Compile fix

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3569 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2009-06-28 12:50:51 +00:00
parent 6c52ab1c39
commit 900287be50
3 changed files with 5 additions and 37 deletions

View File

@ -26,7 +26,7 @@
#ifndef _DSPCORE_H
#define _DSPCORE_H
#include "Breakpoints.h"
#include "BreakPoints.h"
#define DSP_IRAM_BYTE_SIZE 0x2000
#define DSP_IRAM_SIZE 0x1000

View File

@ -6,7 +6,6 @@ files = [
"assemble.cpp",
"disassemble.cpp",
"DSPAccelerator.cpp",
"DSPIntUtil.cpp",
"DSPIntCCUtil.cpp",
"DSPIntExtOps.cpp",
"DSPHWInterface.cpp",

View File

@ -16,10 +16,7 @@
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// Documentation
/* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
/*
1.1 Windows
CFrame is the main parent window. Inside CFrame there is m_Panel which is the
@ -28,8 +25,7 @@ the rendering window is created by giving CreateWindow() m_Panel->GetHandle()
as parent window and creating a new child window to m_Panel. The new child
window handle that is returned by CreateWindow() can be accessed from
Core::GetWindowHandle().
///////////////////////////////////////////////*/
*/
// FIXME: why doesn't it work on windows???
@ -100,9 +96,7 @@ wxCheatsWindow* CheatsWindow;
wxInfoWindow* InfoWindow;
//////////////////////////////////////////////////////////////////////////////////////
// Create menu items
// ----------------------
void CFrame::CreateMenu()
{
if (GetMenuBar())
@ -231,12 +225,9 @@ void CFrame::CreateMenu()
// Associate the menu bar with the frame
SetMenuBar(menuBar);
}
//////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////
// Create toolbar items
// ----------------------
void CFrame::PopulateToolbar(wxToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_FileOpen].GetWidth(),
@ -263,20 +254,16 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
toolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
//////////////////////////////////////////////////
// Music mod
// ¯¯¯¯¯¯¯¯¯¯
#ifdef MUSICMOD
MM_PopulateGUI();
#endif
///////////////////////
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
//////////////////////////////////////////////////////////////////////////////////////
// Delete and recreate the toolbar
@ -393,13 +380,10 @@ void CFrame::InitBitmaps()
default: PanicAlert("Theme selection went wrong");
}
//////////////////////////////////////////////////
// Music modification
// -------------
#ifdef MUSICMOD
MM_InitBitmaps(Theme);
#endif
//////////////////////////
// Update in case the bitmap has been updated
@ -408,9 +392,7 @@ void CFrame::InitBitmaps()
}
///////////////////////////////////////////////////////////////////////////////////////////////////
// Start the game or change the disc
// -------------
void CFrame::BootGame()
{
// Music modification
@ -517,12 +499,9 @@ void CFrame::OnBootDrive(wxCommandEvent& event)
{
BootManager::BootCore(drives[event.GetId()-IDM_DRIVE1]);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
// Refresh the file list and browse for a favorites directory
// --------------------
void CFrame::OnRefresh(wxCommandEvent& WXUNUSED (event))
{
if (m_GameListCtrl)
@ -536,12 +515,9 @@ void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
{
m_GameListCtrl->BrowseForDirectory();
}
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
// Create screenshot
// --------------------
static inline void GenerateScreenshotName(std::string& name)
{
int index = 1;
@ -566,12 +542,9 @@ void CFrame::OnScreenshot(wxCommandEvent& WXUNUSED (event))
if(!bPaused)
Core::SetState(Core::CORE_RUN);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
// Stop the emulation
// --------------------
void CFrame::DoStop()
{
// Music modification
@ -609,7 +582,6 @@ void CFrame::OnStop(wxCommandEvent& WXUNUSED (event))
{
DoStop();
}
///////////////////////////////////////////////////////////////////////////////////////////////////
void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
@ -741,7 +713,7 @@ void CFrame::OnLoadStateFromFile(wxCommandEvent& WXUNUSED (event))
this);
if(path)
State_LoadAs(path.ToAscii());
State_LoadAs((const char *)path.ToAscii());
}
void CFrame::OnSaveStateToFile(wxCommandEvent& WXUNUSED (event))
@ -759,7 +731,7 @@ void CFrame::OnSaveStateToFile(wxCommandEvent& WXUNUSED (event))
this);
if(path)
State_SaveAs(path.ToAscii());
State_SaveAs((const char *)path.ToAscii());
}
void CFrame::OnLoadLastState(wxCommandEvent& WXUNUSED (event))
@ -856,13 +828,10 @@ void CFrame::ToggleConsole(bool check)
else
console->Close();
//////////////////////////////////////////////////
// Music mod
// ¯¯¯¯¯¯¯¯¯¯
#ifdef MUSICMOD
MM_OnLog(SConfig::GetInstance().m_InterfaceConsole);
#endif
///////////////////////
// Make sure the check is updated (if wxw isn't calling this func)
GetMenuBar()->FindItem(IDM_TOGGLE_CONSOLE)->Check(check);