RenderBase: Add EFBHasAlphaChannel() helper

This commit is contained in:
Stenzek 2019-03-09 23:31:29 +10:00
parent 9b6c9252e4
commit 7dd9d74eec
2 changed files with 6 additions and 0 deletions

View File

@ -151,6 +151,11 @@ std::unique_ptr<AbstractShader> Renderer::CreateShaderFromSource(ShaderStage sta
return CreateShaderFromSource(stage, source.c_str(), source.size());
}
bool Renderer::EFBHasAlphaChannel() const
{
return m_prev_efb_format == PEControl::RGBA6_Z24;
}
void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable,
u32 color, u32 z)
{

View File

@ -224,6 +224,7 @@ public:
PEControl::PixelFormat GetPrevPixelFormat() const { return m_prev_efb_format; }
void StorePixelFormat(PEControl::PixelFormat new_format) { m_prev_efb_format = new_format; }
bool EFBHasAlphaChannel() const;
VideoCommon::PostProcessing* GetPostProcessor() const { return m_post_processor.get(); }
// Final surface changing
// This is called when the surface is resized (WX) or the window changes (Android).