VideoBackends: Make TextureCache::CompileShaders return a bool

This commit is contained in:
Stenzek
2016-08-13 22:56:01 +10:00
parent 6a99cbd9fc
commit 828aac7890
8 changed files with 46 additions and 29 deletions

View File

@ -58,7 +58,7 @@ private:
u32 memory_stride, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf) override;
void CompileShaders() override {}
bool CompileShaders() override { return true; }
void DeleteShaders() override {}
ID3D11Buffer* palette_buf;
ID3D11ShaderResourceView* palette_buf_srv;