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Merge pull request #7943 from stenzek/vulkan-android-library-load
Vulkan: Fix library load failure on Android
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commit
914aa7c506
@ -100,6 +100,19 @@ VkInstance VulkanContext::CreateVulkanInstance(WindowSystemType wstype, bool ena
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app_info.engineVersion = VK_MAKE_VERSION(5, 0, 0);
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app_info.apiVersion = VK_MAKE_VERSION(1, 0, 0);
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// Try for Vulkan 1.1 if the loader supports it.
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if (vkEnumerateInstanceVersion)
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{
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u32 supported_api_version = 0;
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VkResult res = vkEnumerateInstanceVersion(&supported_api_version);
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if (res == VK_SUCCESS && (VK_VERSION_MAJOR(supported_api_version) > 1 ||
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VK_VERSION_MINOR(supported_api_version) >= 1))
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{
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// The device itself may not support 1.1, so we check that before using any 1.1 functionality.
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app_info.apiVersion = VK_MAKE_VERSION(1, 1, 0);
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}
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}
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VkInstanceCreateInfo instance_create_info = {};
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instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instance_create_info.pNext = nullptr;
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@ -868,9 +881,13 @@ void VulkanContext::InitDriverDetails()
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void VulkanContext::PopulateShaderSubgroupSupport()
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{
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// If this function isn't available, we don't support Vulkan 1.1.
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if (!vkGetPhysicalDeviceProperties2)
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// Vulkan 1.1 support is required for vkGetPhysicalDeviceProperties2(), but we can't rely on the
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// function pointer alone.
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if (!vkGetPhysicalDeviceProperties2 || (VK_VERSION_MAJOR(m_device_properties.apiVersion) == 1 &&
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VK_VERSION_MINOR(m_device_properties.apiVersion) < 1))
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{
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return;
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}
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VkPhysicalDeviceProperties2 device_properties_2 = {};
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device_properties_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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@ -15,6 +15,7 @@ VULKAN_MODULE_ENTRY_POINT(vkGetInstanceProcAddr, true)
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VULKAN_MODULE_ENTRY_POINT(vkGetDeviceProcAddr, true)
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VULKAN_MODULE_ENTRY_POINT(vkEnumerateInstanceExtensionProperties, true)
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VULKAN_MODULE_ENTRY_POINT(vkEnumerateInstanceLayerProperties, true)
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VULKAN_MODULE_ENTRY_POINT(vkEnumerateInstanceVersion, false)
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#endif // VULKAN_MODULE_ENTRY_POINT
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@ -37,32 +37,32 @@ static void ResetVulkanLibraryFunctionPointers()
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static Common::DynamicLibrary s_vulkan_module;
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static std::string GetVulkanLibraryFilename()
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static bool OpenVulkanLibrary()
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{
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#ifdef __APPLE__
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// Check if a path to a specific Vulkan library has been specified.
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char* libvulkan_env = getenv("LIBVULKAN_PATH");
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if (libvulkan_env)
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return std::string(libvulkan_env);
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if (libvulkan_env && s_vulkan_module.Open(libvulkan_env))
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return true;
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// Use the libvulkan.dylib from the application bundle.
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return File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
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std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
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return s_vulkan_module.Open(filename.c_str());
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#else
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return Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
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std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
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if (s_vulkan_module.Open(filename.c_str()))
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return true;
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// Android devices may not have libvulkan.so.1, only libvulkan.so.
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filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
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return s_vulkan_module.Open(filename.c_str());
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#endif
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}
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bool LoadVulkanLibrary()
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{
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if (!s_vulkan_module.IsOpen())
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{
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const std::string filename = GetVulkanLibraryFilename();
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if (!s_vulkan_module.Open(filename.c_str()))
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{
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ERROR_LOG(VIDEO, "Failed to load %s", filename.c_str());
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return false;
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}
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}
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if (!s_vulkan_module.IsOpen() && !OpenVulkanLibrary())
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return false;
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#define VULKAN_MODULE_ENTRY_POINT(name, required) \
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if (!s_vulkan_module.GetSymbol(#name, &name) && required) \
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