ffts, we need an even size */
|
||||
#define kiss_fftr_next_fast_size_real(n) \
|
||||
(kiss_fft_next_fast_size(((n) + 1) >> 1) << 1)
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
47
Externals/FreeSurround/include/FreeSurround/KissFFTR.h
vendored
Normal file
47
Externals/FreeSurround/include/FreeSurround/KissFFTR.h
vendored
Normal file
@ -0,0 +1,47 @@
|
||||
#ifndef KISS_FTR_H
|
||||
#define KISS_FTR_H
|
||||
|
||||
#include "KissFFT.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
|
||||
Real optimized version can save about 45% cpu time vs. complex fft of a real
|
||||
seq.
|
||||
|
||||
|
||||
|
||||
*/
|
||||
|
||||
typedef struct kiss_fftr_state *kiss_fftr_cfg;
|
||||
|
||||
kiss_fftr_cfg kiss_fftr_alloc(int nfft, int inverse_fft, void *mem,
|
||||
size_t *lenmem);
|
||||
/*
|
||||
nfft must be even
|
||||
|
||||
If you don't care to allocate space, use mem = lenmem = NULL
|
||||
*/
|
||||
|
||||
void kiss_fftr(kiss_fftr_cfg cfg, const kiss_fft_scalar *timedata,
|
||||
kiss_fft_cpx *freqdata);
|
||||
/*
|
||||
input timedata has nfft scalar points
|
||||
output freqdata has nfft/2+1 complex points
|
||||
*/
|
||||
|
||||
void kiss_fftri(kiss_fftr_cfg cfg, const kiss_fft_cpx *freqdata,
|
||||
kiss_fft_scalar *timedata);
|
||||
/*
|
||||
input freqdata has nfft/2+1 complex points
|
||||
output timedata has nfft scalar points
|
||||
*/
|
||||
|
||||
#define kiss_fftr_free free
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
202
Externals/FreeSurround/include/FreeSurround/_KissFFTGuts.h
vendored
Normal file
202
Externals/FreeSurround/include/FreeSurround/_KissFFTGuts.h
vendored
Normal file
@ -0,0 +1,202 @@
|
||||
/*
|
||||
Copyright (c) 2003-2010, Mark Borgerding
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of
|
||||
conditions and the following disclaimer in the documentation and/or other
|
||||
materials provided with
|
||||
the distribution.
|
||||
* Neither the author nor the names of any contributors may be used to
|
||||
endorse or promote
|
||||
products derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR
|
||||
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND
|
||||
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
|
||||
OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER
|
||||
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF
|
||||
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/* kiss_fft.h
|
||||
defines kiss_fft_scalar as either short or a float type
|
||||
and defines
|
||||
typedef struct { kiss_fft_scalar r; kiss_fft_scalar i; }kiss_fft_cpx; */
|
||||
#include "KissFFT.h"
|
||||
#include <limits.h>
|
||||
|
||||
#define MAXFACTORS 32
|
||||
/* e.g. an fft of length 128 has 4 factors
|
||||
as far as kissfft is concerned
|
||||
4*4*4*2
|
||||
*/
|
||||
|
||||
struct kiss_fft_state {
|
||||
int nfft;
|
||||
int inverse;
|
||||
int factors[2 * MAXFACTORS];
|
||||
kiss_fft_cpx twiddles[1];
|
||||
};
|
||||
|
||||
/*
|
||||
Explanation of macros dealing with complex math:
|
||||
|
||||
C_MUL(m,a,b) : m = a*b
|
||||
C_FIXDIV( c , div ) : if a fixed point impl., c /= div. noop otherwise
|
||||
C_SUB( res, a,b) : res = a - b
|
||||
C_SUBFROM( res , a) : res -= a
|
||||
C_ADDTO( res , a) : res += a
|
||||
* */
|
||||
#ifdef FIXED_POINT
|
||||
#if (FIXED_POINT == 32)
|
||||
#define FRACBITS 31
|
||||
#define SAMPPROD int64_t
|
||||
#define SAMP_MAX 2147483647
|
||||
#else
|
||||
#define FRACBITS 15
|
||||
#define SAMPPROD int32_t
|
||||
#define SAMP_MAX 32767
|
||||
#endif
|
||||
|
||||
#define SAMP_MIN -SAMP_MAX
|
||||
|
||||
#if defined(CHECK_OVERFLOW)
|
||||
#define CHECK_OVERFLOW_OP(a, op, b) \
|
||||
if ((SAMPPROD)(a)op(SAMPPROD)(b) > SAMP_MAX || \
|
||||
(SAMPPROD)(a)op(SAMPPROD)(b) < SAMP_MIN) { \
|
||||
fprintf(stderr, \
|
||||
"WARNING:overflow @ " __FILE__ "(%d): (%d " #op " %d) = %ld\n", \
|
||||
__LINE__, (a), (b), (SAMPPROD)(a)op(SAMPPROD)(b)); \
|
||||
}
|
||||
#endif
|
||||
|
||||
#define smul(a, b) ((SAMPPROD)(a) * (b))
|
||||
#define sround(x) (kiss_fft_scalar)(((x) + (1 << (FRACBITS - 1))) >> FRACBITS)
|
||||
|
||||
#define S_MUL(a, b) sround(smul(a, b))
|
||||
|
||||
#define C_MUL(m, a, b) \
|
||||
do { \
|
||||
(m).r = sround(smul((a).r, (b).r) - smul((a).i, (b).i)); \
|
||||
(m).i = sround(smul((a).r, (b).i) + smul((a).i, (b).r)); \
|
||||
} while (0)
|
||||
|
||||
#define DIVSCALAR(x, k) (x) = sround(smul(x, SAMP_MAX / k))
|
||||
|
||||
#define C_FIXDIV(c, div) \
|
||||
do { \
|
||||
DIVSCALAR((c).r, div); \
|
||||
DIVSCALAR((c).i, div); \
|
||||
} while (0)
|
||||
|
||||
#define C_MULBYSCALAR(c, s) \
|
||||
do { \
|
||||
(c).r = sround(smul((c).r, s)); \
|
||||
(c).i = sround(smul((c).i, s)); \
|
||||
} while (0)
|
||||
|
||||
#else /* not FIXED_POINT*/
|
||||
|
||||
#define S_MUL(a, b) ((a) * (b))
|
||||
#define C_MUL(m, a, b) \
|
||||
do { \
|
||||
(m).r = (a).r * (b).r - (a).i * (b).i; \
|
||||
(m).i = (a).r * (b).i + (a).i * (b).r; \
|
||||
} while (0)
|
||||
#define C_FIXDIV(c, div) /* NOOP */
|
||||
#define C_MULBYSCALAR(c, s) \
|
||||
do { \
|
||||
(c).r *= (s); \
|
||||
(c).i *= (s); \
|
||||
} while (0)
|
||||
#endif
|
||||
|
||||
#ifndef CHECK_OVERFLOW_OP
|
||||
#define CHECK_OVERFLOW_OP(a, op, b) /* noop */
|
||||
#endif
|
||||
|
||||
#define C_ADD(res, a, b) \
