Merge pull request #667 from RachelBryk/remove-audio-limit

Remove audio frame limit.
This commit is contained in:
Tony Wasserka
2014-07-28 14:38:35 +02:00
7 changed files with 5 additions and 30 deletions

View File

@ -46,7 +46,7 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
u32 framelimit = SConfig::GetInstance().m_Framelimit;
float aid_sample_rate = m_input_sample_rate + offset;
if (consider_framelimit && framelimit > 2)
if (consider_framelimit && framelimit > 1)
{
aid_sample_rate = aid_sample_rate * (framelimit - 1) * 5 / VideoInterface::TargetRefreshRate;
}
@ -132,21 +132,6 @@ void CMixer::MixerFifo::PushSamples(const short *samples, unsigned int num_sampl
// needs to get updates to not deadlock.
u32 indexW = Common::AtomicLoad(m_indexW);
if (m_mixer->m_throttle)
{
// The auto throttle function. This loop will put a ceiling on the CPU MHz.
while (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2)
{
if (*PowerPC::GetStatePtr() != PowerPC::CPU_RUNNING || soundStream->IsMuted())
break;
// Shortcut key for Throttle Skipping
if (Core::GetIsFramelimiterTempDisabled())
break;
SLEEP(1);
soundStream->Update();
}
}
// Check if we have enough free space
// indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW
if (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2)