VideoCommon: Add separate pipeline usage for UberShaders

This commit is contained in:
TellowKrinkle
2022-06-18 20:03:28 -05:00
parent d289e9c51c
commit 99533d2840
9 changed files with 19 additions and 18 deletions

View File

@ -452,7 +452,7 @@ void StateTracker::EndClearRenderPass()
bool StateTracker::UpdateDescriptorSet()
{
if (m_pipeline->GetUsage() == AbstractPipelineUsage::GX)
if (m_pipeline->GetUsage() != AbstractPipelineUsage::Utility)
return UpdateGXDescriptorSet();
else
return UpdateUtilityDescriptorSet();