WII_IPC: rewrite multiply as 100_tbticks literal (NFC)

This commit is contained in:
Tillmann Karras 2024-09-29 17:30:56 +01:00
parent c7cbac538a
commit a02cbc9b78

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@ -290,8 +290,7 @@ void WiiIPC::GenerateAck(u32 address)
m_ctrl.Y1, m_ctrl.Y2, m_ctrl.X1);
// Based on a hardware test, the IPC interrupt takes approximately 100 TB ticks to fire
// after Y2 is seen in the control register.
m_system.GetCoreTiming().ScheduleEvent(100 * SystemTimers::TIMER_RATIO,
m_event_type_update_interrupts);
m_system.GetCoreTiming().ScheduleEvent(100_tbticks, m_event_type_update_interrupts);
}
void WiiIPC::GenerateReply(u32 address)
@ -302,8 +301,7 @@ void WiiIPC::GenerateReply(u32 address)
m_ctrl.Y1, m_ctrl.Y2, m_ctrl.X1);
// Based on a hardware test, the IPC interrupt takes approximately 100 TB ticks to fire
// after Y1 is seen in the control register.
m_system.GetCoreTiming().ScheduleEvent(100 * SystemTimers::TIMER_RATIO,
m_event_type_update_interrupts);
m_system.GetCoreTiming().ScheduleEvent(100_tbticks, m_event_type_update_interrupts);
}
bool WiiIPC::IsReady() const