PixelShaderGen: Add some TODOs.

Totally the perfect commit message for a final commit before merging :p
This commit is contained in:
NeoBrainX 2013-06-17 13:17:25 +02:00
parent f724b47f45
commit 8816369144

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@ -59,6 +59,8 @@ const s_svar PSVar_Loc[] = { {I_COLORS, C_COLORS, 4 },
//#pragma pack(4)
struct pixel_shader_uid_data
{
// TODO: Optimize field order for easy access!
u32 components;
u32 dstAlphaMode : 2;
u32 Pretest : 2;
@ -171,6 +173,7 @@ struct pixel_shader_uid_data
u32 xfregs_numTexGen_numTexGens : 4;
// TODO: I think we're fine without an enablePixelLighting field, should probably double check, though..
LightingUidData lighting;
};
//#pragma pack()