VulkanContext: Set Apple GPUs as supporting framebuffer fetch

This commit is contained in:
OatmealDome 2021-08-02 22:31:22 -04:00
parent fad11e3532
commit 8e72136eeb

View File

@ -285,7 +285,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
config->backend_info.bSupportsLogicOp = false; // Dependent on features.
config->backend_info.bSupportsLargePoints = false; // Dependent on features.
config->backend_info.bSupportsFramebufferFetch = false; // No support.
config->backend_info.bSupportsFramebufferFetch = false; // Dependent on OS and features.
config->backend_info.bSupportsCoarseDerivatives = true; // Assumed support.
config->backend_info.bSupportsTextureQueryLevels = true; // Assumed support.
}
@ -339,6 +339,15 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
properties.limits.pointSizeRange[0] <= 1.0f &&
properties.limits.pointSizeRange[1] >= 16;
std::string device_name = properties.deviceName;
u32 vendor_id = properties.vendorID;
// Only Apple family GPUs support framebuffer fetch.
if (vendor_id == 0x106B || device_name.find("Apple") != std::string::npos)
{
config->backend_info.bSupportsFramebufferFetch = true;
}
// Our usage of primitive restart appears to be broken on AMD's binary drivers.
// Seems to be fine on GCN Gen 1-2, unconfirmed on GCN Gen 3, causes driver resets on GCN Gen 4.
if (DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART))