remove usage of glMultiTexCoord2f

Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
This commit is contained in:
degasus
2012-12-07 14:40:52 +01:00
committed by Ryan Houdek
parent fb92c338af
commit 888b5fb061
4 changed files with 21 additions and 11 deletions

View File

@ -319,6 +319,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
1.f, 1.f
};
glClientActiveTexture(GL_TEXTURE0);
glTexCoordPointer(2, GL_FLOAT, 0, tex1);
glVertexPointer(2, GL_FLOAT, 0, vtx1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);