mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Don't read from volume when reloading Wii banners
Should make loading cached Wii games that lack banners slightly faster.
This commit is contained in:
parent
a5904b522d
commit
a0cd753060
@ -90,7 +90,7 @@ public:
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virtual std::map<ELanguage, std::string> GetNames(bool prefer_long) const = 0;
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virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
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virtual std::string GetCompany() const { return std::string(); }
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virtual std::vector<u32> GetBanner(int* width, int* height) const;
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virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
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virtual u64 GetFSTSize() const = 0;
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virtual std::string GetApploaderDate() const = 0;
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// 0 is the first disc, 1 is the second disc
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@ -108,6 +108,8 @@ public:
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// Size on disc (compressed size)
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virtual u64 GetRawSize() const = 0;
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static std::vector<u32> GetWiiBanner(int* width, int* height, u64 title_id);
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protected:
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template <u32 N>
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std::string DecodeString(const char(&data)[N]) const
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@ -24,14 +24,11 @@ static const unsigned int WII_BANNER_HEIGHT = 64;
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static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
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static const unsigned int WII_BANNER_OFFSET = 0xA0;
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std::vector<u32> IVolume::GetBanner(int* width, int* height) const
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std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id)
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{
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*width = 0;
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*height = 0;
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u64 title_id = 0;
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GetTitleID(&title_id);
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std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin",
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File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title_id >> 32), (u32)title_id);
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if (!File::Exists(file_name))
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@ -183,7 +183,8 @@ IVolume::ECountry CVolumeDirectory::GetCountry() const
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std::string CVolumeDirectory::GetMakerID() const
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{
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return "VOID";
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// Not implemented
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return "00";
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}
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std::string CVolumeDirectory::GetInternalName() const
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@ -204,6 +205,14 @@ std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames(bool prefer
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return names;
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}
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std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const
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{
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// Not implemented
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*width = 0;
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*height = 0;
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return std::vector<u32>();
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}
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void CVolumeDirectory::SetName(const std::string& name)
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{
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size_t length = name.length();
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@ -216,11 +225,13 @@ void CVolumeDirectory::SetName(const std::string& name)
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u64 CVolumeDirectory::GetFSTSize() const
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{
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// Not implemented
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return 0;
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}
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std::string CVolumeDirectory::GetApploaderDate() const
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{
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// Not implemented
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return "VOID";
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}
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@ -239,12 +250,14 @@ BlobType CVolumeDirectory::GetBlobType() const
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u64 CVolumeDirectory::GetSize() const
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{
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// Not implemented
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return 0;
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}
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u64 CVolumeDirectory::GetRawSize() const
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{
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return GetSize();
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// Not implemented
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return 0;
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}
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std::string CVolumeDirectory::ExtractDirectoryName(const std::string& _rDirectory)
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@ -43,6 +43,7 @@ public:
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u16 GetRevision() const override { return 0; }
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std::string GetInternalName() const override;
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std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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void SetName(const std::string&);
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u64 GetFSTSize() const override;
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@ -127,6 +127,18 @@ std::map<IVolume::ELanguage, std::string> CVolumeWAD::GetNames(bool prefer_long)
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return ReadWiiNames(name_data);
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}
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std::vector<u32> CVolumeWAD::GetBanner(int* width, int* height) const
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{
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*width = 0;
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*height = 0;
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u64 title_id;
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if (!GetTitleID(&title_id))
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return std::vector<u32>();
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return GetWiiBanner(width, height, title_id);
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}
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BlobType CVolumeWAD::GetBlobType() const
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{
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return m_pReader ? m_pReader->GetBlobType() : BlobType::PLAIN;
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@ -32,6 +32,7 @@ public:
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u16 GetRevision() const override;
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std::string GetInternalName() const override { return ""; }
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std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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u64 GetFSTSize() const override { return 0; }
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std::string GetApploaderDate() const override { return ""; }
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@ -212,6 +212,18 @@ std::map<IVolume::ELanguage, std::string> CVolumeWiiCrypted::GetNames(bool prefe
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return ReadWiiNames(opening_bnr);
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}
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std::vector<u32> CVolumeWiiCrypted::GetBanner(int* width, int* height) const
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{
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*width = 0;
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*height = 0;
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u64 title_id;
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if (!GetTitleID(&title_id))
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return std::vector<u32>();
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return GetWiiBanner(width, height, title_id);
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}
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u64 CVolumeWiiCrypted::GetFSTSize() const
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{
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if (m_pReader == nullptr)
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@ -32,6 +32,7 @@ public:
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u16 GetRevision() const override;
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std::string GetInternalName() const override;
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std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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u64 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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u8 GetDiscNumber() const override;
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@ -24,7 +24,7 @@
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#include "DolphinQt/GameList/GameFile.h"
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static const u32 CACHE_REVISION = 0x00D; // Last changed in PR 3097
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static const u32 CACHE_REVISION = 0x00E; // Last changed in PR 3309
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static const u32 DATASTREAM_REVISION = 15; // Introduced in Qt 5.2
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static QMap<DiscIO::IVolume::ELanguage, QString> ConvertLocalizedStrings(std::map<DiscIO::IVolume::ELanguage, std::string> strings)
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@ -84,13 +84,11 @@ GameFile::GameFile(const QString& fileName)
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// if a banner has become available after the cache was made.
