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VideoBackends: Make TextureCache::CompileShaders return a bool
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@ -13,7 +13,7 @@ class TextureCache : public TextureCacheBase
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public:
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TextureCache() {}
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~TextureCache() {}
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void CompileShaders() override {}
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bool CompileShaders() override { return true; }
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void DeleteShaders() override {}
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void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette,
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TlutFormat format) override
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