InputCommon: Don't base default radius of analog sticks off of their name.

This commit is contained in:
Lioncash
2014-08-15 13:03:56 -04:00
parent d5d5580424
commit 7fd5e4300a
11 changed files with 29 additions and 16 deletions

View File

@ -137,18 +137,14 @@ void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
ctrlGroup->SaveConfig(sec, defdev, base);
}
ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
ControllerEmu::AnalogStick::AnalogStick(const char* const _name, ControlState default_radius)
: ControlGroup(_name, GROUP_TYPE_STICK)
{
for (auto& named_direction : named_directions)
controls.emplace_back(new Input(named_direction));
controls.emplace_back(new Input(_trans("Modifier")));
// Default to 100 radius for everything but gcpad.
if (name == "Stick" || name == "Left Stick" || name == "Right Stick")
settings.emplace_back(new Setting(_trans("Radius"), 1.0f, 0, 100));
else
settings.emplace_back(new Setting(_trans("Radius"), 0.7f, 0, 100));
settings.emplace_back(new Setting(_trans("Radius"), default_radius, 0, 100));
settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}