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if (m_banner.isNull())
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{
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std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(fileName.toStdString()));
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if (volume != nullptr)
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{
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ReadBanner(*volume);
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if (!m_banner.isNull())
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SaveToCache();
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}
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int width, height;
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std::vector<u32> buffer = DiscIO::IVolume::GetWiiBanner(&width, &height, m_title_id);
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ReadBanner(buffer, width, height);
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if (!m_banner.isNull())
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SaveToCache();
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}
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}
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else
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@ -112,10 +110,13 @@ GameFile::GameFile(const QString& fileName)
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m_volume_size = volume->GetSize();
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m_unique_id = QString::fromStdString(volume->GetUniqueID());
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volume->GetTitleID(&m_title_id);
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m_disc_number = volume->GetDiscNumber();
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m_revision = volume->GetRevision();
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ReadBanner(*volume);
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int width, height;
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std::vector<u32> buffer = volume->GetBanner(&width, &height);
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ReadBanner(buffer, width, height);
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m_valid = true;
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SaveToCache();
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@ -188,6 +189,7 @@ bool GameFile::LoadFromCache()
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>> descriptions
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>> m_company
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>> m_unique_id
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>> m_title_id
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>> blob_type
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>> m_file_size
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>> m_volume_size
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@ -231,6 +233,7 @@ void GameFile::SaveToCache()
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<< CastLocalizedStrings<u8>(m_descriptions)
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<< m_company
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<< m_unique_id
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<< m_title_id
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<< (u32)m_blob_type
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<< m_file_size
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<< m_volume_size
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@ -267,10 +270,8 @@ QString GameFile::CreateCacheFilename() const
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}
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// Outputs to m_banner
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void GameFile::ReadBanner(const DiscIO::IVolume& volume)
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void GameFile::ReadBanner(const std::vector<u32>& buffer, int width, int height)
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{
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int width, height;
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std::vector<u32> buffer = volume.GetBanner(&width, &height);
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QImage banner(width, height, QImage::Format_RGB888);
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for (int i = 0; i < width * height; i++)
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{
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@ -64,6 +64,7 @@ private:
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QString m_company;
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QString m_unique_id;
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u64 m_title_id;
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QString m_issues;
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int m_emu_state = 0;
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@ -87,7 +88,7 @@ private:
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QString CreateCacheFilename() const;
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// Outputs to m_banner
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void ReadBanner(const DiscIO::IVolume& volume);
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void ReadBanner(const std::vector<u32>& buffer, int width, int height);
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// Outputs to m_short_names, m_long_names, m_descriptions, m_company.
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// Returns whether a file was found, not whether it contained useful data.
