git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@367 8ced0084-cf51-0410-be5f-012b33b47a6e

This commit is contained in:
XTra.KrazzY 2008-08-28 07:42:48 +00:00
parent e764723832
commit 8a33d6787b
2 changed files with 154 additions and 101 deletions

View File

@ -25,151 +25,195 @@
ChunkFile::ChunkFile(const char *filename, ChunkFileMode _mode)
{
mode = _mode;
data = 0;
mode = _mode;
data = 0;
didFail = false;
f = fopen(filename, mode == MODE_WRITE ? "wb" : "rb");
if (!f) {
didFail = true;
return;
}
didFail = false;
f = fopen(filename, mode == MODE_WRITE ? "wb" : "rb");
if (!f) {
didFail = true;
return;
}
fseek(f, 0, SEEK_END);
size = ftell(f);
eof = size;
fseek(f, 0, SEEK_END);
size = ftell(f);
eof = size;
stack_ptr = 0;
stack_ptr = 0;
}
ChunkFile::~ChunkFile()
{
if (f)
fclose(f);
if (f)
fclose(f);
}
int ChunkFile::ReadInt()
{
int x;
fread(&x, 4, 1, f);
return x;
int x;
fread(&x, 4, 1, f);
return x;
}
void ChunkFile::WriteInt(int x)
{
fwrite(&x, 4, 1, f);
fwrite(&x, 4, 1, f);
}
bool ChunkFile::Do(void *ptr, int size)
{
int sz;
switch (mode) {
case MODE_READ:
sz = ReadInt();
if (sz != size)
return false;
fread(ptr, size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
break;
case MODE_WRITE:
WriteInt(size);
fwrite(ptr, size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
break;
case MODE_VERIFY:
sz = ReadInt();
if (sz != size)
return false;
fseek(f, (size + 3) & ~3, SEEK_CUR);
break;
}
return true;
int sz;
switch (mode) {
case MODE_READ:
sz = ReadInt();
if (sz != size)
return false;
fread(ptr, size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
break;
case MODE_WRITE:
WriteInt(size);
fwrite(ptr, size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
break;
case MODE_VERIFY:
sz = ReadInt();
if (sz != size)
return false;
fseek(f, (size + 3) & ~3, SEEK_CUR);
break;
}
return true;
}
// Do variable size array (probably heap-allocated)
bool DoArray(void *ptr, int size, int arrSize) {
int sz;
if(ptr == NULL)
return false;
switch (mode) {
case MODE_READ:
sz = ReadInt();
if (sz != size)
return false;
sz = ReadInt();
if (sz != arrSize)
return false;
for(int i = 0; i < arrSize; i++) {
fread(ptr[i], size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
}
break;
case MODE_WRITE:
WriteInt(size);
WriteInt(arrSize);
for(int i = 0; i < arrSize; i++) {
fwrite(ptr[i], size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
}
break;
case MODE_VERIFY:
sz = ReadInt();
if (sz != size)
return false;
sz = ReadInt();
if (sz != arrSize)
return false;
for(int i = 0; i < arrSize; i++)
fseek(f, (size + 3) & ~3, SEEK_CUR);
break;
}
return true;
}
//let's get into the business
bool ChunkFile::Descend(const char *cid)
{
unsigned int id = *reinterpret_cast<const unsigned int*>(cid);
if (mode == MODE_READ)
unsigned int id = *reinterpret_cast<const unsigned int*>(cid);
if (mode == MODE_READ)
{
bool found = false;
int startPos = ftell(f);
ChunkInfo temp = stack[stack_ptr];
bool found = false;
int startPos = ftell(f);
ChunkInfo temp = stack[stack_ptr];
//save information to restore after the next Ascend
stack[stack_ptr].parentStartLocation = startPos;
stack[stack_ptr].parentEOF = eof;
//save information to restore after the next Ascend
stack[stack_ptr].parentStartLocation = startPos;
stack[stack_ptr].parentEOF = eof;
unsigned int firstID = 0;
//let's search through children..
while (ftell(f) < eof)
unsigned int firstID = 0;
//let's search through children..