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((a).r, +, (b).r) \
|
||||
CHECK_OVERFLOW_OP((a).i, +, (b).i) \
|
||||
(res).r = (a).r + (b).r; \
|
||||
(res).i = (a).i + (b).i; \
|
||||
} while (0)
|
||||
#define C_SUB(res, a, b) \
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((a).r, -, (b).r) \
|
||||
CHECK_OVERFLOW_OP((a).i, -, (b).i) \
|
||||
(res).r = (a).r - (b).r; \
|
||||
(res).i = (a).i - (b).i; \
|
||||
} while (0)
|
||||
#define C_ADDTO(res, a) \
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((res).r, +, (a).r) \
|
||||
CHECK_OVERFLOW_OP((res).i, +, (a).i) \
|
||||
(res).r += (a).r; \
|
||||
(res).i += (a).i; \
|
||||
} while (0)
|
||||
|
||||
#define C_SUBFROM(res, a) \
|
||||
do { \
|
||||
CHECK_OVERFLOW_OP((res).r, -, (a).r) \
|
||||
CHECK_OVERFLOW_OP((res).i, -, (a).i) \
|
||||
(res).r -= (a).r; \
|
||||
(res).i -= (a).i; \
|
||||
} while (0)
|
||||
|
||||
#ifdef FIXED_POINT
|
||||
#define KISS_FFT_COS(phase) floor(.5 + SAMP_MAX * cos(phase))
|
||||
#define KISS_FFT_SIN(phase) floor(.5 + SAMP_MAX * sin(phase))
|
||||
#define HALF_OF(x) ((x) >> 1)
|
||||
#elif defined(USE_SIMD)
|
||||
#define KISS_FFT_COS(phase) _mm_set1_ps(cos(phase))
|
||||
#define KISS_FFT_SIN(phase) _mm_set1_ps(sin(phase))
|
||||
#define HALF_OF(x) ((x)*_mm_set1_ps(.5))
|
||||
#else
|
||||
#define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase)
|
||||
#define KISS_FFT_SIN(phase) (kiss_fft_scalar) sin(phase)
|
||||
#define HALF_OF(x) ((x)*.5)
|
||||
#endif
|
||||
|
||||
#define kf_cexp(x, phase) \
|
||||
do { \
|
||||
(x)->r = KISS_FFT_COS(phase); \
|
||||
(x)->i = KISS_FFT_SIN(phase); \
|
||||
} while (0)
|
||||
|
||||
/* a debugging function */
|
||||
#define pcpx(c) \
|
||||
fprintf(stderr, "%g + %gi\n", (double)((c)->r), (double)((c)->i))
|
||||
|
||||
#ifdef KISS_FFT_USE_ALLOCA
|
||||
// define this to allow use of alloca instead of malloc for temporary buffers
|
||||
// Temporary buffers are used in two case:
|
||||
// 1. FFT sizes that have "bad" factors. i.e. not 2,3 and 5
|
||||
// 2. "in-place" FFTs. Notice the quotes, since kissfft does not really do an
|
||||
// in-place transform.
|
||||
#include <alloca.h>
|
||||
#define KISS_FFT_TMP_ALLOC(nbytes) alloca(nbytes)
|
||||
#define KISS_FFT_TMP_FREE(ptr)
|
||||
#else
|
||||
#define KISS_FFT_TMP_ALLOC(nbytes) KISS_FFT_MALLOC(nbytes)
|
||||
#define KISS_FFT_TMP_FREE(ptr) KISS_FFT_FREE(ptr)
|
||||
#endif
|
1148
Externals/FreeSurround/source/ChannelMaps.cpp
vendored
Normal file
1148
Externals/FreeSurround/source/ChannelMaps.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
310
Externals/FreeSurround/source/FreeSurroundDecoder.cpp
vendored
Normal file
310
Externals/FreeSurround/source/FreeSurroundDecoder.cpp
vendored
Normal file
@ -0,0 +1,310 @@
|
||||
/*
|
||||
Copyright (C) 2007-2010 Christian Kothe
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "FreeSurround/FreeSurroundDecoder.h"
|
||||
#include "FreeSurround/ChannelMaps.h"
|
||||
#include <cmath>
|
||||
|
||||
#undef min
|
||||
#undef max
|
||||
|
||||
// FreeSurround implementation
|
||||
// DPL2FSDecoder::Init() must be called before using the decoder.
|
||||
DPL2FSDecoder::DPL2FSDecoder() {
|
||||
initialized = false;
|
||||
buffer_empty = true;
|
||||
}
|
||||
|
||||
DPL2FSDecoder::~DPL2FSDecoder() {
|
||||
#pragma warning(suppress : 4150)
|
||||
delete forward;
|
||||
#pragma warning(suppress : 4150)
|
||||
delete inverse;
|
||||
}
|
||||
|
||||
void DPL2FSDecoder::Init(channel_setup chsetup, unsigned int blsize,
|
||||
unsigned int sample_rate) {
|
||||
if (!initialized) {
|
||||
setup = chsetup;
|
||||
N = blsize;
|
||||
samplerate = sample_rate;
|
||||
|
||||
// Initialize the parameters
|
||||
wnd = std::vector<double>(N);
|
||||
inbuf = std::vector<float>(3 * N);
|
||||
lt = std::vector<double>(N);
|
||||
rt = std::vector<double>(N);
|
||||
dst = std::vector<double>(N);
|
||||
lf = std::vector<cplx>(N / 2 + 1);
|
||||
rf = std::vector<cplx>(N / 2 + 1);
|
||||
forward = kiss_fftr_alloc(N, 0, 0, 0);
|
||||
inverse = kiss_fftr_alloc(N, 1, 0, 0);
|
||||
C = static_cast<unsigned int>(chn_alloc[setup].size());
|
||||
|
||||
// Allocate per-channel buffers
|
||||
outbuf.resize((N + N / 2) * C);
|
||||
signal.resize(C, std::vector<cplx>(N));
|
||||
|
||||
// Init the window function
|
||||
for (unsigned int k = 0; k < N; k++)
|
||||
wnd[k] = sqrt(0.5 * (1 - cos(2 * pi * k / N)) / N);
|
||||
|
||||
// set default parameters
|
||||
set_circular_wrap(90);
|
||||
set_shift(0);
|
||||
set_depth(1);
|
||||
set_focus(0);
|
||||
set_center_image(1);
|
||||
set_front_separation(1);
|
||||
set_rear_separation(1);
|
||||
set_low_cutoff(40.0f / samplerate * 2);
|
||||
set_high_cutoff(90.0f / samplerate * 2);
|
||||
set_bass_redirection(false);
|
||||
|
||||
initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
// decode a stereo chunk, produces a multichannel chunk of the same size
|
||||
// (lagged)
|
||||
float *DPL2FSDecoder::decode(float *input) {
|
||||
if (initialized) {
|
||||
// append incoming data to the end of the input buffer
|
||||
memcpy(&inbuf[N], &input[0], 8 * N);
|
||||
// process first and second half, overlapped
|
||||
buffered_decode(&inbuf[0]);
|
||||
buffered_decode(&inbuf[N]);
|
||||
// shift last half of the input to the beginning (for overlapping with a
|
||||
// future block)
