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GCMemcard: Rename MemCardXMb constants to MBIT_SIZE_MEMORY_CARD_X for consistency with other constants.
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@ -141,7 +141,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder) : card_index(ind
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bool useMC251;
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IniFile gameIni = SConfig::GetInstance().LoadGameIni();
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gameIni.GetOrCreateSection("Core")->Get("MemoryCard251", &useMC251, false);
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u16 sizeMb = useMC251 ? MemCard251Mb : MemCard2043Mb;
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u16 sizeMb = useMC251 ? MBIT_SIZE_MEMORY_CARD_251 : MBIT_SIZE_MEMORY_CARD_2043;
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if (gciFolder)
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{
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@ -241,7 +241,7 @@ void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
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SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region));
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MemoryCard::CheckPath(filename, region_dir, is_slot_a);
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if (sizeMb == MemCard251Mb)
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if (sizeMb == MBIT_SIZE_MEMORY_CARD_251)
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filename.insert(filename.find_last_of("."), ".251");
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memorycard = std::make_unique<MemoryCard>(filename, card_index, sizeMb);
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@ -94,12 +94,12 @@ std::pair<GCMemcardErrorCode, std::optional<GCMemcard>> GCMemcard::Open(std::str
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const u64 filesize = file.GetSize();
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const u64 filesize_megabits = BytesToMegabits(filesize).value_or(0);
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const std::array<u16, 6> valid_megabits = {{
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MemCard59Mb,
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MemCard123Mb,
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MemCard251Mb,
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Memcard507Mb,
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MemCard1019Mb,
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MemCard2043Mb,
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MBIT_SIZE_MEMORY_CARD_59,
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MBIT_SIZE_MEMORY_CARD_123,
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MBIT_SIZE_MEMORY_CARD_251,
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MBIT_SIZE_MEMORY_CARD_507,
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MBIT_SIZE_MEMORY_CARD_1019,
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MBIT_SIZE_MEMORY_CARD_2043,
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}};
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if (!std::any_of(valid_megabits.begin(), valid_megabits.end(),
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@ -128,17 +128,17 @@ constexpr u16 BAT_SIZE = 0xFFB;
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// possible sizes of memory cards in megabits
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// TODO: Do memory card sizes have to be power of two?
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// TODO: Are these all of them? A 4091 block card should work in theory at least.
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constexpr u16 MemCard59Mb = 0x04;
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constexpr u16 MemCard123Mb = 0x08;
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constexpr u16 MemCard251Mb = 0x10;
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constexpr u16 Memcard507Mb = 0x20; // FIXME: case
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constexpr u16 MemCard1019Mb = 0x40;
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constexpr u16 MemCard2043Mb = 0x80;
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constexpr u16 MBIT_SIZE_MEMORY_CARD_59 = 0x04;
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constexpr u16 MBIT_SIZE_MEMORY_CARD_123 = 0x08;
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constexpr u16 MBIT_SIZE_MEMORY_CARD_251 = 0x10;
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constexpr u16 MBIT_SIZE_MEMORY_CARD_507 = 0x20;
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constexpr u16 MBIT_SIZE_MEMORY_CARD_1019 = 0x40;
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constexpr u16 MBIT_SIZE_MEMORY_CARD_2043 = 0x80;
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class MemoryCardBase
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{
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public:
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explicit MemoryCardBase(int card_index = 0, int size_mbits = MemCard2043Mb)
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explicit MemoryCardBase(int card_index = 0, int size_mbits = MBIT_SIZE_MEMORY_CARD_2043)
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: m_card_index(card_index), m_nintendo_card_id(size_mbits)
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{
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}
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@ -210,7 +210,8 @@ struct Header
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// 0x1e00 bytes at 0x0200: Unused (0xff)
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std::array<u8, 7680> m_unused_2;
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explicit Header(int slot = 0, u16 size_mbits = MemCard2043Mb, bool shift_jis = false);
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explicit Header(int slot = 0, u16 size_mbits = MBIT_SIZE_MEMORY_CARD_2043,
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bool shift_jis = false);
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// Calculates the card serial numbers used for encrypting some save files.
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std::pair<u32, u32> CalculateSerial() const;
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@ -353,7 +354,7 @@ struct BlockAlloc
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// 0x1ff8 bytes at 0x000a: Map of allocated Blocks
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std::array<Common::BigEndianValue<u16>, BAT_SIZE> m_map;
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explicit BlockAlloc(u16 size_mbits = MemCard2043Mb);
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explicit BlockAlloc(u16 size_mbits = MBIT_SIZE_MEMORY_CARD_2043);
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u16 GetNextBlock(u16 block) const;
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u16 NextFreeBlock(u16 max_block, u16 starting_block = MC_FST_BLOCKS) const;
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@ -408,8 +409,9 @@ public:
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bool IsValid() const { return m_valid; }
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bool IsShiftJIS() const;
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bool Save();
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bool Format(bool shift_jis = false, u16 SizeMb = MemCard2043Mb);
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static bool Format(u8* card_data, bool shift_jis = false, u16 SizeMb = MemCard2043Mb);
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bool Format(bool shift_jis = false, u16 SizeMb = MBIT_SIZE_MEMORY_CARD_2043);
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static bool Format(u8* card_data, bool shift_jis = false,
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u16 SizeMb = MBIT_SIZE_MEMORY_CARD_2043);
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static s32 FZEROGX_MakeSaveGameValid(const Header& cardheader, const DEntry& direntry,
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std::vector<GCMBlock>& FileBuffer);
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static s32 PSO_MakeSaveGameValid(const Header& cardheader, const DEntry& direntry,
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@ -17,7 +17,8 @@ class PointerWrap;
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class MemoryCard : public MemoryCardBase
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{
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public:
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MemoryCard(const std::string& filename, int card_index, u16 size_mbits = MemCard2043Mb);
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MemoryCard(const std::string& filename, int card_index,
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u16 size_mbits = MBIT_SIZE_MEMORY_CARD_2043);
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~MemoryCard();
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static void CheckPath(std::string& memcardPath, const std::string& gameRegion, bool isSlotA);
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void FlushThread();
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