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https://github.com/dolphin-emu/dolphin.git
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Common/DebugInterface: Mark a few member functions as const
Quite a few member functions act as a means to query information. Given these don't actually modify object state, they can be made const.
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d4d485b692
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92c1782726
@ -51,31 +51,31 @@ public:
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virtual void RemovePatch(std::size_t index) = 0;
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virtual void ClearPatches() = 0;
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virtual std::string Disassemble(u32 /*address*/) { return "NODEBUGGER"; }
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virtual std::string GetRawMemoryString(int /*memory*/, u32 /*address*/)
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virtual std::string Disassemble(u32 /*address*/) const { return "NODEBUGGER"; }
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virtual std::string GetRawMemoryString(int /*memory*/, u32 /*address*/) const
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{
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return "NODEBUGGER";
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}
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virtual int GetInstructionSize(int /*instruction*/) { return 1; }
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virtual bool IsAlive() { return true; }
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virtual bool IsBreakpoint(u32 /*address*/) { return false; }
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virtual bool IsAlive() const { return true; }
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virtual bool IsBreakpoint(u32 /*address*/) const { return false; }
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virtual void SetBreakpoint(u32 /*address*/) {}
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virtual void ClearBreakpoint(u32 /*address*/) {}
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virtual void ClearAllBreakpoints() {}
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virtual void ToggleBreakpoint(u32 /*address*/) {}
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virtual void ClearAllMemChecks() {}
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virtual bool IsMemCheck(u32 /*address*/, size_t /*size*/) { return false; }
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virtual bool IsMemCheck(u32 /*address*/, size_t /*size*/) const { return false; }
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virtual void ToggleMemCheck(u32 /*address*/, bool /*read*/, bool /*write*/, bool /*log*/) {}
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virtual u32 ReadMemory(u32 /*address*/) { return 0; }
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virtual u32 ReadMemory(u32 /*address*/) const { return 0; }
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virtual void WriteExtraMemory(int /*memory*/, u32 /*value*/, u32 /*address*/) {}
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virtual u32 ReadExtraMemory(int /*memory*/, u32 /*address*/) { return 0; }
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virtual u32 ReadInstruction(u32 /*address*/) { return 0; }
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virtual u32 GetPC() { return 0; }
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virtual u32 ReadExtraMemory(int /*memory*/, u32 /*address*/) const { return 0; }
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virtual u32 ReadInstruction(u32 /*address*/) const { return 0; }
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virtual u32 GetPC() const { return 0; }
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virtual void SetPC(u32 /*address*/) {}
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virtual void Step() {}
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virtual void RunToBreakpoint() {}
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virtual u32 GetColor(u32 /*address*/) { return 0xFFFFFFFF; }
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virtual std::string GetDescription(u32 /*address*/) = 0;
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virtual u32 GetColor(u32 /*address*/) const { return 0xFFFFFFFF; }
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virtual std::string GetDescription(u32 /*address*/) const = 0;
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virtual void Clear() = 0;
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};
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} // namespace Common
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@ -164,7 +164,7 @@ void PPCDebugInterface::ClearPatches()
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m_patches.ClearPatches();
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}
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std::string PPCDebugInterface::Disassemble(u32 address)
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std::string PPCDebugInterface::Disassemble(u32 address) const
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{
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// PowerPC::HostRead_U32 seemed to crash on shutdown
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if (!IsAlive())
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@ -194,7 +194,7 @@ std::string PPCDebugInterface::Disassemble(u32 address)
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}
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}
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std::string PPCDebugInterface::GetRawMemoryString(int memory, u32 address)
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std::string PPCDebugInterface::GetRawMemoryString(int memory, u32 address) const
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{
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if (IsAlive())
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{
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@ -209,12 +209,12 @@ std::string PPCDebugInterface::GetRawMemoryString(int memory, u32 address)
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return "<unknwn>"; // bad spelling - 8 chars
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}
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u32 PPCDebugInterface::ReadMemory(u32 address)
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u32 PPCDebugInterface::ReadMemory(u32 address) const
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{
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return PowerPC::HostRead_U32(address);
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}
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u32 PPCDebugInterface::ReadExtraMemory(int memory, u32 address)
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u32 PPCDebugInterface::ReadExtraMemory(int memory, u32 address) const
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{
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switch (memory)
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{
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@ -228,17 +228,17 @@ u32 PPCDebugInterface::ReadExtraMemory(int memory, u32 address)
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}
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}
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u32 PPCDebugInterface::ReadInstruction(u32 address)
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u32 PPCDebugInterface::ReadInstruction(u32 address) const
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{
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return PowerPC::HostRead_Instruction(address);