|
||||
memcpy(&inbuf[0], &inbuf[2 * N], 4 * N);
|
||||
buffer_empty = false;
|
||||
return &outbuf[0];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// flush the internal buffers
|
||||
void DPL2FSDecoder::flush() {
|
||||
memset(&outbuf[0], 0, outbuf.size() * 4);
|
||||
memset(&inbuf[0], 0, inbuf.size() * 4);
|
||||
buffer_empty = true;
|
||||
}
|
||||
|
||||
// number of samples currently held in the buffer
|
||||
unsigned int DPL2FSDecoder::buffered() { return buffer_empty ? 0 : N / 2; }
|
||||
|
||||
// set soundfield & rendering parameters
|
||||
void DPL2FSDecoder::set_circular_wrap(float v) { circular_wrap = v; }
|
||||
void DPL2FSDecoder::set_shift(float v) { shift = v; }
|
||||
void DPL2FSDecoder::set_depth(float v) { depth = v; }
|
||||
void DPL2FSDecoder::set_focus(float v) { focus = v; }
|
||||
void DPL2FSDecoder::set_center_image(float v) { center_image = v; }
|
||||
void DPL2FSDecoder::set_front_separation(float v) { front_separation = v; }
|
||||
void DPL2FSDecoder::set_rear_separation(float v) { rear_separation = v; }
|
||||
void DPL2FSDecoder::set_low_cutoff(float v) { lo_cut = v * (N / 2); }
|
||||
void DPL2FSDecoder::set_high_cutoff(float v) { hi_cut = v * (N / 2); }
|
||||
void DPL2FSDecoder::set_bass_redirection(bool v) { use_lfe = v; }
|
||||
|
||||
// helper functions
|
||||
inline float DPL2FSDecoder::sqr(double x) { return static_cast<float>(x * x); }
|
||||
inline double DPL2FSDecoder::amplitude(const cplx &x) {
|
||||
return sqrt(sqr(x.real()) + sqr(x.imag()));
|
||||
}
|
||||
inline double DPL2FSDecoder::phase(const cplx &x) {
|
||||
return atan2(x.imag(), x.real());
|
||||
}
|
||||
inline cplx DPL2FSDecoder::polar(double a, double p) {
|
||||
return cplx(a * cos(p), a * sin(p));
|
||||
}
|
||||
inline float DPL2FSDecoder::min(double a, double b) {
|
||||
return static_cast<float>(a < b ? a : b);
|
||||
}
|
||||
inline float DPL2FSDecoder::max(double a, double b) {
|
||||
return static_cast<float>(a > b ? a : b);
|
||||
}
|
||||
inline float DPL2FSDecoder::clamp(double x) { return max(-1, min(1, x)); }
|
||||
inline float DPL2FSDecoder::sign(double x) {
|
||||
return static_cast<float>(x < 0 ? -1 : (x > 0 ? 1 : 0));
|
||||
}
|
||||
// get the distance of the soundfield edge, along a given angle
|
||||
inline double DPL2FSDecoder::edgedistance(double a) {
|
||||
return min(sqrt(1 + sqr(tan(a))), sqrt(1 + sqr(1 / tan(a))));
|
||||
}
|
||||
// get the index (and fractional offset!) in a piecewise-linear channel
|
||||
// allocation grid
|
||||
int DPL2FSDecoder::map_to_grid(double &x) {
|
||||
double gp = ((x + 1) * 0.5) * (grid_res - 1),
|
||||
i = min(grid_res - 2, floor(gp));
|
||||
x = gp - i;
|
||||
return static_cast<int>(i);
|
||||
}
|
||||
|
||||
// decode a block of data and overlap-add it into outbuf
|
||||
void DPL2FSDecoder::buffered_decode(float *input) {
|
||||
// demultiplex and apply window function
|
||||
for (unsigned int k = 0; k < N; k++) {
|
||||
lt[k] = wnd[k] * input[k * 2 + 0];
|
||||
rt[k] = wnd[k] * input[k * 2 + 1];
|
||||
}
|
||||
|
||||
// map into spectral domain
|
||||
kiss_fftr(forward, <[0], (kiss_fft_cpx *)&lf[0]);
|
||||
kiss_fftr(forward, &rt[0], (kiss_fft_cpx *)&rf[0]);
|
||||
|
||||
// compute multichannel output signal in the spectral domain
|
||||
for (unsigned int f = 1; f < N / 2; f++) {
|
||||
// get Lt/Rt amplitudes & phases
|
||||
double ampL = amplitude(lf[f]), ampR = amplitude(rf[f]);
|
||||
double phaseL = phase(lf[f]), phaseR = phase(rf[f]);
|
||||
// calculate the amplitude & phase differences
|
||||
double ampDiff =
|
||||
clamp((ampL + ampR < epsilon) ? 0 : (ampR - ampL) / (ampR + ampL));
|
||||
double phaseDiff = abs(phaseL - phaseR);
|
||||
if (phaseDiff > pi)
|
||||
phaseDiff = 2 * pi - phaseDiff;
|
||||
|
||||
// decode into x/y soundfield position
|
||||
double x, y;
|
||||
transform_decode(ampDiff, phaseDiff, x, y);
|
||||
// add wrap control
|
||||
transform_circular_wrap(x, y, circular_wrap);
|
||||
// add shift control
|
||||
y = clamp(y - shift);
|
||||
// add depth control
|
||||
y = clamp(1 - (1 - y) * depth);
|
||||
// add focus control
|
||||
transform_focus(x, y, focus);
|
||||
// add crossfeed control
|
||||
x = clamp(x *
|
||||
(front_separation * (1 + y) / 2 + rear_separation * (1 - y) / 2));
|
||||
|
||||
// get total signal amplitude
|
||||
double amp_total = sqrt(ampL * ampL + ampR * ampR);
|
||||
// and total L/C/R signal phases
|
||||
double phase_of[] = {
|
||||
phaseL, atan2(lf[f].imag() + rf[f].imag(), lf[f].real() + rf[f].real()),
|
||||
phaseR};
|
||||
// compute 2d channel map indexes p/q and update x/y to fractional offsets
|
||||
// in the map grid
|
||||
int p = map_to_grid(x), q = map_to_grid(y);
|
||||
// map position to channel volumes
|
||||
for (unsigned int c = 0; c < C - 1; c++) {
|
||||
// look up channel map at respective position (with bilinear
|
||||
// interpolation) and build the
|
||||
// signal
|
||||
std::vector<float *> &a = chn_alloc[setup][c];
|
||||
signal[c][f] = polar(
|
||||
amp_total * ((1 - x) * (1 - y) * a[q][p] + x * (1 - y) * a[q][p + 1] +
|
||||
(1 - x) * y * a[q + 1][p] + x * y * a[q + 1][p + 1]),
|
||||
phase_of[1 + static_cast<int>(sign(chn_xsf[setup][c]))]);
|
||||
}
|
||||
|
||||
// optionally redirect bass
|
||||
if (use_lfe && f < hi_cut) {
