CMake: use CMAKE_OSX_ARCHITECTURES

This commit is contained in:
Michael Maltese 2017-01-23 23:44:15 -08:00
parent 221be63cb4
commit 951eb9a801

View File

@ -2,8 +2,9 @@
# General setup
#
cmake_minimum_required(VERSION 3.5.0)
project(dolphin-emu)
set(CMAKE_OSX_ARCHITECTURES "x86_64")
project(dolphin-emu)
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
option(TRY_X11 "Enables X11 Support" ON)
option(USE_SHARED_ENET "Use shared libenet if found rather than Dolphin's soon-to-compatibly-diverge version" OFF)
@ -305,15 +306,12 @@ if(APPLE)
set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr")
endif()
# Identify the target system:
# Ask for 64-bit binary.
set(TARGET_FLAGS "-arch x86_64")
# Minimum OS X version.
# This is inserted into the Info.plist as well.
# Note that the SDK determines the maximum version of which optional
# features can be used, not the minimum required version to run.
set(OSX_MIN_VERSION "10.9")
set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
set(TARGET_FLAGS "-mmacosx-version-min=${OSX_MIN_VERSION}")
# Do not warn about frameworks that are not available on all architectures.
# This avoids a warning when linking with QuickTime.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")