Merge pull request #2224 from gerikkub/AutoFocus

Pause the emulator based on mouse focus
This commit is contained in:
skidau 2015-03-19 12:48:03 +11:00
commit 7d800b6180
7 changed files with 52 additions and 7 deletions

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@ -242,6 +242,7 @@ void SConfig::SaveInterfaceSettings(IniFile& ini)
interface->Set("ShowLogConfigWindow", m_InterfaceLogConfigWindow);
interface->Set("ExtendedFPSInfo", m_InterfaceExtendedFPSInfo);
interface->Set("ThemeName40", m_LocalCoreStartupParameter.theme_name);
interface->Set("PauseOnFocusLost", m_PauseOnFocusLost);
}
void SConfig::SaveHotkeySettings(IniFile& ini)
@ -464,6 +465,7 @@ void SConfig::LoadInterfaceSettings(IniFile& ini)
interface->Get("ShowLogConfigWindow", &m_InterfaceLogConfigWindow, false);
interface->Get("ExtendedFPSInfo", &m_InterfaceExtendedFPSInfo, false);
interface->Get("ThemeName40", &m_LocalCoreStartupParameter.theme_name, "Clean");
interface->Get("PauseOnFocusLost", &m_PauseOnFocusLost, false);
}
void SConfig::LoadHotkeySettings(IniFile& ini)

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@ -103,6 +103,8 @@ struct SConfig : NonCopyable
bool m_DumpFramesSilent;
bool m_ShowInputDisplay;
bool m_PauseOnFocusLost;
// DSP settings
bool m_DSPEnableJIT;
bool m_DSPCaptureLog;

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@ -154,6 +154,7 @@ EVT_SLIDER(ID_VOLUME, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_ONSCREENDISPLAYMESSAGES, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_PAUSEONFOCUSLOST, CConfigMain::DisplaySettingsChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::DisplaySettingsChanged)
EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::DisplaySettingsChanged)
@ -354,6 +355,7 @@ void CConfigMain::InitializeGUIValues()
ConfirmStop->SetValue(startup_params.bConfirmStop);
UsePanicHandlers->SetValue(startup_params.bUsePanicHandlers);
OnScreenDisplayMessages->SetValue(startup_params.bOnScreenDisplayMessages);
PauseOnFocusLost->SetValue(SConfig::GetInstance().m_PauseOnFocusLost);
// need redesign
for (unsigned int i = 0; i < sizeof(langIds) / sizeof(wxLanguage); i++)
{
@ -486,6 +488,7 @@ void CConfigMain::InitializeGUITooltips()
ConfirmStop->SetToolTip(_("Show a confirmation box before stopping a game."));
UsePanicHandlers->SetToolTip(_("Show a message box when a potentially serious error has occurred.\nDisabling this may avoid annoying and non-fatal messages, but it may result in major crashes having no explanation at all."));
OnScreenDisplayMessages->SetToolTip(_("Display messages over the emulation screen area.\nThese messages include memory card writes, video backend and CPU information, and JIT cache clearing."));
PauseOnFocusLost->SetToolTip(_("Pauses the emulator when focus is taken away from the emulation window."));
InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart."));
@ -577,6 +580,7 @@ void CConfigMain::CreateGUIControls()
ConfirmStop = new wxCheckBox(DisplayPage, ID_INTERFACE_CONFIRMSTOP, _("Confirm on Stop"));
UsePanicHandlers = new wxCheckBox(DisplayPage, ID_INTERFACE_USEPANICHANDLERS, _("Use Panic Handlers"));
OnScreenDisplayMessages = new wxCheckBox(DisplayPage, ID_INTERFACE_ONSCREENDISPLAYMESSAGES, _("On-Screen Display Messages"));
PauseOnFocusLost = new wxCheckBox(DisplayPage, ID_INTERFACE_PAUSEONFOCUSLOST, _("Pause on Focus Lost"));
wxBoxSizer* sInterface = new wxBoxSizer(wxHORIZONTAL);
sInterface->Add(TEXT_BOX(DisplayPage, _("Language:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -623,6 +627,7 @@ void CConfigMain::CreateGUIControls()
sbInterface->Add(ConfirmStop, 0, wxALL, 5);
sbInterface->Add(UsePanicHandlers, 0, wxALL, 5);
sbInterface->Add(OnScreenDisplayMessages, 0, wxALL, 5);
sbInterface->Add(PauseOnFocusLost, 0, wxALL, 5);
sbInterface->Add(scInterface, 0, wxEXPAND | wxALL, 5);
sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5);
sDisplayPage = new wxBoxSizer(wxVERTICAL);
@ -938,6 +943,9 @@ void CConfigMain::DisplaySettingsChanged(wxCommandEvent& event)
SConfig::GetInstance().m_LocalCoreStartupParameter.bOnScreenDisplayMessages = OnScreenDisplayMessages->IsChecked();
SetEnableAlert(OnScreenDisplayMessages->IsChecked());
break;
case ID_INTERFACE_PAUSEONFOCUSLOST:
SConfig::GetInstance().m_PauseOnFocusLost = PauseOnFocusLost->IsChecked();
break;
case ID_INTERFACE_LANG:
if (SConfig::GetInstance().m_InterfaceLanguage != langIds[InterfaceLang->GetSelection()])
SuccessAlertT("You must restart Dolphin in order for the change to take effect.");