|
||||
// level of LFE channel according to normalized frequency
|
||||
double lfe_level =
|
||||
f < lo_cut ? 1
|
||||
: 0.5 * (1 + cos(pi * (f - lo_cut) / (hi_cut - lo_cut)));
|
||||
// assign LFE channel
|
||||
signal[C - 1][f] = lfe_level * polar(amp_total, phase_of[1]);
|
||||
// subtract the signal from the other channels
|
||||
for (unsigned int c = 0; c < C - 1; c++)
|
||||
signal[c][f] *= (1 - lfe_level);
|
||||
}
|
||||
}
|
||||
|
||||
// shift the last 2/3 to the first 2/3 of the output buffer
|
||||
memcpy(&outbuf[0], &outbuf[C * N / 2], N * C * 4);
|
||||
// and clear the rest
|
||||
memset(&outbuf[C * N], 0, C * 4 * N / 2);
|
||||
// backtransform each channel and overlap-add
|
||||
for (unsigned int c = 0; c < C; c++) {
|
||||
// back-transform into time domain
|
||||
kiss_fftri(inverse, (kiss_fft_cpx *)&signal[c][0], &dst[0]);
|
||||
// add the result to the last 2/3 of the output buffer, windowed (and
|
||||
// remultiplex)
|
||||
for (unsigned int k = 0; k < N; k++)
|
||||
outbuf[C * (k + N / 2) + c] += static_cast<float>(wnd[k] * dst[k]);
|
||||
}
|
||||
}
|
||||
|
||||
// transform amp/phase difference space into x/y soundfield space
|
||||
void DPL2FSDecoder::transform_decode(double a, double p, double &x, double &y) {
|
||||
x = clamp(1.0047 * a + 0.46804 * a * p * p * p - 0.2042 * a * p * p * p * p +
|
||||
0.0080586 * a * p * p * p * p * p * p * p -
|
||||
0.0001526 * a * p * p * p * p * p * p * p * p * p * p -
|
||||
0.073512 * a * a * a * p - 0.2499 * a * a * a * p * p * p * p +
|
||||
0.016932 * a * a * a * p * p * p * p * p * p * p -
|
||||
0.00027707 * a * a * a * p * p * p * p * p * p * p * p * p * p +
|
||||
0.048105 * a * a * a * a * a * p * p * p * p * p * p * p -
|
||||
0.0065947 * a * a * a * a * a * p * p * p * p * p * p * p * p * p *
|
||||
p +
|
||||
0.0016006 * a * a * a * a * a * p * p * p * p * p * p * p * p * p *
|
||||
p * p -
|
||||
0.0071132 * a * a * a * a * a * a * a * p * p * p * p * p * p * p *
|
||||
p * p +
|
||||
0.0022336 * a * a * a * a * a * a * a * p * p * p * p * p * p * p *
|
||||
p * p * p * p -
|
||||
0.0004804 * a * a * a * a * a * a * a * p * p * p * p * p * p * p *
|
||||
p * p * p * p * p);
|
||||
y = clamp(
|
||||
0.98592 - 0.62237 * p + 0.077875 * p * p - 0.0026929 * p * p * p * p * p +
|
||||
0.4971 * a * a * p - 0.00032124 * a * a * p * p * p * p * p * p +
|
||||
9.2491e-006 * a * a * a * a * p * p * p * p * p * p * p * p * p * p +
|
||||
0.051549 * a * a * a * a * a * a * a * a +
|
||||
1.0727e-014 * a * a * a * a * a * a * a * a * a * a);
|
||||
}
|
||||
|
||||
// apply a circular_wrap transformation to some position
|
||||
void DPL2FSDecoder::transform_circular_wrap(double &x, double &y,
|
||||
double refangle) {
|
||||
if (refangle == 90)
|
||||
return;
|
||||
refangle = refangle * pi / 180;
|
||||
double baseangle = 90 * pi / 180;
|
||||
// translate into edge-normalized polar coordinates
|
||||
double ang = atan2(x, y), len = sqrt(x * x + y * y);
|
||||
len = len / edgedistance(ang);
|
||||
// apply circular_wrap transform
|
||||
if (abs(ang) < baseangle / 2)
|
||||
// angle falls within the front region (to be enlarged)
|
||||
ang *= refangle / baseangle;
|
||||
else
|
||||
// angle falls within the rear region (to be shrunken)
|
||||
ang = pi - (-(((refangle - 2 * pi) * (pi - abs(ang)) * sign(ang)) /
|
||||
(2 * pi - baseangle)));
|
||||
// translate back into soundfield position
|
||||
len = len * edgedistance(ang);
|
||||
x = clamp(sin(ang) * len);
|
||||
y = clamp(cos(ang) * len);
|
||||
}
|
||||
|
||||
// apply a focus transformation to some position
|
||||
void DPL2FSDecoder::transform_focus(double &x, double &y, double focus) {
|
||||
if (focus == 0)
|
||||
return;
|
||||
// translate into edge-normalized polar coordinates
|
||||
double ang = atan2(x, y),
|
||||
len = clamp(sqrt(x * x + y * y) / edgedistance(ang));
|
||||
// apply focus
|
||||
len = focus > 0 ? 1 - pow(1 - len, 1 + focus * 20) : pow(len, 1 - focus * 20);
|
||||
// back-transform into euclidian soundfield position
|
||||
len = len * edgedistance(ang);
|
||||
x = clamp(sin(ang) * len);
|
||||
y = clamp(cos(ang) * len);
|
||||
}
|
444
Externals/FreeSurround/source/KissFFT.cpp
vendored
Normal file
444
Externals/FreeSurround/source/KissFFT.cpp
vendored
Normal file
@ -0,0 +1,444 @@
|
||||
/*
|
||||
Copyright (c) 2003-2010, Mark Borgerding
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of
|
||||
conditions and the following disclaimer in the documentation and/or other
|
||||
materials provided with
|
||||
the distribution.
|
||||
* Neither the author nor the names of any contributors may be used to
|
||||
endorse or promote
|
||||
products derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR
|
||||
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND
|
||||
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
|
||||
OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER
|
||||
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF
|
||||
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include "FreeSurround/_KissFFTGuts.h"
|
||||
/* The guts header contains all the multiplication and addition macros that are
|
||||
defined for
|
||||
fixed or floating point complex numbers. It also delares the kf_ internal
|
||||
functions.
