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Address WIL todos in UICommon.cpp
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@ -12,6 +12,8 @@
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#include <sstream>
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#ifdef _WIN32
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#include <shlobj.h> // for SHGetFolderPath
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#include <wil/resource.h>
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#endif
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#include "Common/Common.h"
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@ -305,51 +307,46 @@ void SetUserDirectory(std::string custom_path)
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// -> Use GetExeDirectory()\User
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// Get AppData path in case we need it.
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// TODO: Maybe use WIL when it's available?
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PWSTR appdata = nullptr;
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bool appdata_found =
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_DEFAULT, nullptr, &appdata));
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wil::unique_cotaskmem_string appdata;
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bool appdata_found = SUCCEEDED(
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SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_DEFAULT, nullptr, appdata.put()));
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#ifndef STEAM
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// Check our registry keys
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// TODO: Maybe use WIL when it's available?
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HKEY hkey;
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wil::unique_hkey hkey;
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DWORD local = 0;
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std::unique_ptr<TCHAR[]> configPath;
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if (RegOpenKeyEx(HKEY_CURRENT_USER, TEXT("Software\\Dolphin Emulator"), 0, KEY_QUERY_VALUE,
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&hkey) == ERROR_SUCCESS)
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hkey.put()) == ERROR_SUCCESS)
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{
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DWORD size = 4;
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if (RegQueryValueEx(hkey, TEXT("LocalUserConfig"), nullptr, nullptr,
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DWORD size = sizeof(local);
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if (RegQueryValueEx(hkey.get(), TEXT("LocalUserConfig"), nullptr, nullptr,
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reinterpret_cast<LPBYTE>(&local), &size) != ERROR_SUCCESS)
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{
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local = 0;
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}
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size = 0;
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RegQueryValueEx(hkey, TEXT("UserConfigPath"), nullptr, nullptr, nullptr, &size);
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RegQueryValueEx(hkey.get(), TEXT("UserConfigPath"), nullptr, nullptr, nullptr, &size);
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configPath = std::make_unique<TCHAR[]>(size / sizeof(TCHAR));
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if (RegQueryValueEx(hkey, TEXT("UserConfigPath"), nullptr, nullptr,
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if (RegQueryValueEx(hkey.get(), TEXT("UserConfigPath"), nullptr, nullptr,
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reinterpret_cast<LPBYTE>(configPath.get()), &size) != ERROR_SUCCESS)
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{
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configPath.reset();
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}
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RegCloseKey(hkey);
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}
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local = local != 0 || File::Exists(File::GetExeDirectory() + DIR_SEP "portable.txt");
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// Attempt to check if the old User directory exists in My Documents.
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// TODO: Maybe use WIL when it's available?
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PWSTR documents = nullptr;
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bool documents_found =
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &documents));
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// Attempt to check if the old User directory exists in Documents.
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wil::unique_cotaskmem_string documents;
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bool documents_found = SUCCEEDED(
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SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, documents.put()));
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std::optional<std::string> old_user_folder;
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if (documents_found)
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{
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old_user_folder = TStrToUTF8(documents) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
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old_user_folder = TStrToUTF8(documents.get()) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
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}
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if (local) // Case 1-2
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@ -366,7 +363,7 @@ void SetUserDirectory(std::string custom_path)
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}
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else if (appdata_found) // Case 5
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{
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user_path = TStrToUTF8(appdata) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
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user_path = TStrToUTF8(appdata.get()) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
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// Set the UserConfigPath value in the registry for backwards compatibility with older Dolphin
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// builds, which will look for the default User directory in Documents. If we set this key,
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@ -381,8 +378,6 @@ void SetUserDirectory(std::string custom_path)
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{
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user_path = File::GetExeDirectory() + DIR_SEP PORTABLE_USER_DIR DIR_SEP;
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}
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CoTaskMemFree(documents);
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#else // ifndef STEAM
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if (File::Exists(File::GetExeDirectory() + DIR_SEP "portable.txt")) // Case 1
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{
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@ -390,7 +385,7 @@ void SetUserDirectory(std::string custom_path)
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}
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else if (appdata_found) // Case 2
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{
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user_path = TStrToUTF8(appdata) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
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user_path = TStrToUTF8(appdata.get()) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
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}
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else // Case 3
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{
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@ -398,7 +393,6 @@ void SetUserDirectory(std::string custom_path)
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}
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#endif
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CoTaskMemFree(appdata);
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#else
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if (File::IsDirectory(ROOT_DIR DIR_SEP EMBEDDED_USER_DIR))
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{
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