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@ -99,6 +99,7 @@ private:
ID_INTERFACE_CONFIRMSTOP,
ID_INTERFACE_USEPANICHANDLERS,
ID_INTERFACE_ONSCREENDISPLAYMESSAGES,
ID_INTERFACE_PAUSEONFOCUSLOST,
ID_INTERFACE_LANG,
ID_HOTKEY_CONFIG,
@ -170,6 +171,7 @@ private:
wxCheckBox* ConfirmStop;
wxCheckBox* UsePanicHandlers;
wxCheckBox* OnScreenDisplayMessages;
wxCheckBox* PauseOnFocusLost;
wxChoice* InterfaceLang;
wxButton* HotkeyConfig;

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@ -1176,6 +1176,33 @@ void CFrame::OnMouse(wxMouseEvent& event)
event.Skip();
}
void CFrame::OnFocusChange(wxFocusEvent& event)
{
if (SConfig::GetInstance().m_PauseOnFocusLost)
{
if (RendererHasFocus())
{
if (Core::GetState() == Core::CORE_PAUSE)
{
Core::SetState(Core::CORE_RUN);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_RenderParent->SetCursor(wxCURSOR_BLANK);
}
}
else
{
if (Core::GetState() == Core::CORE_RUN)
{
Core::SetState(Core::CORE_PAUSE);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_RenderParent->SetCursor(wxNullCursor);
Core::UpdateTitle();
}
}
UpdateGUI();
}
}
void CFrame::DoFullscreen(bool enable_fullscreen)
{
if (g_Config.bExclusiveMode && Core::GetState() == Core::CORE_PAUSE)

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@ -334,6 +334,8 @@ private:
void OnMouse(wxMouseEvent& event); // Mouse
void OnFocusChange(wxFocusEvent& event);
void OnHostMessage(wxCommandEvent& event);
void OnMemcard(wxCommandEvent& event); // Misc

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@ -1073,13 +1073,15 @@ void CFrame::StartGame(const std::string& filename)
m_RenderParent->SetFocus();
wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
wxTheApp->Bind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this);
wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
wxTheApp->Bind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this);
wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this);
wxTheApp->Bind(wxEVT_SET_FOCUS, &CFrame::OnFocusChange, this);
wxTheApp->Bind(wxEVT_KILL_FOCUS, &CFrame::OnFocusChange, this);
m_RenderParent->Bind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
}