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https://github.com/dolphin-emu/dolphin.git
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CMakeLists: Embed macOS Updater app inside DolphinQt
I accomplish this by adding a new step where a copy of the DolphinQt bundle is created, and then the Updater is inserted into it.
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@ -30,3 +30,59 @@ endif()
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if (WIN32 AND ENABLE_AUTOUPDATE)
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add_subdirectory(WinUpdater)
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endif()
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if (APPLE AND ENABLE_QT)
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set(DOLPHIN_MAC_BUNDLE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app")
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add_custom_target(build_final_bundle ALL
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COMMAND ${CMAKE_COMMAND} -E remove_directory
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${DOLPHIN_MAC_BUNDLE}
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COMMAND cp -R
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${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/DolphinQt.app
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${DOLPHIN_MAC_BUNDLE}
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# HACK: The Updater does not support setting the executable bit on new files,
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# so don't use the new executable name, and instead continue to use "Dolphin".
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COMMAND ${CMAKE_COMMAND} -E rename
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${DOLPHIN_MAC_BUNDLE}/Contents/MacOS/DolphinQt
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${DOLPHIN_MAC_BUNDLE}/Contents/MacOS/Dolphin
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COMMAND plutil
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-replace CFBundleExecutable -string Dolphin
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${DOLPHIN_MAC_BUNDLE}/Contents/Info.plist
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DEPENDS dolphin-emu)
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if (ENABLE_AUTOUPDATE)
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add_dependencies(build_final_bundle MacUpdater)
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add_custom_command(TARGET build_final_bundle
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory
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"${DOLPHIN_MAC_BUNDLE}/Contents/Helpers"
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COMMAND cp -R
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"$<TARGET_BUNDLE_DIR:MacUpdater>"
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"${DOLPHIN_MAC_BUNDLE}/Contents/Helpers/Dolphin Updater.app")
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if (MACOS_CODE_SIGNING)
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add_custom_command(TARGET build_final_bundle
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POST_BUILD
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COMMAND "${CMAKE_SOURCE_DIR}/Tools/mac-codesign.sh"
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"-t"
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"${MACOS_CODE_SIGNING_IDENTITY}"
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"${DOLPHIN_MAC_BUNDLE}/Contents/Helpers/Dolphin Updater.app")
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endif()
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endif()
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if (MACOS_CODE_SIGNING)
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add_custom_command(TARGET build_final_bundle
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POST_BUILD
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COMMAND "${CMAKE_SOURCE_DIR}/Tools/mac-codesign.sh"
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"-t"
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"-e" "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu$<$<CONFIG:Debug>:Debug>.entitlements"
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"${MACOS_CODE_SIGNING_IDENTITY}"
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"${DOLPHIN_MAC_BUNDLE}")
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endif()
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endif()
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