|
||||
*/
|
||||
|
||||
static void kf_bfly2(kiss_fft_cpx *Fout, const size_t fstride,
|
||||
const kiss_fft_cfg st, int m) {
|
||||
kiss_fft_cpx *Fout2;
|
||||
kiss_fft_cpx *tw1 = st->twiddles;
|
||||
kiss_fft_cpx t;
|
||||
Fout2 = Fout + m;
|
||||
do {
|
||||
C_FIXDIV(*Fout, 2);
|
||||
C_FIXDIV(*Fout2, 2);
|
||||
|
||||
C_MUL(t, *Fout2, *tw1);
|
||||
tw1 += fstride;
|
||||
C_SUB(*Fout2, *Fout, t);
|
||||
C_ADDTO(*Fout, t);
|
||||
++Fout2;
|
||||
++Fout;
|
||||
} while (--m);
|
||||
}
|
||||
|
||||
static void kf_bfly4(kiss_fft_cpx *Fout, const size_t fstride,
|
||||
const kiss_fft_cfg st, const size_t m) {
|
||||
kiss_fft_cpx *tw1, *tw2, *tw3;
|
||||
kiss_fft_cpx scratch[6];
|
||||
size_t k = m;
|
||||
const size_t m2 = 2 * m;
|
||||
const size_t m3 = 3 * m;
|
||||
|
||||
tw3 = tw2 = tw1 = st->twiddles;
|
||||
|
||||
do {
|
||||
C_FIXDIV(*Fout, 4);
|
||||
C_FIXDIV(Fout[m], 4);
|
||||
C_FIXDIV(Fout[m2], 4);
|
||||
C_FIXDIV(Fout[m3], 4);
|
||||
|
||||
C_MUL(scratch[0], Fout[m], *tw1);
|
||||
C_MUL(scratch[1], Fout[m2], *tw2);
|
||||
C_MUL(scratch[2], Fout[m3], *tw3);
|
||||
|
||||
C_SUB(scratch[5], *Fout, scratch[1]);
|
||||
C_ADDTO(*Fout, scratch[1]);
|
||||
C_ADD(scratch[3], scratch[0], scratch[2]);
|
||||
C_SUB(scratch[4], scratch[0], scratch[2]);
|
||||
C_SUB(Fout[m2], *Fout, scratch[3]);
|
||||
tw1 += fstride;
|
||||
tw2 += fstride * 2;
|
||||
tw3 += fstride * 3;
|
||||
C_ADDTO(*Fout, scratch[3]);
|
||||
|
||||
if (st->inverse) {
|
||||
Fout[m].r = scratch[5].r - scratch[4].i;
|
||||
Fout[m].i = scratch[5].i + scratch[4].r;
|
||||
Fout[m3].r = scratch[5].r + scratch[4].i;
|
||||
Fout[m3].i = scratch[5].i - scratch[4].r;
|
||||
} else {
|
||||
Fout[m].r = scratch[5].r + scratch[4].i;
|
||||
Fout[m].i = scratch[5].i - scratch[4].r;
|
||||
Fout[m3].r = scratch[5].r - scratch[4].i;
|
||||
Fout[m3].i = scratch[5].i + scratch[4].r;
|
||||
}
|
||||
++Fout;
|
||||
} while (--k);
|
||||
}
|
||||
|
||||
static void kf_bfly3(kiss_fft_cpx *Fout, const size_t fstride,
|
||||
const kiss_fft_cfg st, size_t m) {
|
||||
size_t k = m;
|
||||
const size_t m2 = 2 * m;
|
||||
kiss_fft_cpx *tw1, *tw2;
|
||||
kiss_fft_cpx scratch[5];
|
||||
kiss_fft_cpx epi3;
|
||||
epi3 = st->twiddles[fstride * m];
|
||||
|
||||
tw1 = tw2 = st->twiddles;
|
||||
|
||||
do {
|
||||
C_FIXDIV(*Fout, 3);
|
||||
C_FIXDIV(Fout[m], 3);
|
||||
C_FIXDIV(Fout[m2], 3);
|
||||
|
||||
C_MUL(scratch[1], Fout[m], *tw1);
|
||||
C_MUL(scratch[2], Fout[m2], *tw2);
|
||||
|
||||
C_ADD(scratch[3], scratch[1], scratch[2]);
|
||||
C_SUB(scratch[0], scratch[1], scratch[2]);
|
||||
tw1 += fstride;
|
||||
tw2 += fstride * 2;
|
||||
|
||||
Fout[m].r = Fout->r - HALF_OF(scratch[3].r);
|
||||
Fout[m].i = Fout->i - HALF_OF(scratch[3].i);
|
||||
|
||||
C_MULBYSCALAR(scratch[0], epi3.i);
|
||||
|
||||
C_ADDTO(*Fout, scratch[3]);
|
||||
|
||||
Fout[m2].r = Fout[m].r + scratch[0].i;
|
||||
Fout[m2].i = Fout[m].i - scratch[0].r;
|
||||
|
||||
Fout[m].r -= scratch[0].i;
|
||||
Fout[m].i += scratch[0].r;
|
||||
|
||||
++Fout;
|
||||
} while (--k);
|
||||
}
|
||||
|
||||
static void kf_bfly5(kiss_fft_cpx *Fout, const size_t fstride,
|
||||
const kiss_fft_cfg st, int m) {
|
||||
kiss_fft_cpx *Fout0, *Fout1, *Fout2, *Fout3, *Fout4;
|
||||
int u;
|
||||
kiss_fft_cpx scratch[13];
|
||||
kiss_fft_cpx *twiddles = st->twiddles;
|
||||
kiss_fft_cpx *tw;
|
||||
kiss_fft_cpx ya, yb;
|
||||
ya = twiddles[fstride * m];
|
||||
yb = twiddles[fstride * 2 * m];
|
||||
|
||||
Fout0 = Fout;
|
||||
Fout1 = Fout0 + m;
|
||||
Fout2 = Fout0 + 2 * m;
|
||||
Fout3 = Fout0 + 3 * m;
|
||||
Fout4 = Fout0 + 4 * m;
|
||||
|
||||
tw = st->twiddles;
|
||||
for (u = 0; u < m; ++u) {
|
||||
C_FIXDIV(*Fout0, 5);
|
||||
C_FIXDIV(*Fout1, 5);
|
||||
C_FIXDIV(*Fout2, 5);
|
||||
C_FIXDIV(*Fout3, 5);
|
||||
C_FIXDIV(*Fout4, 5);
|
||||
scratch[0] = *Fout0;
|
||||
|
||||
C_MUL(scratch[1], *Fout1, tw[u * fstride]);
|
||||
C_MUL(scratch[2], *Fout2, tw[2 * u * fstride]);
|
||||
C_MUL(scratch[3], *Fout3, tw[3 * u * fstride]);
|
||||
C_MUL(scratch[4], *Fout4, tw[4 * u * fstride]);
|
||||
|
||||
C_ADD(scratch[7], scratch[1], scratch[4]);
|
||||
C_SUB(scratch[10], scratch[1], scratch[4]);
|
||||
C_ADD(scratch[8], scratch[2], scratch[3]);
|
||||
C_SUB(scratch[9], scratch[2], scratch[3]);
|
||||
|
||||
Fout0->r += scratch[7].r + scratch[8].r;
|
||||
Fout0->i += scratch[7].i + scratch[8].i;
|
||||
|
||||
scratch[5].r =
|
||||
scratch[0].r + S_MUL(scratch[7].r, ya.r) + S_MUL(scratch[8].r, yb.r);
|
||||
scratch[5].i =
|
||||
scratch[0].i + S_MUL(scratch[7].i, ya.r) + S_MUL(scratch[8].i, yb.r);
|
||||
|
||||
scratch[6].r = S_MUL(scratch[10].i, ya.i) + S_MUL(scratch[9].i, yb.i);
|
||||
scratch[6].i = -S_MUL(scratch[10].r, ya.i) - S_MUL(scratch[9].r, yb.i);
|
||||
|
||||
C_SUB(*Fout1, scratch[5], scratch[6]);
|
||||
