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OGL/TextureConverter: Resolve -Wmissing-variable-declaration warnings
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@ -34,19 +34,22 @@ namespace TextureConverter
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{
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using OGL::TextureCache;
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std::unique_ptr<AbstractTexture> s_encoding_render_texture;
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std::unique_ptr<AbstractStagingTexture> s_encoding_readback_texture;
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const int renderBufferWidth = EFB_WIDTH * 4;
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const int renderBufferHeight = 1024;
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namespace
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{
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struct EncodingProgram
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{
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SHADER program;
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GLint copy_position_uniform;
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GLint y_scale_uniform;
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};
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static std::map<EFBCopyParams, EncodingProgram> s_encoding_programs;
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std::map<EFBCopyParams, EncodingProgram> s_encoding_programs;
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std::unique_ptr<AbstractTexture> s_encoding_render_texture;
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std::unique_ptr<AbstractStagingTexture> s_encoding_readback_texture;
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const int renderBufferWidth = EFB_WIDTH * 4;
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const int renderBufferHeight = 1024;
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}
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static EncodingProgram& GetOrCreateEncodingShader(const EFBCopyParams& params)
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{
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