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https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
JitArm64: Stop using hand-encoded logical immediates
This commit is contained in:
parent
88fd9fd577
commit
8af5095ff4
@ -560,23 +560,18 @@ void ARM64XEmitter::EncodeAddSubImmInst(u32 op, bool flags, u32 shift, u32 imm,
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(DecodeReg(Rn) << 5) | DecodeReg(Rd));
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}
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void ARM64XEmitter::EncodeLogicalImmInst(u32 op, ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms,
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int n)
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void ARM64XEmitter::EncodeLogicalImmInst(u32 op, ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm)
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{
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ASSERT_MSG(DYNAREC, imm.valid, "Invalid logical immediate");
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// Sometimes Rd is fixed to SP, but can still be 32bit or 64bit.
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// Use Rn to determine bitness here.
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bool b64Bit = Is64Bit(Rn);
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ASSERT_MSG(DYNAREC, b64Bit || !n, "64-bit logical immediate does not fit in 32-bit register");
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ASSERT_MSG(DYNAREC, b64Bit || !imm.n, "64-bit logical immediate does not fit in 32-bit register");
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Write32((b64Bit << 31) | (op << 29) | (0x24 << 23) | (n << 22) | (immr << 16) | (imms << 10) |
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(DecodeReg(Rn) << 5) | DecodeReg(Rd));
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}
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void ARM64XEmitter::EncodeLogicalImmInst(u32 op, ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm)
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{
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ASSERT_MSG(DYNAREC, imm.valid, "Invalid logical immediate");
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EncodeLogicalImmInst(op, Rd, Rn, imm.r, imm.s, imm.n);
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Write32((b64Bit << 31) | (op << 29) | (0x24 << 23) | (imm.n << 22) | (imm.r << 16) |
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(imm.s << 10) | (DecodeReg(Rn) << 5) | DecodeReg(Rd));
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}
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void ARM64XEmitter::EncodeLoadStorePair(u32 op, u32 load, IndexType type, ARM64Reg Rt, ARM64Reg Rt2,
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@ -1336,42 +1331,22 @@ void ARM64XEmitter::ROR(ARM64Reg Rd, ARM64Reg Rm, int shift)
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}
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// Logical (immediate)
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void ARM64XEmitter::AND(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert)
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{
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EncodeLogicalImmInst(0, Rd, Rn, immr, imms, invert);
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}
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void ARM64XEmitter::AND(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm)
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{
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EncodeLogicalImmInst(0, Rd, Rn, imm);
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}
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void ARM64XEmitter::ANDS(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert)
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{
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EncodeLogicalImmInst(3, Rd, Rn, immr, imms, invert);
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}
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void ARM64XEmitter::ANDS(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm)
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{
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EncodeLogicalImmInst(3, Rd, Rn, imm);
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}
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void ARM64XEmitter::EOR(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert)
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{
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EncodeLogicalImmInst(2, Rd, Rn, immr, imms, invert);
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}
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void ARM64XEmitter::EOR(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm)
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{
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EncodeLogicalImmInst(2, Rd, Rn, imm);
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}
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void ARM64XEmitter::ORR(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert)
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{
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EncodeLogicalImmInst(1, Rd, Rn, immr, imms, invert);
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}
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void ARM64XEmitter::ORR(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm)
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{
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EncodeLogicalImmInst(1, Rd, Rn, imm);
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}
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void ARM64XEmitter::TST(ARM64Reg Rn, u32 immr, u32 imms, bool invert)
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{
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EncodeLogicalImmInst(3, Is64Bit(Rn) ? ARM64Reg::ZR : ARM64Reg::WZR, Rn, immr, imms, invert);
