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DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count.
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@ -139,7 +139,7 @@ void AchievementHeaderWidget::UpdateData()
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m_game_progress_hard->setRange(0, point_spread.total_count);
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if (!m_game_progress_hard->isVisible())
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m_game_progress_hard->setVisible(true);
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m_game_progress_soft->setValue(point_spread.hard_unlocks);
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m_game_progress_hard->setValue(point_spread.hard_unlocks);
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m_game_progress_soft->setRange(0, point_spread.total_count);
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m_game_progress_soft->setValue(point_spread.hard_unlocks + point_spread.soft_unlocks);
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if (!m_game_progress_soft->isVisible())
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