C_ADD(*Fout4, scratch[5], scratch[6]);
|
||||
|
||||
scratch[11].r =
|
||||
scratch[0].r + S_MUL(scratch[7].r, yb.r) + S_MUL(scratch[8].r, ya.r);
|
||||
scratch[11].i =
|
||||
scratch[0].i + S_MUL(scratch[7].i, yb.r) + S_MUL(scratch[8].i, ya.r);
|
||||
scratch[12].r = -S_MUL(scratch[10].i, yb.i) + S_MUL(scratch[9].i, ya.i);
|
||||
scratch[12].i = S_MUL(scratch[10].r, yb.i) - S_MUL(scratch[9].r, ya.i);
|
||||
|
||||
C_ADD(*Fout2, scratch[11], scratch[12]);
|
||||
C_SUB(*Fout3, scratch[11], scratch[12]);
|
||||
|
||||
++Fout0;
|
||||
++Fout1;
|
||||
++Fout2;
|
||||
++Fout3;
|
||||
++Fout4;
|
||||
}
|
||||
}
|
||||
|
||||
/* perform the butterfly for one stage of a mixed radix FFT */
|
||||
static void kf_bfly_generic(kiss_fft_cpx *Fout, const size_t fstride,
|
||||
const kiss_fft_cfg st, int m, int p) {
|
||||
int u, k, q1, q;
|
||||
kiss_fft_cpx *twiddles = st->twiddles;
|
||||
kiss_fft_cpx t;
|
||||
int Norig = st->nfft;
|
||||
|
||||
kiss_fft_cpx *scratch =
|
||||
(kiss_fft_cpx *)KISS_FFT_TMP_ALLOC(sizeof(kiss_fft_cpx) * p);
|
||||
|
||||
for (u = 0; u < m; ++u) {
|
||||
k = u;
|
||||
for (q1 = 0; q1 < p; ++q1) {
|
||||
scratch[q1] = Fout[k];
|
||||
C_FIXDIV(scratch[q1], p);
|
||||
k += m;
|
||||
}
|
||||
|
||||
k = u;
|
||||
for (q1 = 0; q1 < p; ++q1) {
|
||||
int twidx = 0;
|
||||
Fout[k] = scratch[0];
|
||||
for (q = 1; q < p; ++q) {
|
||||
twidx += static_cast<int>(fstride) * k;
|
||||
if (twidx >= Norig)
|
||||
twidx -= Norig;
|
||||
C_MUL(t, scratch[q], twiddles[twidx]);
|
||||
C_ADDTO(Fout[k], t);
|
||||
}
|
||||
k += m;
|
||||
}
|
||||
}
|
||||
KISS_FFT_TMP_FREE(scratch);
|
||||
}
|
||||
|
||||
static void kf_work(kiss_fft_cpx *Fout, const kiss_fft_cpx *f,
|
||||
const size_t fstride, int in_stride, int *factors,
|
||||
const kiss_fft_cfg st) {
|
||||
kiss_fft_cpx *Fout_beg = Fout;
|
||||
const int p = *factors++; /* the radix */
|
||||
const int m = *factors++; /* stage's fft length/p */
|
||||
const kiss_fft_cpx *Fout_end = Fout + p * m;
|
||||
|
||||
#ifdef _OPENMP
|
||||
// use openmp extensions at the
|
||||
// top-level (not recursive)
|
||||
if (fstride == 1 && p <= 5) {
|
||||
int k;
|
||||
|
||||
// execute the p different work units in different threads
|
||||
#pragma omp parallel for
|
||||
for (k = 0; k < p; ++k)
|
||||
kf_work(Fout + k * m, f + fstride * in_stride * k, fstride * p, in_stride,
|
||||
factors, st);
|
||||
// all threads have joined by this point
|
||||
|
||||
switch (p) {
|
||||
case 2:
|
||||
kf_bfly2(Fout, fstride, st, m);
|
||||
break;
|
||||
case 3:
|
||||
kf_bfly3(Fout, fstride, st, m);
|
||||
break;
|
||||
case 4:
|
||||
kf_bfly4(Fout, fstride, st, m);
|
||||
break;
|
||||
case 5:
|
||||
kf_bfly5(Fout, fstride, st, m);
|
||||
break;
|
||||
default:
|
||||
kf_bfly_generic(Fout, fstride, st, m, p);
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (m == 1) {
|
||||
do {
|
||||
*Fout = *f;
|
||||
f += fstride * in_stride;
|
||||
} while (++Fout != Fout_end);
|
||||
} else {
|
||||
do {
|
||||
// recursive call:
|
||||
// DFT of size m*p performed by doing
|
||||
// p instances of smaller DFTs of size m,
|
||||
// each one takes a decimated version of the input
|
||||
kf_work(Fout, f, fstride * p, in_stride, factors, st);
|
||||
f += fstride * in_stride;
|
||||
} while ((Fout += m) != Fout_end);
|
||||
}
|
||||
|
||||
Fout = Fout_beg;
|
||||
|
||||
// recombine the p smaller DFTs
|
||||
switch (p) {
|
||||
case 2:
|
||||
kf_bfly2(Fout, fstride, st, m);
|
||||
break;
|
||||
case 3:
|
||||
kf_bfly3(Fout, fstride, st, m);
|
||||
break;
|
||||
case 4:
|
||||
kf_bfly4(Fout, fstride, st, m);
|
||||
break;
|
||||
case 5:
|
||||
kf_bfly5(Fout, fstride, st, m);
|
||||
break;
|
||||
default:
|
||||
kf_bfly_generic(Fout, fstride, st, m, p);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* facbuf is populated by p1,m1,p2,m2, ...
|
||||
where
|
||||
p[i] * m[i] = m[i-1]
|
||||
m0 = n */
|
||||
static void kf_factor(int n, int *facbuf) {
|
||||
int p = 4;
|
||||
double floor_sqrt;
|
||||
floor_sqrt = floor(sqrt((double)n));
|
||||
|
||||
/*factor out powers of 4, powers of 2, then any remaining primes */
|
||||
do {
|
||||
while (n % p) {
|
||||
switch (p) {
|
||||
case 4:
|
||||
p = 2;
|
||||
break;
|
||||
case 2:
|
||||
p = 3;
|
||||
break;
|
||||
default:
|
||||
p += 2;
|
||||
break;
|
||||
}
|
||||
if (p > floor_sqrt)
|
||||
p = n; /* no more factors, skip to end */
|
||||
}
|
||||
n /= p;
|
||||
*facbuf++ = p;
|
||||
*facbuf++ = n;
|
||||
} while (n > 1);
|
||||
}
|
||||
|
||||
/*
|
||||
*
|
||||
* User-callable function to allocate all necessary storage space for the fft.
|
||||
*
|
||||
* The return value is a contiguous block of memory, allocated with malloc. As
|
||||
* such,
|
||||
* It can be freed with free(), rather than a kiss_fft-specific function.
|
||||
* */
|
||||
kiss_fft_cfg kiss_fft_alloc(int nfft, int inverse_fft, void *mem,
|
||||
size_t *lenmem) {
|
||||
kiss_fft_cfg st = NULL;
|
||||
size_t memneeded = sizeof(struct kiss_fft_state) +
|
||||
sizeof(kiss_fft_cpx) * (nfft - 1); /* twiddle factors*/
|
||||
|
||||
if (lenmem == NULL) {
|
||||
st = (kiss_fft_cfg) new char[memneeded];
|
||||
} else {
|
||||
if (mem != NULL && *lenmem >= memneeded)
|
||||
st = (kiss_fft_cfg)mem;
|
||||
*lenmem = memneeded;
|
||||
}
|
||||
if (st) {
|
||||
int i;
|
||||
st->nfft = nfft;
|
||||
st->inverse = inverse_fft;
|
||||
|
||||
for (i = 0; i < nfft; ++i) {
|
||||
const double pi =
|
||||
3.141592653589793238462643383279502884197169399375105820974944;
|
||||
double phase = -2 * pi * i / nfft;
|
||||
if (st->inverse)
|
||||
phase *= -1;
|
||||
kf_cexp(st->twiddles + i, phase);
|
||||
}
|
||||
|
||||
kf_factor(nfft, st->factors);
|
||||
}
|
||||
return st;
|
||||
}
|
||||
|
||||
void kiss_fft_stride(kiss_fft_cfg st, const kiss_fft_cpx *fin,
|
||||
kiss_fft_cpx *fout, int in_stride) {
|
||||
if (fin == fout) {
|
||||
// NOTE: this is not really an in-place FFT algorithm.
|
||||
// It just performs an out-of-place FFT into a temp buffer
|
||||
kiss_fft_cpx *tmpbuf =
|
||||
(kiss_fft_cpx *)KISS_FFT_TMP_ALLOC(sizeof(kiss_fft_cpx) * st->nfft);
|
||||
kf_work(tmpbuf, fin, 1, in_stride, st->factors, st);
|
||||
memcpy(fout, tmpbuf, sizeof(kiss_fft_cpx) * st->nfft);
|
||||
KISS_FFT_TMP_FREE(tmpbuf);
|
||||
} else {
|
||||
kf_work(fout, fin, 1, in_stride, st->factors, st);
|
||||
}
|
||||
}
|
||||
|
||||
void kiss_fft(kiss_fft_cfg cfg, const kiss_fft_cpx *fin, kiss_fft_cpx *fout) {
|
||||
kiss_fft_stride(cfg, fin, fout, 1);
|
||||
}
|
||||
|
||||
void kiss_fft_cleanup(void) {
|
||||
// nothing needed any more
|
||||
}
|
||||
|
||||
int kiss_fft_next_fast_size(int n) {
|
||||
while (1) {
|
||||
int m = n;
|
||||
while ((m % 2) == 0)
|
||||
m /= 2;
|
||||
while ((m % 3) == 0)
|
||||
m /= 3;
|
||||
while ((m % 5) == 0)
|
||||
m /= 5;
|
||||
if (m <= 1)
|
||||
break; /* n is completely factorable by twos, threes, and fives */
|
||||
n++;
|
||||
}
|
||||
return n;
|
||||
}
|
185
Externals/FreeSurround/source/KissFFTR.cpp
vendored
Normal file
185
Externals/FreeSurround/source/KissFFTR.cpp
vendored
Normal file
@ -0,0 +1,185 @@
|
||||
/*
|
||||
Copyright (c) 2003-2004, Mark Borgerding
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of
|
||||
conditions and the following disclaimer in the documentation and/or other
|
||||
materials provided with
|
||||
the distribution.
|
||||
* Neither the author nor the names of any contributors may be used to
|
||||
endorse or promote
|
||||
products derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR
|
||||
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND
|
||||
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
|
||||
OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER
|
||||
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF
|
||||
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include "FreeSurround/KissFFTR.h"
|
||||
#include "FreeSurround/_KissFFTGuts.h"
|
||||
|
||||
struct kiss_fftr_state {
|
||||
kiss_fft_cfg substate;
|
||||
kiss_fft_cpx *tmpbuf;
|
||||
kiss_fft_cpx *super_twiddles;
|
||||
#ifdef USE_SIMD
|
||||
void *pad;
|
||||
#endif
|
||||
};
|
||||
|
||||
kiss_fftr_cfg kiss_fftr_alloc(int nfft, int inverse_fft, void *mem,
|
||||
size_t *lenmem) {
|
||||
int i;
|
||||
kiss_fftr_cfg st = NULL;
|
||||
size_t subsize = 65536 * 4, memneeded = 0;
|
||||
|
||||
if (nfft & 1) {
|
||||
fprintf(stderr, "Real FFT optimization must be even.\n");
|
||||
return NULL;
|
||||
}
|
||||
nfft >>= 1;
|
||||
|
||||
kiss_fft_alloc(nfft, inverse_fft, NULL, &subsize);
|
||||
memneeded = sizeof(struct kiss_fftr_state) + subsize +
|
||||
sizeof(kiss_fft_cpx) * (nfft * 3 / 2);
|
||||
|
||||
if (lenmem == NULL) {
|
||||
st = (kiss_fftr_cfg) new char[memneeded];
|
||||
} else {
|
||||
if (*lenmem >= memneeded)
|
||||
st = (kiss_fftr_cfg)mem;
|
||||
*lenmem = memneeded;
|
||||
}
|
||||
if (!st)
|
||||
return NULL;
|
||||
|
||||
st->substate = (kiss_fft_cfg)(st + 1); /*just beyond kiss_fftr_state struct */
|
||||
st->tmpbuf = (kiss_fft_cpx *)(((char *)st->substate) + subsize);
|
||||
st->super_twiddles = st->tmpbuf + nfft;
|
||||
kiss_fft_alloc(nfft, inverse_fft, st->substate, &subsize);
|
||||
|
||||
for (i = 0; i < nfft / 2; ++i) {
|
||||
double phase =
|
||||
-3.14159265358979323846264338327 * ((double)(i + 1) / nfft + .5);
|
||||
if (inverse_fft)
|
||||
phase *= -1;
|
||||
kf_cexp(st->super_twiddles + i, phase);
|
||||
}
|
||||
return st;
|
||||
}
|
||||
|
||||
void kiss_fftr(kiss_fftr_cfg st, const kiss_fft_scalar *timedata,
|
||||
kiss_fft_cpx *freqdata) {
|
||||
/* input buffer timedata is stored row-wise */
|
||||
int k, ncfft;
|
||||
kiss_fft_cpx fpnk, fpk, f1k, f2k, tw, tdc;
|
||||
|
||||
if (st->substate->inverse) {
|
||||
fprintf(stderr, "kiss fft usage error: improper alloc\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
ncfft = st->substate->nfft;
|
||||
|
||||
/*perform the parallel fft of two real signals packed in real,imag*/
|
||||
kiss_fft(st->substate, (const kiss_fft_cpx *)timedata, st->tmpbuf);
|
||||
/* The real part of the DC element of the frequency spectrum in st->tmpbuf
|
||||
* contains the sum of the even-numbered elements of the input time sequence
|
||||
* The imag part is the sum of the odd-numbered elements
|
||||
*
|
||||
* The sum of tdc.r and tdc.i is the sum of the input time sequence.
