change SetButtonFont to SetFont (Works the same on windows, SetButtonFont is not available on linux)

fix char* to wxstring in netplay (unicode bugs)
fix changegame in netplay to show the correct name for the chosen game

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4178 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99 2009-09-03 07:51:18 +00:00
parent 573baf733a
commit 8ecfc72963
4 changed files with 6 additions and 6 deletions

View File

@ -72,7 +72,7 @@ void CLogWindow::CreateGUIControls()
for (int i = 0; i < MAX_LOGLEVEL; ++i) wxLevelsUse.Add(wxString::Format(wxT("%s"), wxLevels.Item(i).c_str()));
m_verbosity = new wxRadioBox(this, IDM_VERBOSITY, wxT("Verbosity"), wxDefaultPosition, wxDefaultSize, wxLevelsUse, 0, wxRA_SPECIFY_ROWS, wxDefaultValidator);
// Don't take up so much space
m_verbosity->SetButtonFont(wxFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
m_verbosity->SetFont(wxFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
// Font
wxChoice * m_FontChoice = new wxChoice(this, IDM_FONT, wxDefaultPosition, wxDefaultSize, * new wxArrayString(), 0, wxDefaultValidator);

View File

@ -414,7 +414,7 @@ void NetPlay::ChangeSelectedGame(std::string game)
m_selectedGame = game;
UpdateNetWindow(false);
m_Logging->AppendText(wxString::Format( wxT(" *Game has been changed to : %s \r\n "), game.c_str()));
m_Logging->AppendText(wxString::Format( wxT(" *Game has been changed to : %s \r\n "), wxString(game.c_str(), wxConvUTF8).c_str()));
NOTICE_LOG(NETPLAY,"Game has been changed to : %s \n",game.c_str());
}
}

View File

@ -296,8 +296,8 @@ bool ServerSide::SyncValues(unsigned char socketnb, sf::IPAddress Address)
m_client[i].socket.Send(m_client[socketnb].nick.c_str(), buffer_size + 1);
}
}
Event->AppendText( wxString::Format(wxT("*Connection established to %s (%s:%d)\n"),
m_client[socketnb].nick.c_str(), Address.ToString().c_str(), m_client[m_numplayers].port));
Event->AppendText( wxString::FromAscii(StringFromFormat("*Connection established to %s (%s:%d)\n",
m_client[socketnb].nick.c_str(), Address.ToString().c_str(), m_client[m_numplayers].port).c_str()));
if (init_number != 0x1F) // Not Found
//for (int i = 0; i < 4; i++)

View File

@ -546,8 +546,8 @@ void GameListPopup::OnButtons(wxCommandEvent& event)
switch (event.GetId())
{
case wxID_OK:
if (m_GameList->GetSelection()-1 != wxNOT_FOUND)
m_netParent->ChangeSelectedGame(std::string(m_GameList_str[m_GameList->GetSelection()-1].mb_str()));
if (m_GameList->GetSelection() != wxNOT_FOUND)
m_netParent->ChangeSelectedGame(std::string(m_GameList_str[m_GameList->GetSelection()].mb_str()));
Destroy();
break;
case wxID_CANCEL: