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change SetButtonFont to SetFont (Works the same on windows, SetButtonFont is not available on linux)
fix char* to wxstring in netplay (unicode bugs) fix changegame in netplay to show the correct name for the chosen game git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4178 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -296,8 +296,8 @@ bool ServerSide::SyncValues(unsigned char socketnb, sf::IPAddress Address)
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m_client[i].socket.Send(m_client[socketnb].nick.c_str(), buffer_size + 1);
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}
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}
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Event->AppendText( wxString::Format(wxT("*Connection established to %s (%s:%d)\n"),
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m_client[socketnb].nick.c_str(), Address.ToString().c_str(), m_client[m_numplayers].port));
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Event->AppendText( wxString::FromAscii(StringFromFormat("*Connection established to %s (%s:%d)\n",
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m_client[socketnb].nick.c_str(), Address.ToString().c_str(), m_client[m_numplayers].port).c_str()));
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if (init_number != 0x1F) // Not Found
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//for (int i = 0; i < 4; i++)
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