mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Revert "Qt/GameList: Add option to show covers in grid mode"
This commit is contained in:
parent
64b19b7830
commit
9b94c76f81
@ -39,7 +39,6 @@
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#define GAMESETTINGS_DIR "GameSettings"
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#define MAPS_DIR "Maps"
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#define CACHE_DIR "Cache"
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#define COVERCACHE_DIR "GameCovers"
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#define SHADERCACHE_DIR "Shaders"
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#define STATESAVES_DIR "StateSaves"
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#define SCREENSHOTS_DIR "ScreenShots"
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@ -759,7 +759,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
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s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
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s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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s_user_paths[D_CACHE_IDX] = s_user_paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP;
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s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP;
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s_user_paths[D_SHADERS_IDX] = s_user_paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
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s_user_paths[D_STATESAVES_IDX] = s_user_paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
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@ -815,7 +814,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
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break;
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case D_CACHE_IDX:
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s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP;
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s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP;
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break;
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@ -29,7 +29,6 @@ enum
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// settings (per game)
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D_MAPS_IDX,
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D_CACHE_IDX,
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D_COVERCACHE_IDX,
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D_SHADERCACHE_IDX,
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D_SHADERS_IDX,
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D_STATESAVES_IDX,
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@ -10,6 +10,5 @@ namespace Config
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const ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"},
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true};
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const ConfigInfo<bool> MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, false};
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} // namespace Config
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@ -17,6 +17,5 @@ namespace Config
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// UI.General
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extern const ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE;
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extern const ConfigInfo<bool> MAIN_USE_GAME_COVERS;
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} // namespace Config
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@ -21,7 +21,6 @@
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#include <QMenu>
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#include <QMessageBox>
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#include <QProgressDialog>
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#include <QShortcut>
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#include <QSortFilterProxyModel>
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#include <QTableView>
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#include <QUrl>
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@ -74,15 +73,6 @@ GameList::GameList(QWidget* parent) : QStackedWidget(parent)
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addWidget(m_empty);
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m_prefer_list = Settings::Instance().GetPreferredView();
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ConsiderViewChange();
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auto* zoom_in = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Plus), this);
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auto* zoom_out = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Minus), this);
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connect(zoom_in, &QShortcut::activated, this, &GameList::ZoomIn);
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connect(zoom_out, &QShortcut::activated, this, &GameList::ZoomOut);
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connect(&Settings::Instance(), &Settings::MetadataRefreshCompleted, this,
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[this] { m_grid_proxy->invalidate(); });
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}
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void GameList::MakeListView()
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@ -864,35 +854,3 @@ void GameList::SetSearchTerm(const QString& term)
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UpdateColumnVisibility();
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}
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void GameList::ZoomIn()
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{
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m_model->SetScale(m_model->GetScale() + 0.1);
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m_list_proxy->invalidate();
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m_grid_proxy->invalidate();
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UpdateFont();
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}
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void GameList::ZoomOut()
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{
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if (m_model->GetScale() <= 0.1)
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return;
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m_model->SetScale(m_model->GetScale() - 0.1);
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m_list_proxy->invalidate();
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m_grid_proxy->invalidate();
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UpdateFont();
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}
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void GameList::UpdateFont()
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{
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QFont f;
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f.setPointSizeF(m_model->GetScale() * f.pointSize());
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m_grid->setFont(f);
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}
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@ -62,9 +62,6 @@ private:
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void ChangeDisc();
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void UpdateColumnVisibility();
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void ZoomIn();
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void ZoomOut();
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void OnHeaderViewChanged();
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void OnSectionResized(int index, int, int);
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@ -74,7 +71,6 @@ private:
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// We only have two views, just use a bool to distinguish.
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void SetPreferredView(bool list);
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void ConsiderViewChange();
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void UpdateFont();
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GameListModel* m_model;
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QSortFilterProxyModel* m_list_proxy;
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@ -283,13 +283,3 @@ void GameListModel::SetSearchTerm(const QString& term)
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{
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m_term = term;
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}
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void GameListModel::SetScale(float scale)
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{
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m_scale = scale;
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}
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float GameListModel::GetScale() const
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{
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return m_scale;
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}
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@ -59,9 +59,6 @@ public:
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void UpdateGame(const std::shared_ptr<const UICommon::GameFile>& game);
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void RemoveGame(const std::string& path);
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void SetScale(float scale);
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float GetScale() const;
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private:
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// Index in m_games, or -1 if it isn't found
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int FindGame(const std::string& path) const;
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@ -70,5 +67,4 @@ private:
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QList<std::shared_ptr<const UICommon::GameFile>> m_games;
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Core::TitleDatabase m_title_database;
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QString m_term;
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float m_scale = 1.0;
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};
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@ -44,10 +44,6 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
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}
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});
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connect(&Settings::Instance(), &Settings::MetadataRefreshRequested, this, [this] {
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m_load_thread.EmplaceItem(Command{CommandType::UpdateMetadata, {}});
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});
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m_load_thread.Reset([this](Command command) {
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switch (command.type)
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{
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@ -68,13 +64,6 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
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case CommandType::UpdateFile:
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UpdateFileInternal(command.path);
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break;
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case CommandType::UpdateMetadata:
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m_cache.UpdateAdditionalMetadata(
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[this](const std::shared_ptr<const UICommon::GameFile>& game) {
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emit GameUpdated(game);
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});
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QueueOnObject(this, [this] { Settings::Instance().NotifyMetadataRefreshComplete(); });
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break;
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}
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});
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@ -132,8 +121,6 @@ void GameTracker::StartInternal()
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cache_updated |= m_cache.UpdateAdditionalMetadata(emit_game_updated);
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if (cache_updated)
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m_cache.Save();
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QueueOnObject(this, [this] { Settings::Instance().NotifyMetadataRefreshComplete(); });
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}
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bool GameTracker::AddPath(const QString& dir)
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@ -70,7 +70,6 @@ private:
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RemoveDirectory,
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UpdateDirectory,
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UpdateFile,
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UpdateMetadata
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};
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struct Command
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@ -4,16 +4,11 @@
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#include "DolphinQt/GameList/GridProxyModel.h"
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#include <QImage>
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#include <QPixmap>
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#include <QSize>
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#include "DolphinQt/GameList/GameListModel.h"
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#include "Core/Config/UISettings.h"
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#include "UICommon/GameFile.h"
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const QSize LARGE_BANNER_SIZE(144, 48);
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GridProxyModel::GridProxyModel(QObject* parent) : QSortFilterProxyModel(parent)
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@ -32,30 +27,12 @@ QVariant GridProxyModel::data(const QModelIndex& i, int role) const
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}
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else if (role == Qt::DecorationRole)
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{
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auto* model = static_cast<GameListModel*>(sourceModel());
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const auto& buffer = model->GetGameFile(source_index.row())->GetCoverImage().buffer;
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QPixmap pixmap;
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if (buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS))
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{
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pixmap = model
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->data(model->index(source_index.row(), GameListModel::COL_BANNER),
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Qt::DecorationRole)
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.value<QPixmap>();
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return pixmap.scaled(LARGE_BANNER_SIZE * model->GetScale() * pixmap.devicePixelRatio(),
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Qt::KeepAspectRatio, Qt::SmoothTransformation);
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}
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else
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{
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pixmap = QPixmap::fromImage(QImage::fromData(
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reinterpret_cast<const unsigned char*>(&buffer[0]), static_cast<int>(buffer.size())));
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return pixmap.scaled(QSize(160, 224) * model->GetScale() * pixmap.devicePixelRatio(),
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Qt::KeepAspectRatio, Qt::SmoothTransformation);
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}
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auto pixmap = sourceModel()
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->data(sourceModel()->index(source_index.row(), GameListModel::COL_BANNER),
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Qt::DecorationRole)
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.value<QPixmap>();
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return pixmap.scaled(LARGE_BANNER_SIZE * pixmap.devicePixelRatio(), Qt::KeepAspectRatio,
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Qt::SmoothTransformation);
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}
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return QVariant();
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}
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@ -137,16 +137,6 @@ void Settings::RefreshGameList()
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emit GameListRefreshRequested();
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}
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void Settings::RefreshMetadata()
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{
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emit MetadataRefreshRequested();
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}
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void Settings::NotifyMetadataRefreshComplete()
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{
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emit MetadataRefreshCompleted();
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}
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void Settings::ReloadTitleDB()
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{
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emit TitleDBReloadRequested();
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@ -75,8 +75,6 @@ public:
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QString GetDefaultGame() const;
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void SetDefaultGame(QString path);
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void RefreshGameList();
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void RefreshMetadata();
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void NotifyMetadataRefreshComplete();
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void ReloadTitleDB();
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bool IsAutoRefreshEnabled() const;
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void SetAutoRefreshEnabled(bool enabled);
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@ -146,8 +144,6 @@ signals:
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void DefaultGameChanged(const QString&);
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void GameListRefreshRequested();
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void TitleDBReloadRequested();
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void MetadataRefreshRequested();
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void MetadataRefreshCompleted();
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void AutoRefreshToggled(bool enabled);
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void HideCursorChanged();
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void KeepWindowOnTopChanged(bool top);
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@ -19,14 +19,10 @@
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Core/Config/UISettings.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt/GameList/GameListModel.h"
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#include "DolphinQt/Settings.h"
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#include "UICommon/GameFile.h"
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static QComboBox* MakeLanguageComboBox()
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{
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static const struct
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@ -148,14 +144,11 @@ void InterfacePane::CreateUI()
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m_checkbox_top_window = new QCheckBox(tr("Keep Window on Top"));
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m_checkbox_use_builtin_title_database = new QCheckBox(tr("Use Built-In Database of Game Names"));
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m_checkbox_use_userstyle = new QCheckBox(tr("Use Custom User Style"));
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m_checkbox_use_covers =
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new QCheckBox(tr("Download Game Covers from GameTDB.com for Use in Grid Mode"));
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m_checkbox_show_debugging_ui = new QCheckBox(tr("Show Debugging UI"));
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groupbox_layout->addWidget(m_checkbox_top_window);
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groupbox_layout->addWidget(m_checkbox_use_builtin_title_database);
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groupbox_layout->addWidget(m_checkbox_use_userstyle);
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groupbox_layout->addWidget(m_checkbox_use_covers);
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groupbox_layout->addWidget(m_checkbox_show_debugging_ui);
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}
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@ -186,7 +179,6 @@ void InterfacePane::ConnectLayout()
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connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, this,
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&InterfacePane::OnSaveConfig);
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connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_combobox_theme,
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static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::currentIndexChanged),
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@ -237,7 +229,6 @@ void InterfacePane::LoadConfig()
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m_checkbox_enable_osd->setChecked(startup_params.bOnScreenDisplayMessages);
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m_checkbox_show_active_title->setChecked(startup_params.m_show_active_title);
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m_checkbox_pause_on_focus_lost->setChecked(startup_params.m_PauseOnFocusLost);
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m_checkbox_use_covers->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS));
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m_checkbox_hide_mouse->setChecked(Settings::Instance().GetHideCursor());
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}
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@ -273,13 +264,5 @@ void InterfacePane::OnSaveConfig()
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tr("You must restart Dolphin in order for the change to take effect."));
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}
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const bool use_covers = m_checkbox_use_covers->isChecked();
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if (use_covers != Config::Get(Config::MAIN_USE_GAME_COVERS))
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{
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Config::SetBase(Config::MAIN_USE_GAME_COVERS, use_covers);
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Settings::Instance().RefreshMetadata();
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}
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settings.SaveSettings();
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}
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@ -35,7 +35,6 @@ private:
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QCheckBox* m_checkbox_use_builtin_title_database;
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QCheckBox* m_checkbox_use_userstyle;
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QCheckBox* m_checkbox_show_debugging_ui;
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QCheckBox* m_checkbox_use_covers;
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QCheckBox* m_checkbox_confirm_on_stop;
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QCheckBox* m_checkbox_use_panic_handlers;
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@ -23,7 +23,6 @@
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#include "Common/File.h"
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#include "Common/FileUtil.h"
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#include "Common/Hash.h"
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#include "Common/HttpRequest.h"
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#include "Common/Image.h"
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#include "Common/IniFile.h"
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#include "Common/NandPaths.h"
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@ -31,7 +30,6 @@
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#include "Common/Swap.h"
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#include "Core/Boot/Boot.h"
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#include "Core/Config/UISettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/IOS/ES/Formats.h"
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#include "Core/TitleDatabase.h"
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@ -41,8 +39,6 @@
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#include "DiscIO/Volume.h"
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#include "DiscIO/WiiSaveBanner.h"
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constexpr const char* COVER_URL = "https://art.gametdb.com/wii/cover/%s/%s.png";
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namespace UICommon
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{
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static const std::string EMPTY_STRING;
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@ -153,144 +149,6 @@ bool GameFile::IsValid() const
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return true;
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}
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bool GameFile::CustomCoverChanged()
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{
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if (!m_custom_cover.buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS))
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return false;
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std::string path, name;
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SplitPath(m_file_path, &path, &name, nullptr);
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std::string contents;
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// This icon naming format is intended as an alternative to Homebrew Channel icons
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// for those who don't want to have a Homebrew Channel style folder structure.
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bool success = File::Exists(path + name + ".cover.png") &&
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File::ReadFileToString(path + name + ".cover.png", contents);
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if (!success)
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{
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success =
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File::Exists(path + "cover.png") && File::ReadFileToString(path + "cover.png", contents);
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}
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if (success)
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m_pending.custom_cover.buffer = {contents.begin(), contents.end()};
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return success;
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}
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void GameFile::DownloadDefaultCover()
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{
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#ifndef ANDROID
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if (!m_default_cover.buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS))
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return;
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const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP;
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// If covers have already been downloaded, abort
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if (File::Exists(cover_path + m_game_id + ".png") ||
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File::Exists(cover_path + m_game_id.substr(0, 4) + ".png"))
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return;
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Common::HttpRequest request;
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std::string region_code;
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auto user_lang = SConfig::GetInstance().GetCurrentLanguage(DiscIO::IsWii(GetPlatform()));
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switch (m_region)
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{
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case DiscIO::Region::NTSC_J:
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region_code = "JA";
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break;
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case DiscIO::Region::NTSC_U:
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region_code = "US";
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break;
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case DiscIO::Region::NTSC_K:
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region_code = "KO";
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break;
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case DiscIO::Region::PAL:
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switch (user_lang)
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{
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case DiscIO::Language::German:
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region_code = "DE";
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break;
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case DiscIO::Language::French:
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region_code = "FR";
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break;
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case DiscIO::Language::Spanish:
|
||||
region_code = "ES";
|
||||
break;
|
||||
case DiscIO::Language::Italian:
|
||||
region_code = "IT";
|
||||
break;
|
||||
case DiscIO::Language::Dutch:
|
||||
region_code = "NL";
|
||||
break;
|
||||
case DiscIO::Language::English:
|
||||
default:
|
||||
region_code = "EN";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case DiscIO::Region::Unknown:
|
||||
region_code = "EN";
|
||||
break;
|
||||
}
|
||||
|
||||
auto response = request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_game_id.c_str()));
|
||||
|
||||
if (response)
|
||||
{
|
||||
File::WriteStringToFile(std::string(response.value().begin(), response.value().end()),
|
||||
cover_path + m_game_id + ".png");
|
||||
return;
|
||||
}
|
||||
|
||||
response =
|
||||
request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_game_id.substr(0, 4).c_str()));
|
||||
|
||||
if (response)
|
||||
{
|
||||
File::WriteStringToFile(std::string(response.value().begin(), response.value().end()),
|
||||
cover_path + m_game_id.substr(0, 4) + ".png");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GameFile::DefaultCoverChanged()
|
||||
{
|
||||
if (!m_default_cover.buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS))
|
||||
return false;
|
||||
|
||||
const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP;
|
||||
|
||||
std::string contents;
|
||||
|
||||
File::ReadFileToString(cover_path + m_game_id + ".png", contents);
|
||||
|
||||
if (contents.empty())
|
||||
File::ReadFileToString(cover_path + m_game_id.substr(0, 4).c_str() + ".png", contents);
|
||||
|
||||
if (contents.empty())
|
||||
return false;
|
||||
|
||||
m_pending.default_cover.buffer = {contents.begin(), contents.end()};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameFile::CustomCoverCommit()
|
||||
{
|
||||
m_custom_cover = std::move(m_pending.custom_cover);
|
||||
}
|
||||
|
||||
void GameFile::DefaultCoverCommit()
|
||||
{
|
||||
m_default_cover = std::move(m_pending.default_cover);
|
||||
}
|
||||
|
||||
void GameBanner::DoState(PointerWrap& p)
|
||||
{
|
||||
p.Do(buffer);
|
||||
@ -298,11 +156,6 @@ void GameBanner::DoState(PointerWrap& p)
|
||||
p.Do(height);
|
||||
}
|
||||
|
||||
void GameCover::DoState(PointerWrap& p)
|
||||
{
|
||||
p.Do(buffer);
|
||||
}
|
||||
|
||||
void GameFile::DoState(PointerWrap& p)
|
||||
{
|
||||
p.Do(m_valid);
|
||||
@ -332,8 +185,6 @@ void GameFile::DoState(PointerWrap& p)
|
||||
|
||||
m_volume_banner.DoState(p);
|
||||
m_custom_banner.DoState(p);
|
||||
m_default_cover.DoState(p);
|
||||
m_custom_cover.DoState(p);
|
||||
}
|
||||
|
||||
bool GameFile::IsElfOrDol() const
|
||||
@ -502,9 +353,4 @@ const GameBanner& GameFile::GetBannerImage() const
|
||||
return m_custom_banner.empty() ? m_volume_banner : m_custom_banner;
|
||||
}
|
||||
|
||||
const GameCover& GameFile::GetCoverImage() const
|
||||
{
|
||||
return m_custom_cover.empty() ? m_default_cover : m_custom_cover;
|
||||
}
|
||||
|
||||
} // namespace UICommon
|
||||
|
@ -30,13 +30,6 @@ struct GameBanner
|
||||
void DoState(PointerWrap& p);
|
||||
};
|
||||
|
||||
struct GameCover
|
||||
{
|
||||
std::vector<u8> buffer{};
|
||||
bool empty() const { return buffer.empty(); }
|
||||
void DoState(PointerWrap& p);
|
||||
};
|
||||
|
||||
bool operator==(const GameBanner& lhs, const GameBanner& rhs);
|
||||
bool operator!=(const GameBanner& lhs, const GameBanner& rhs);
|
||||
|
||||
@ -82,17 +75,11 @@ public:
|
||||
u64 GetFileSize() const { return m_file_size; }
|
||||
u64 GetVolumeSize() const { return m_volume_size; }
|
||||
const GameBanner& GetBannerImage() const;
|
||||
const GameCover& GetCoverImage() const;
|
||||
void DoState(PointerWrap& p);
|
||||
bool WiiBannerChanged();
|
||||
void WiiBannerCommit();
|
||||
bool CustomBannerChanged();
|
||||
void CustomBannerCommit();
|
||||
void DownloadDefaultCover();
|
||||
bool DefaultCoverChanged();
|
||||
void DefaultCoverCommit();
|
||||
bool CustomCoverChanged();
|
||||
void CustomCoverCommit();
|
||||
|
||||
private:
|
||||
static const std::string& Lookup(DiscIO::Language language,
|
||||
@ -133,8 +120,6 @@ private:
|
||||
|
||||
GameBanner m_volume_banner{};
|
||||
GameBanner m_custom_banner{};
|
||||
GameCover m_default_cover{};
|
||||
GameCover m_custom_cover{};
|
||||
|
||||
// The following data members allow GameFileCache to construct updated versions
|
||||
// of GameFiles in a threadsafe way. They should not be handled in DoState.
|
||||
@ -142,8 +127,6 @@ private:
|
||||
{
|
||||
GameBanner volume_banner;
|
||||
GameBanner custom_banner;
|
||||
GameCover default_cover;
|
||||
GameCover custom_cover;
|
||||
} m_pending{};
|
||||
};
|
||||
|
||||
|
@ -27,7 +27,7 @@
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
static constexpr u32 CACHE_REVISION = 12; // Last changed in PR 7285
|
||||
static constexpr u32 CACHE_REVISION = 11; // Last changed in PR 7058
|
||||
|
||||
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
|
||||
bool recursive_scan)
|
||||
@ -165,14 +165,7 @@ bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_fil
|
||||
{
|
||||
const bool wii_banner_changed = (*game_file)->WiiBannerChanged();
|
||||
const bool custom_banner_changed = (*game_file)->CustomBannerChanged();
|
||||
|
||||
(*game_file)->DownloadDefaultCover();
|
||||
|
||||
const bool default_cover_changed = (*game_file)->DefaultCoverChanged();
|
||||
const bool custom_cover_changed = (*game_file)->CustomCoverChanged();
|
||||
|
||||
if (!wii_banner_changed && !custom_banner_changed && !default_cover_changed &&
|
||||
!custom_cover_changed)
|
||||
if (!wii_banner_changed && !custom_banner_changed)
|
||||
return false;
|
||||
|
||||
// If a cached file needs an update, apply the updates to a copy and delete the original.
|
||||
@ -183,11 +176,6 @@ bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_fil
|
||||
copy->WiiBannerCommit();
|
||||
if (custom_banner_changed)
|
||||
copy->CustomBannerCommit();
|
||||
if (default_cover_changed)
|
||||
copy->DefaultCoverCommit();
|
||||
if (custom_cover_changed)
|
||||
copy->CustomCoverCommit();
|
||||
|
||||
*game_file = std::move(copy);
|
||||
|
||||
return true;
|
||||
|
@ -158,7 +158,6 @@ void CreateDirectories()
|
||||
{
|
||||
File::CreateFullPath(File::GetUserPath(D_USER_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_COVERCACHE_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_DUMPSSL_IDX));
|
||||
|
Loading…
Reference in New Issue
Block a user