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}
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void ARM64XEmitter::TST(ARM64Reg Rn, LogicalImm imm)
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{
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EncodeLogicalImmInst(3, Is64Bit(Rn) ? ARM64Reg::ZR : ARM64Reg::WZR, Rn, imm);
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@ -754,7 +754,6 @@ private:
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void EncodeBitfieldMOVInst(u32 op, ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms);
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void EncodeLoadStoreRegisterOffset(u32 size, u32 opc, ARM64Reg Rt, ARM64Reg Rn, ArithOption Rm);
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void EncodeAddSubImmInst(u32 op, bool flags, u32 shift, u32 imm, ARM64Reg Rn, ARM64Reg Rd);
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void EncodeLogicalImmInst(u32 op, ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, int n);
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void EncodeLogicalImmInst(u32 op, ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm);
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void EncodeLoadStorePair(u32 op, u32 load, IndexType type, ARM64Reg Rt, ARM64Reg Rt2, ARM64Reg Rn,
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s32 imm);
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@ -996,15 +995,10 @@ public:
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void ROR(ARM64Reg Rd, ARM64Reg Rm, int shift);
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// Logical (immediate)
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void AND(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert = false);
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void AND(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm);
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void ANDS(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert = false);
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void ANDS(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm);
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void EOR(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert = false);
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void EOR(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm);
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void ORR(ARM64Reg Rd, ARM64Reg Rn, u32 immr, u32 imms, bool invert = false);
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void ORR(ARM64Reg Rd, ARM64Reg Rn, LogicalImm imm);
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void TST(ARM64Reg Rn, u32 immr, u32 imms, bool invert = false);
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void TST(ARM64Reg Rn, LogicalImm imm);
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// Add/subtract (immediate)
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void ADD(ARM64Reg Rd, ARM64Reg Rn, u32 imm, bool shift = false);
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@ -735,7 +735,10 @@ void JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
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TBZ(ARM64Reg::W30, 15, done_here); // MSR.EE
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MOVP2R(ARM64Reg::X30, &ProcessorInterface::m_InterruptCause);
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LDR(IndexType::Unsigned, ARM64Reg::W30, ARM64Reg::X30, 0);
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TST(ARM64Reg::W30, 23, 2);
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constexpr u32 cause_mask = ProcessorInterface::INT_CAUSE_CP |
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ProcessorInterface::INT_CAUSE_PE_TOKEN |
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ProcessorInterface::INT_CAUSE_PE_FINISH;
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TST(ARM64Reg::W30, LogicalImm(cause_mask, 32));
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B(CC_EQ, done_here);
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gpr.Flush(FlushMode::MaintainState);
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@ -767,7 +770,10 @@ void JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
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TBZ(WA, 15, done_here); // MSR.EE
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MOVP2R(XA, &ProcessorInterface::m_InterruptCause);
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LDR(IndexType::Unsigned, WA, XA, 0);
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TST(WA, 23, 2);
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constexpr u32 cause_mask = ProcessorInterface::INT_CAUSE_CP |
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ProcessorInterface::INT_CAUSE_PE_TOKEN |
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ProcessorInterface::INT_CAUSE_PE_FINISH;
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TST(WA, LogicalImm(cause_mask, 32));
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B(CC_EQ, done_here);
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gpr.Unlock(WA);
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@ -219,7 +219,7 @@ void JitArm64::bcctrx(UGeckoInstruction inst)
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ARM64Reg WA = gpr.GetReg();
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LDR(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF_SPR(SPR_CTR));
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AND(WA, WA, 30, 29); // Wipe the bottom 2 bits.
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AND(WA, WA, LogicalImm(~0x3, 32));
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WriteExit(WA, inst.LK_3, js.compilerPC + 4);
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@ -265,7 +265,7 @@ void JitArm64::bclrx(UGeckoInstruction inst)
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}
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LDR(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF_SPR(SPR_LR));
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AND(WA, WA, 30, 29); // Wipe the bottom 2 bits.
