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VideoBackends: Make TextureCache::CompileShaders return a bool
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@ -57,7 +57,7 @@ private:
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u32 memory_stride, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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bool isIntensity, bool scaleByHalf) override;
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void CompileShaders() override;
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bool CompileShaders() override;
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void DeleteShaders() override;
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};
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