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https://github.com/dolphin-emu/dolphin.git
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Only attempt a graceful shutdown when there's a STM hook
For Wii graceful shutdown to work, the emulated software has to open the STM event hook and install a hook. Without this, there is no way to inform them about the shutdown, so trying to do a graceful shutdown and requiring the use of the shutdown fallback (exiting a second time to force) is pointless.
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@ -42,6 +42,8 @@
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#include "Core/HW/Wiimote.h"
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#include "Core/Host.h"
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#include "Core/HotkeyManager.h"
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#include "Core/IPC_HLE/WII_IPC_HLE.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_Device_stm.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_WiiMote.h"
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#include "Core/Movie.h"
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@ -1341,7 +1343,9 @@ void CFrame::DoStop()
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}
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}
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if (SConfig::GetInstance().bWii && !m_tried_graceful_shutdown)
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const auto& stm = WII_IPC_HLE_Interface::GetDeviceByName("/dev/stm/eventhook");
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if (!m_tried_graceful_shutdown && stm &&
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std::static_pointer_cast<CWII_IPC_HLE_Device_stm_eventhook>(stm)->HasHookInstalled())
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{
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Core::DisplayMessage("Shutting down", 30000);
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// Unpause because gracefully shutting down needs the game to actually request a shutdown
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