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Added DSP HLE mail case (used in Pokemon).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1124 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -334,12 +334,12 @@ bool CUCode_AXWii::AXTask(u32& _uMail)
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SaveLog("%08x : AXLIST 6 address: %08x", uAddress, Addr__6);
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break;
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/* case 0x0007: // AXLIST_SBUFFER
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/**/ case 0x0007: // AXLIST_SBUFFER
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Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
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uAddress += 4;
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uAddress += 10;
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// uAddress += 12;
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DebugLog("AXLIST OutSBuffer address: %08x", Addr__AXOutSBuffer);
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break;*/
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DebugLog("%08x : AXLIST OutSBuffer (0x0007) address: %08x", uAddress, Addr__AXOutSBuffer);
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break;
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/* case 0x0009:
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Addr__9 = Memory_Read_U32(uAddress);
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@ -381,7 +381,7 @@ bool CUCode_AXWii::AXTask(u32& _uMail)
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if (bFirst == true)
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{
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char szTemp[2048];
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sprintf(szTemp, "Unknown AX-Command 0x%x (address: 0x%08x). Last valid: %02x\n",
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sprintf(szTemp, "Unknown AX-Command 0x%04x (address: 0x%08x). Last valid: %02x\n",
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iCommand, uAddress - 2, last_valid_command);
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int num = -32;
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while (num < 64+32)
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