VideoCommon/BoundingBox: Make interface for querying bounding box data

Rather than expose the bounding box members directly, we can instead
provide an interface for code to use. This makes it nicer to transition
from global data, as the interface function names are already in
place.
This commit is contained in:
Lioncash
2019-12-05 10:58:03 -05:00
parent 15fc71cfcf
commit 9bd533ebe4
8 changed files with 92 additions and 36 deletions

View File

@ -279,7 +279,7 @@ static void BPWritten(const BPCmd& bp)
// here. Not sure if there's a better spot to put this.
// the number of lines copied is determined by the y scale * source efb height
BoundingBox::active = false;
BoundingBox::Disable();
PixelShaderManager::SetBoundingBoxActive(false);
float yScale;
@ -448,8 +448,8 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_CLEARBBOX1:
case BPMEM_CLEARBBOX2:
{
u8 offset = bp.address & 2;
BoundingBox::active = true;
const u8 offset = bp.address & 2;
BoundingBox::Enable();
PixelShaderManager::SetBoundingBoxActive(true);
if (g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)