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}
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bool PPCDebugInterface::IsAlive()
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bool PPCDebugInterface::IsAlive() const
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{
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return Core::IsRunningAndStarted();
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}
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bool PPCDebugInterface::IsBreakpoint(u32 address)
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bool PPCDebugInterface::IsBreakpoint(u32 address) const
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{
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return PowerPC::breakpoints.IsAddressBreakPoint(address);
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}
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@ -271,7 +271,7 @@ void PPCDebugInterface::ClearAllMemChecks()
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PowerPC::memchecks.Clear();
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}
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bool PPCDebugInterface::IsMemCheck(u32 address, size_t size)
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bool PPCDebugInterface::IsMemCheck(u32 address, size_t size) const
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{
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return PowerPC::memchecks.GetMemCheck(address, size) != nullptr;
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}
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@ -301,7 +301,7 @@ void PPCDebugInterface::ToggleMemCheck(u32 address, bool read, bool write, bool
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// =======================================================
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// Separate the blocks with colors.
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// -------------
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u32 PPCDebugInterface::GetColor(u32 address)
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u32 PPCDebugInterface::GetColor(u32 address) const
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{
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if (!IsAlive())
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return 0xFFFFFF;
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@ -326,12 +326,12 @@ u32 PPCDebugInterface::GetColor(u32 address)
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}
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// =============
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std::string PPCDebugInterface::GetDescription(u32 address)
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std::string PPCDebugInterface::GetDescription(u32 address) const
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{
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return g_symbolDB.GetDescription(address);
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}
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u32 PPCDebugInterface::GetPC()
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u32 PPCDebugInterface::GetPC() const
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{
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return PowerPC::ppcState.pc;
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}
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@ -52,33 +52,33 @@ public:
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void RemovePatch(std::size_t index) override;
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void ClearPatches() override;
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std::string Disassemble(u32 address) override;
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std::string GetRawMemoryString(int memory, u32 address) override;
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std::string Disassemble(u32 address) const override;
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std::string GetRawMemoryString(int memory, u32 address) const override;
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int GetInstructionSize(int /*instruction*/) override { return 4; }
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bool IsAlive() override;
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bool IsBreakpoint(u32 address) override;
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bool IsAlive() const override;
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bool IsBreakpoint(u32 address) const override;
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void SetBreakpoint(u32 address) override;
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void ClearBreakpoint(u32 address) override;
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void ClearAllBreakpoints() override;
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void ToggleBreakpoint(u32 address) override;
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void ClearAllMemChecks() override;
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bool IsMemCheck(u32 address, size_t size = 1) override;
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bool IsMemCheck(u32 address, size_t size = 1) const override;
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void ToggleMemCheck(u32 address, bool read = true, bool write = true, bool log = true) override;
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u32 ReadMemory(u32 address) override;
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u32 ReadMemory(u32 address) const override;
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enum
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{
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EXTRAMEM_ARAM = 1,
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};
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u32 ReadExtraMemory(int memory, u32 address) override;
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u32 ReadInstruction(u32 address) override;
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u32 GetPC() override;
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u32 ReadExtraMemory(int memory, u32 address) const override;
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u32 ReadInstruction(u32 address) const override;
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u32 GetPC() const override;
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void SetPC(u32 address) override;
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void Step() override {}
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void RunToBreakpoint() override;
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u32 GetColor(u32 address) override;
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std::string GetDescription(u32 address) override;
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u32 GetColor(u32 address) const override;
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std::string GetDescription(u32 address) const override;
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void Clear() override;
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@ -140,13 +140,13 @@ void DSPDebugInterface::ClearPatches()
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m_patches.ClearPatches();
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}
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std::string DSPDebugInterface::Disassemble(u32 address)
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std::string DSPDebugInterface::Disassemble(u32 address) const
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{
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// we'll treat addresses as line numbers.