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bool ReadXML(const QString& file_path);
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@ -34,7 +34,7 @@
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#include "DolphinWX/ISOFile.h"
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#include "DolphinWX/WxUtils.h"
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static const u32 CACHE_REVISION = 0x126; // Last changed in PR 3097
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static const u32 CACHE_REVISION = 0x127; // Last changed in PR 3309
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#define DVD_BANNER_WIDTH 96
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#define DVD_BANNER_HEIGHT 32
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@ -63,6 +63,7 @@ static std::string GetLanguageString(DiscIO::IVolume::ELanguage language, std::m
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GameListItem::GameListItem(const std::string& _rFileName, const std::unordered_map<std::string, std::string>& custom_titles)
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: m_FileName(_rFileName)
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, m_title_id(0)
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, m_emu_state(0)
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, m_FileSize(0)
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, m_Country(DiscIO::IVolume::COUNTRY_UNKNOWN)
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@ -82,13 +83,10 @@ GameListItem::GameListItem(const std::string& _rFileName, const std::unordered_m
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// if a banner has become available after the cache was made.
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if (m_pImage.empty())
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{
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std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(_rFileName));
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if (volume != nullptr)
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{
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ReadVolumeBanner(*volume);
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if (!m_pImage.empty())
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SaveToCache();
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}
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std::vector<u32> buffer = DiscIO::IVolume::GetWiiBanner(&m_ImageWidth, &m_ImageHeight, m_title_id);
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ReadVolumeBanner(buffer, m_ImageWidth, m_ImageHeight);
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if (!m_pImage.empty())
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SaveToCache();
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}
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}
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else
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@ -109,10 +107,12 @@ GameListItem::GameListItem(const std::string& _rFileName, const std::unordered_m
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m_VolumeSize = volume->GetSize();
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m_UniqueID = volume->GetUniqueID();
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volume->GetTitleID(&m_title_id);
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m_disc_number = volume->GetDiscNumber();
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m_Revision = volume->GetRevision();
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ReadVolumeBanner(*volume);
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std::vector<u32> buffer = volume->GetBanner(&m_ImageWidth, &m_ImageHeight);
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ReadVolumeBanner(buffer, m_ImageWidth, m_ImageHeight);
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m_Valid = true;
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SaveToCache();
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@ -202,6 +202,7 @@ void GameListItem::DoState(PointerWrap &p)
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p.Do(m_descriptions);
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p.Do(m_company);
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p.Do(m_UniqueID);
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p.Do(m_title_id);
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p.Do(m_FileSize);
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p.Do(m_VolumeSize);
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p.Do(m_Country);
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@ -243,17 +244,14 @@ std::string GameListItem::CreateCacheFilename() const
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}
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// Outputs to m_pImage
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void GameListItem::ReadVolumeBanner(const DiscIO::IVolume& volume)
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void GameListItem::ReadVolumeBanner(const std::vector<u32>& buffer, int width, int height)
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{
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std::vector<u32> Buffer = volume.GetBanner(&m_ImageWidth, &m_ImageHeight);
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u32* pData = Buffer.data();
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m_pImage.resize(m_ImageWidth * m_ImageHeight * 3);
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for (int i = 0; i < m_ImageWidth * m_ImageHeight; i++)
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m_pImage.resize(width * height * 3);
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for (int i = 0; i < width * height; i++)
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{
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m_pImage[i * 3 + 0] = (pData[i] & 0xFF0000) >> 16;
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m_pImage[i * 3 + 1] = (pData[i] & 0x00FF00) >> 8;
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m_pImage[i * 3 + 2] = (pData[i] & 0x0000FF) >> 0;
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m_pImage[i * 3 + 0] = (buffer[i] & 0xFF0000) >> 16;
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m_pImage[i * 3 + 1] = (buffer[i] & 0x00FF00) >> 8;
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m_pImage[i * 3 + 2] = (buffer[i] & 0x0000FF) >> 0;
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}
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}
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@ -65,6 +65,7 @@ private:
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std::string m_company;
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std::string m_UniqueID;
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u64 m_title_id;
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std::string m_issues;
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int m_emu_state;
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@ -95,7 +96,7 @@ private:
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std::string CreateCacheFilename() const;
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// Outputs to m_pImage
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void ReadVolumeBanner(const DiscIO::IVolume& volume);
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void ReadVolumeBanner(const std::vector<u32>& buffer, int width, int height);
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// Outputs to m_Bitmap
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bool ReadPNGBanner(const std::string& path);
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