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AND(WA, WA, LogicalImm(~0x3, 32));
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if (inst.LK)
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{
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@ -436,7 +436,7 @@ void JitArm64::FloatCompare(UGeckoInstruction inst, bool upper)
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FixupBranch pNaN, pLesser, pGreater;
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FixupBranch continue1, continue2, continue3;
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ORR(XA, ARM64Reg::ZR, 32, 0, true);
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MOVI2R(XA, 1ULL << 32);
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if (a != b)
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{
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@ -449,7 +449,7 @@ void JitArm64::FloatCompare(UGeckoInstruction inst, bool upper)
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pNaN = B(CC_VS);
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// A == B
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ORR(XA, XA, 64 - 63, 0, true);
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ORR(XA, XA, LogicalImm(1ULL << 63, 64));
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if (fprf)
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ORR(fpscr_reg, fpscr_reg, LogicalImm(PowerPC::CR_EQ << FPRF_SHIFT, 32));
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@ -466,15 +466,15 @@ void JitArm64::FloatCompare(UGeckoInstruction inst, bool upper)
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continue2 = B();
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SetJumpTarget(pGreater);
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ORR(XA, XA, 0, 0, true);
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ORR(XA, XA, LogicalImm(1, 64));
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if (fprf)
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ORR(fpscr_reg, fpscr_reg, LogicalImm(PowerPC::CR_GT << FPRF_SHIFT, 32));
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continue3 = B();
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SetJumpTarget(pLesser);
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ORR(XA, XA, 64 - 62, 1, true);
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ORR(XA, XA, 0, 0, true);
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ORR(XA, XA, LogicalImm(0xC000'0000'0000'0000, 64));
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ORR(XA, XA, LogicalImm(1, 64));
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if (fprf)
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ORR(fpscr_reg, fpscr_reg, LogicalImm(PowerPC::CR_LT << FPRF_SHIFT, 32));
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@ -200,7 +200,7 @@ void JitArm64::psq_st(UGeckoInstruction inst)
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// Inline address check
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// FIXME: This doesn't correctly account for the BAT configuration.
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TST(addr_reg, 6, 1);
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TST(addr_reg, LogicalImm(0x0c000000, 32));
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FixupBranch pass = B(CC_EQ);
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FixupBranch fail = B();
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@ -42,7 +42,7 @@ void JitArm64::FixGTBeforeSettingCRFieldBit(Arm64Gen::ARM64Reg reg)
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// intending to. This can break actual games, so fix it up.
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ARM64Reg WA = gpr.GetReg();
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ARM64Reg XA = EncodeRegTo64(WA);
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ORR(XA, reg, 64 - 63, 0, true); // XB | 1<<63
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ORR(XA, reg, LogicalImm(1ULL << 63, 64));
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CMP(reg, ARM64Reg::ZR);
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CSEL(reg, reg, XA, CC_NEQ);
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gpr.Unlock(WA);
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@ -405,7 +405,7 @@ void JitArm64::mtspr(UGeckoInstruction inst)
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{
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ARM64Reg RD = gpr.R(inst.RD);
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ARM64Reg WA = gpr.GetReg();
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AND(WA, RD, 24, 30);
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AND(WA, RD, LogicalImm(0xFFFFFF7F, 32));
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STRH(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF(xer_stringctrl));
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UBFM(WA, RD, XER_CA_SHIFT, XER_CA_SHIFT + 1);
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STRB(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF(xer_ca));
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@ -521,7 +521,7 @@ void JitArm64::crXXX(UGeckoInstruction inst)
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case PowerPC::CR_SO_BIT: // check bit 59 set
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UBFX(out, XC, PowerPC::CR_EMU_SO_BIT, 1);
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if (negate)
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EOR(out, out, 0, 0, true); // XC ^ 1
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EOR(out, out, LogicalImm(1, 64));
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break;
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case PowerPC::CR_EQ_BIT: // check bits 31-0 == 0
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@ -537,7 +537,7 @@ void JitArm64::crXXX(UGeckoInstruction inst)
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case PowerPC::CR_LT_BIT: // check bit 62 set
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UBFX(out, XC, PowerPC::CR_EMU_LT_BIT, 1);
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if (negate)
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EOR(out, out, 0, 0, true); // XC ^ 1
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EOR(out, out, LogicalImm(1, 64));
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break;
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default:
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@ -584,14 +584,14 @@ void JitArm64::crXXX(UGeckoInstruction inst)
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BFI(XB, XA, PowerPC::CR_EMU_SO_BIT, 1);