while (ftell(f) < eof)
{
stack[stack_ptr].ID = ReadInt();
if (firstID == 0)
firstID = stack[stack_ptr].ID|1;
stack[stack_ptr].length = ReadInt();
stack[stack_ptr].startLocation = ftell(f);
if (stack[stack_ptr].ID == id)
stack[stack_ptr].ID = ReadInt();
if (firstID == 0)
firstID = stack[stack_ptr].ID|1;
stack[stack_ptr].length = ReadInt();
stack[stack_ptr].startLocation = ftell(f);
if (stack[stack_ptr].ID == id)
{
found = true;
break;
found = true;
break;
}
else
else
{
fseek(f, stack[stack_ptr].length, SEEK_CUR); //try next block
fseek(f, stack[stack_ptr].length, SEEK_CUR); //try next block
}
}
//if we found nothing, return false so the caller can skip this
if (!found)
//if we found nothing, return false so the caller can skip this
if (!found)
{
stack[stack_ptr] = temp;
fseek(f, stack[stack_ptr].parentStartLocation, SEEK_SET);
return false;
stack[stack_ptr] = temp;
fseek(f, stack[stack_ptr].parentStartLocation, SEEK_SET);
return false;
}
//descend into it
//pos was set inside the loop above
eof = stack[stack_ptr].startLocation + stack[stack_ptr].length;
stack_ptr++;
return true;
//descend into it
//pos was set inside the loop above
eof = stack[stack_ptr].startLocation + stack[stack_ptr].length;
stack_ptr++;
return true;
}
else
else
{
//write a chunk id, and prepare for filling in length later
WriteInt(id);
WriteInt(0); //will be filled in by Ascend
stack[stack_ptr].startLocation = ftell(f);
stack_ptr++;
return true;
//write a chunk id, and prepare for filling in length later
WriteInt(id);
WriteInt(0); //will be filled in by Ascend
stack[stack_ptr].startLocation = ftell(f);
stack_ptr++;
return true;
}
}
//let's ascend out
void ChunkFile::Ascend()
{
if (mode == MODE_READ)
if (mode == MODE_READ)
{
//ascend, and restore information
stack_ptr--;
fseek(f, stack[stack_ptr].parentStartLocation, SEEK_SET);
eof = stack[stack_ptr].parentEOF;
//ascend, and restore information
stack_ptr--;
fseek(f, stack[stack_ptr].parentStartLocation, SEEK_SET);
eof = stack[stack_ptr].parentEOF;
}
else
else
{
stack_ptr--;
//now fill in the written length automatically
int posNow = ftell(f);
fseek(f, stack[stack_ptr].startLocation - 4, SEEK_SET);
WriteInt(posNow - stack[stack_ptr].startLocation);
fseek(f, posNow, SEEK_SET);
stack_ptr--;
//now fill in the written length automatically
int posNow = ftell(f);
fseek(f, stack[stack_ptr].startLocation - 4, SEEK_SET);
WriteInt(posNow - stack[stack_ptr].startLocation);
fseek(f, posNow, SEEK_SET);
}
}
int ChunkFile::GetCurrentChunkSize()
{
if (stack_ptr)
return stack[stack_ptr - 1].length;
else
return 0;
if (stack_ptr)
return stack[stack_ptr - 1].length;
else
return 0;
}

View File

@ -80,26 +80,35 @@ public:
//void Do(int &i);
//bool Do(std::string &s);
bool Do(void *ptr, int size);
bool DoArray(void *ptr, int size, int arrSize);
// Future
// bool DoCompressed(void *ptr, int size)
// Store maps to file. Very useful.
template<class T>
void Do(std::map<u32, T> &x) {
bool Do(std::map<u32, T> &x) {
return false;
}
// Store vectors.
template<class T>
void Do(std::vector<T> &x) {
bool Do(std::vector<T> &x) {
return false;
}
// Disable size checks to save size for variable size array storing
template<clsas T>
bool DoArray(T *x, int size, int arrSize) {
return DoArray((void *)x, size, arrSize);
}
// Handle everything else
template<class T>
void Do(T &x) {
Do((void *)&x, sizeof(x));
bool Do(T &x) {
return Do((void *)&x, sizeof(x));
}
int GetCurrentChunkSize();