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return Symbols::GetLineText(address);
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}
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std::string DSPDebugInterface::GetRawMemoryString(int memory, u32 address)
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std::string DSPDebugInterface::GetRawMemoryString(int memory, u32 address) const
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{
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if (DSPCore_GetState() == State::Stopped)
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return "";
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@ -179,22 +179,22 @@ std::string DSPDebugInterface::GetRawMemoryString(int memory, u32 address)
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return "";
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}
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u32 DSPDebugInterface::ReadMemory(u32 address)
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u32 DSPDebugInterface::ReadMemory(u32 address) const
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{
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return 0;
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}
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u32 DSPDebugInterface::ReadInstruction(u32 address)
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u32 DSPDebugInterface::ReadInstruction(u32 address) const
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{
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return 0;
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}
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bool DSPDebugInterface::IsAlive()
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bool DSPDebugInterface::IsAlive() const
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{
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return true;
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}
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bool DSPDebugInterface::IsBreakpoint(u32 address)
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bool DSPDebugInterface::IsBreakpoint(u32 address) const
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{
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int real_addr = Symbols::Line2Addr(address);
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if (real_addr >= 0)
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@ -240,7 +240,7 @@ void DSPDebugInterface::ToggleBreakpoint(u32 address)
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}
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}
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bool DSPDebugInterface::IsMemCheck(u32 address, size_t size)
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bool DSPDebugInterface::IsMemCheck(u32 address, size_t size) const
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{
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return false;
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}
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@ -258,7 +258,7 @@ void DSPDebugInterface::ToggleMemCheck(u32 address, bool read, bool write, bool
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// =======================================================
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// Separate the blocks with colors.
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// -------------
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u32 DSPDebugInterface::GetColor(u32 address)
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u32 DSPDebugInterface::GetColor(u32 address) const
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{
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// Scan backwards so we don't miss it. Hm, actually, let's not - it looks pretty good.
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int addr = -1;
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@ -289,12 +289,12 @@ u32 DSPDebugInterface::GetColor(u32 address)
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}
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// =============
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std::string DSPDebugInterface::GetDescription(u32 address)
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std::string DSPDebugInterface::GetDescription(u32 address) const
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{
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return ""; // g_symbolDB.GetDescription(address);
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}
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u32 DSPDebugInterface::GetPC()
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u32 DSPDebugInterface::GetPC() const
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{
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return Symbols::Addr2Line(DSP::g_dsp.pc);
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}
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@ -53,26 +53,26 @@ public:
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bool HasEnabledPatch(u32 address) const override;
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void ClearPatches() override;
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std::string Disassemble(u32 address) override;
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std::string GetRawMemoryString(int memory, u32 address) override;
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std::string Disassemble(u32 address) const override;
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std::string GetRawMemoryString(int memory, u32 address) const override;
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int GetInstructionSize(int instruction) override { return 1; }
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bool IsAlive() override;
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bool IsBreakpoint(u32 address) override;
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bool IsAlive() const override;
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bool IsBreakpoint(u32 address) const override;
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void SetBreakpoint(u32 address) override;
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void ClearBreakpoint(u32 address) override;
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void ClearAllBreakpoints() override;
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void ToggleBreakpoint(u32 address) override;
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void ClearAllMemChecks() override;
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bool IsMemCheck(u32 address, size_t size) override;
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bool IsMemCheck(u32 address, size_t size) const override;
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void ToggleMemCheck(u32 address, bool read = true, bool write = true, bool log = true) override;
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u32 ReadMemory(u32 address) override;
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u32 ReadInstruction(u32 address) override;
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u32 GetPC() override;
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u32 ReadMemory(u32 address) const override;
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u32 ReadInstruction(u32 address) const override;
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u32 GetPC() const override;
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void SetPC(u32 address) override;
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void Step() override {}
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void RunToBreakpoint() override;
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u32 GetColor(u32 address) override;
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std::string GetDescription(u32 address) override;
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u32 GetColor(u32 address) const override;
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std::string GetDescription(u32 address) const override;
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void Clear() override;
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