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break;
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case PowerPC::CR_EQ_BIT: // clear low 32 bits, set bit 0 to !input
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AND(XB, XB, 32, 31, true); // Clear lower 32bits
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EOR(XA, XA, 0, 0); // XA ^ 1<<0
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case PowerPC::CR_EQ_BIT: // clear low 32 bits, set bit 0 to !input
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AND(XB, XB, LogicalImm(0xFFFF'FFFF'0000'0000, 64));
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EOR(XA, XA, LogicalImm(1, 64));
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ORR(XB, XB, XA);
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break;
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case PowerPC::CR_GT_BIT: // set bit 63 to !input
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EOR(XA, XA, 0, 0); // XA ^ 1<<0
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EOR(XA, XA, LogicalImm(1, 64));
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BFI(XB, XA, 63, 1);
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break;
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@ -600,7 +600,7 @@ void JitArm64::crXXX(UGeckoInstruction inst)
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break;
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}
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ORR(XB, XB, 32, 0, true); // XB | 1<<32
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ORR(XB, XB, LogicalImm(1ULL << 32, 64));
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gpr.Unlock(WA);
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}
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@ -639,12 +639,12 @@ void JitArm64::mfcr(UGeckoInstruction inst)
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}
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// EQ
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ORR(WC, WA, 32 - PowerPC::CR_EQ_BIT, 0);
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ORR(WC, WA, LogicalImm(1 << PowerPC::CR_EQ_BIT, 32));
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CMP(WCR, ARM64Reg::WZR);
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CSEL(WA, WC, WA, CC_EQ);
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// GT
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ORR(WC, WA, 32 - PowerPC::CR_GT_BIT, 0);
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ORR(WC, WA, LogicalImm(1 << PowerPC::CR_GT_BIT, 32));
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CMP(CR, ARM64Reg::ZR);
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CSEL(WA, WC, WA, CC_GT);
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}
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@ -748,7 +748,7 @@ void JitArm64::mffsx(UGeckoInstruction inst)
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STR(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF(fpscr));
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// Vd = FPSCR.Hex | 0xFFF8'0000'0000'0000;
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ORR(XA, XA, 13, 12, true);
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ORR(XA, XA, LogicalImm(0xFFF8'0000'0000'0000, 64));
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m_float_emit.FMOV(EncodeRegToDouble(VD), XA);
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gpr.Unlock(WA);
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@ -97,8 +97,9 @@ void VertexLoaderARM64::GetVertexAddr(int array, VertexComponentFormat attribute
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if (array == ARRAY_POSITION)
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{
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EOR(scratch2_reg, scratch1_reg, 0,
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attribute == VertexComponentFormat::Index8 ? 7 : 15); // 0xFF : 0xFFFF
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EOR(scratch2_reg, scratch1_reg,
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attribute == VertexComponentFormat::Index8 ? LogicalImm(0xFF, 32) :
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LogicalImm(0xFFFF, 32));
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m_skip_vertex = CBZ(scratch2_reg);
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}
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@ -262,7 +263,7 @@ void VertexLoaderARM64::ReadColor(VertexComponentFormat attribute, ColorFormat f
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REV16(scratch3_reg, scratch3_reg);
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// B
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AND(scratch2_reg, scratch3_reg, 32, 4);
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AND(scratch2_reg, scratch3_reg, LogicalImm(0x1F, 32));
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ORR(scratch2_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 3));
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ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 5));
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ORR(scratch1_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 16));
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@ -300,7 +301,7 @@ void VertexLoaderARM64::ReadColor(VertexComponentFormat attribute, ColorFormat f
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UBFM(scratch1_reg, scratch3_reg, 4, 7);
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// G
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AND(scratch2_reg, scratch3_reg, 32, 3);
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AND(scratch2_reg, scratch3_reg, LogicalImm(0xF, 32));
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ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 8));
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// B
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@ -413,7 +414,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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if (m_VtxDesc.low.PosMatIdx)
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{
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LDRB(IndexType::Unsigned, scratch1_reg, src_reg, m_src_ofs);
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AND(scratch1_reg, scratch1_reg, 0, 5);
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AND(scratch1_reg, scratch1_reg, LogicalImm(0x3F, 32));
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STR(IndexType::Unsigned, scratch1_reg, dst_reg, m_dst_ofs);
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// Z-Freeze
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