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Initial port of zfreeze branch (3.5-1729)
Initial port of original zfreeze branch (3.5-1729) by neobrain into most recent build of Dolphin. Makes Rogue Squadron 2 very playable at full speed thanks to recent core speedups made to Dolphin. Works on DirectX Video plugin only for now. Enjoy! and Merry Xmas!!
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committed by
Scott Mansell

parent
4984215971
commit
937844b9e3
@ -34,6 +34,12 @@ public:
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static void RotateView(float x, float y);
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static void ResetView();
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// data: 3 floats representing the X, Y and Z vertex model coordinates
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// out: 4 floats which will be initialized with the corresponding clip space coordinates
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// NOTE: g_fProjectionMatrix must be up to date when this is called
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// (i.e. VertexShaderManager::SetConstants needs to be called before using this!)
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static void TransformToClipSpace(const float* data, float *out);
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static VertexShaderConstants constants;
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static bool dirty;
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};
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