mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
[Android] Tidy up the dialog buttons that don't do anything.
All we want to do with these is dismiss the dialog. The same can be done by simply passing null.
This commit is contained in:
parent
8863eb0671
commit
932e3c1db2
@ -255,18 +255,13 @@ public final class EmulationActivity extends Activity
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(this);
|
||||
builder.setTitle(getString(R.string.overlay_exit_emulation));
|
||||
builder.setMessage(R.string.overlay_exit_emulation_confirm);
|
||||
builder.setNegativeButton(R.string.no, null);
|
||||
builder.setPositiveButton(R.string.yes, new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface dialog, int which)
|
||||
{
|
||||
finish();
|
||||
}
|
||||
});
|
||||
builder.setNegativeButton(R.string.no, new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface dialog, int which)
|
||||
{
|
||||
// Do nothing. Just makes the No button appear.
|
||||
}
|
||||
});
|
||||
builder.show();
|
||||
return true;
|
||||
}
|
||||
|
@ -107,11 +107,7 @@ public final class VideoSettingsFragment extends PreferenceFragment
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
|
||||
builder.setTitle(R.string.device_compat_warning);
|
||||
builder.setMessage(R.string.device_gles3compat_warning_msg);
|
||||
builder.setPositiveButton(R.string.yes, new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface dialog, int which) {
|
||||
// Do Nothing. Just create the Yes button
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(R.string.yes, null);
|
||||
builder.setNegativeButton(R.string.no, new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface dialog, int which)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user