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HW/SI: GCAdapter calibration fix.
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@ -18,6 +18,9 @@ namespace SerialInterface
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CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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// Make sure PAD_GET_ORIGIN gets set due to a newly connected device.
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GCAdapter::ResetDeviceType(m_device_number);
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// get the correct pad number that should rumble locally when using netplay
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const int pad_num = NetPlay_InGamePadToLocalPad(m_device_number);
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if (pad_num < 4)
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@ -485,6 +485,11 @@ bool DeviceConnected(int chan)
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return s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE;
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}
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void ResetDeviceType(int chan)
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{
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s_controller_type[chan] = ControllerTypes::CONTROLLER_NONE;
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}
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bool UseAdapter()
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{
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const auto& si_devices = SConfig::GetInstance().m_SIDevice;
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@ -29,6 +29,7 @@ void Output(int chan, u8 rumble_command);
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bool IsDetected();
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bool IsDriverDetected();
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bool DeviceConnected(int chan);
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void ResetDeviceType(int chan);
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bool UseAdapter();
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} // end of namespace GCAdapter
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@ -382,6 +382,11 @@ bool DeviceConnected(int chan)
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return s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE;
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}
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void ResetDeviceType(int chan)
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{
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s_controller_type[chan] = ControllerTypes::CONTROLLER_NONE;
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}
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bool UseAdapter()
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{
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const auto& si_devices = SConfig::GetInstance().m_SIDevice;
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