InputCommon: Don't base default radius of analog sticks off of their name.

This commit is contained in:
Lioncash
2014-08-15 13:03:56 -04:00
parent d5d5580424
commit 7fd5e4300a
11 changed files with 29 additions and 16 deletions

View File

@ -151,7 +151,8 @@ public:
class AnalogStick : public ControlGroup
{
public:
AnalogStick(const char* const _name);
// The GameCube controller and Wiimote attachments have a different default radius
AnalogStick(const char* const _name, ControlState default_radius);
void GetState(double* const x, double* const y)
{