|
||||
* yielding DC of input time sequence
|
||||
* The difference of tdc.r - tdc.i is the sum of the input (dot product)
|
||||
* [1,-1,1,-1...
|
||||
* yielding Nyquist bin of input time sequence
|
||||
*/
|
||||
|
||||
tdc.r = st->tmpbuf[0].r;
|
||||
tdc.i = st->tmpbuf[0].i;
|
||||
C_FIXDIV(tdc, 2);
|
||||
CHECK_OVERFLOW_OP(tdc.r, +, tdc.i);
|
||||
CHECK_OVERFLOW_OP(tdc.r, -, tdc.i);
|
||||
freqdata[0].r = tdc.r + tdc.i;
|
||||
freqdata[ncfft].r = tdc.r - tdc.i;
|
||||
#ifdef USE_SIMD
|
||||
freqdata[ncfft].i = freqdata[0].i = _mm_set1_ps(0);
|
||||
#else
|
||||
freqdata[ncfft].i = freqdata[0].i = 0;
|
||||
#endif
|
||||
|
||||
for (k = 1; k <= ncfft / 2; ++k) {
|
||||
fpk = st->tmpbuf[k];
|
||||
fpnk.r = st->tmpbuf[ncfft - k].r;
|
||||
fpnk.i = -st->tmpbuf[ncfft - k].i;
|
||||
C_FIXDIV(fpk, 2);
|
||||
C_FIXDIV(fpnk, 2);
|
||||
|
||||
C_ADD(f1k, fpk, fpnk);
|
||||
C_SUB(f2k, fpk, fpnk);
|
||||
C_MUL(tw, f2k, st->super_twiddles[k - 1]);
|
||||
|
||||
freqdata[k].r = HALF_OF(f1k.r + tw.r);
|
||||
freqdata[k].i = HALF_OF(f1k.i + tw.i);
|
||||
freqdata[ncfft - k].r = HALF_OF(f1k.r - tw.r);
|
||||
freqdata[ncfft - k].i = HALF_OF(tw.i - f1k.i);
|
||||
}
|
||||
}
|
||||
|
||||
void kiss_fftri(kiss_fftr_cfg st, const kiss_fft_cpx *freqdata,
|
||||
kiss_fft_scalar *timedata) {
|
||||
/* input buffer timedata is stored row-wise */
|
||||
int k, ncfft;
|
||||
|
||||
if (st->substate->inverse == 0) {
|
||||
fprintf(stderr, "kiss fft usage error: improper alloc\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
ncfft = st->substate->nfft;
|
||||
|
||||
st->tmpbuf[0].r = freqdata[0].r + freqdata[ncfft].r;
|
||||
st->tmpbuf[0].i = freqdata[0].r - freqdata[ncfft].r;
|
||||
C_FIXDIV(st->tmpbuf[0], 2);
|
||||
|
||||
for (k = 1; k <= ncfft / 2; ++k) {
|
||||
kiss_fft_cpx fk, fnkc, fek, fok, tmp;
|
||||
fk = freqdata[k];
|
||||
fnkc.r = freqdata[ncfft - k].r;
|
||||
fnkc.i = -freqdata[ncfft - k].i;
|
||||
C_FIXDIV(fk, 2);
|
||||
C_FIXDIV(fnkc, 2);
|
||||
|
||||
C_ADD(fek, fk, fnkc);
|
||||
C_SUB(tmp, fk, fnkc);
|
||||
C_MUL(fok, tmp, st->super_twiddles[k - 1]);
|
||||
C_ADD(st->tmpbuf[k], fek, fok);
|
||||
C_SUB(st->tmpbuf[ncfft - k], fek, fok);
|
||||
#ifdef USE_SIMD
|
||||
st->tmpbuf[ncfft - k].i *= _mm_set1_ps(-1.0);
|
||||
#else
|
||||
st->tmpbuf[ncfft - k].i *= -1;
|
||||
#endif
|
||||
}
|
||||
kiss_fft(st->substate, st->tmpbuf, (kiss_fft_cpx *)timedata);
|
||||
}
|
@ -36,6 +36,7 @@
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir)Bochs_disasm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir)cpp-optparse;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir)FreeSurround\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir)cubeb\include;$(ExternalsDir)cubeb\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir)curl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ExternalsDir)enet\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
@ -83,6 +83,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ed25519", "..\externals\ed2
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Updater", "Core\Updater\Updater.vcxproj", "{E4BECBAB-9C6E-41AB-BB56-F9D70AB6BE03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FreeSurround", "..\Externals\FreeSurround\FreeSurround.vcxproj", "{8498F2FA-5CA6-4169-9971-DE5B1FE6132C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "discord-rpc", "..\Externals\discord-rpc\src\discord-rpc.vcxproj", "{4482FD2A-EC43-3FFB-AC20-2E5C54B05EAD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minizip", "..\Externals\minizip\minizip.vcxproj", "{23114507-079A-4418-9707-CFA81A03CA99}"
|
||||
@ -247,6 +249,10 @@ Global
|
||||
{E4BECBAB-9C6E-41AB-BB56-F9D70AB6BE03}.Debug|x64.Build.0 = Debug|x64
|
||||
{E4BECBAB-9C6E-41AB-BB56-F9D70AB6BE03}.Release|x64.ActiveCfg = Release|x64
|
||||
{E4BECBAB-9C6E-41AB-BB56-F9D70AB6BE03}.Release|x64.Build.0 = Release|x64
|
||||
{8498F2FA-5CA6-4169-9971-DE5B1FE6132C}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8498F2FA-5CA6-4169-9971-DE5B1FE6132C}.Debug|x64.Build.0 = Debug|x64
|
||||
{8498F2FA-5CA6-4169-9971-DE5B1FE6132C}.Release|x64.ActiveCfg = Release|x64
|
||||
{8498F2FA-5CA6-4169-9971-DE5B1FE6132C}.Release|x64.Build.0 = Release|x64
|
||||
{4482FD2A-EC43-3FFB-AC20-2E5C54B05EAD}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{4482FD2A-EC43-3FFB-AC20-2E5C54B05EAD}.Debug|x64.Build.0 = Debug|x64
|
||||
{4482FD2A-EC43-3FFB-AC20-2E5C54B05EAD}.Release|x64.ActiveCfg = Release|x64
|
||||
@ -296,6 +302,7 @@ Global
|
||||
{38FEE76F-F347-484B-949C-B4649381CFFB} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
{2C0D058E-DE35-4471-AD99-E68A2CAF9E18} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
{5BDF4B91-1491-4FB0-BC27-78E9A8E97DC3} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
{8498F2FA-5CA6-4169-9971-DE5B1FE6132C} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
{4482FD2A-EC43-3FFB-AC20-2E5C54B05EAD} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
{23114507-079A-4418-9707-CFA81A03CA99} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
{4C3B2264-EA73-4A7B-9CFE-65B0FD635EBB} = {87ADDFF9-5768-4DA2-A33B-2477593D6677}
|
||||
|
Loading…
Reference in New Issue
Block a user