Merge pull request #10796 from iwubcode/graphics_mod_overeager_projection_change

VideoCommon: fix projection graphics mod affecting more than intended
This commit is contained in:
JMC47
2022-06-29 21:38:10 -04:00
committed by GitHub

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@ -38,6 +38,7 @@ static bool bProjectionChanged;
static bool bViewportChanged;
static bool bTexMtxInfoChanged;
static bool bLightingConfigChanged;
static bool bProjectionGraphicsModChange;
static BitSet32 nMaterialsChanged;
static std::array<int, 2> nTransformMatricesChanged; // min,max
static std::array<int, 2> nNormalMatricesChanged; // min,max
@ -63,6 +64,7 @@ void VertexShaderManager::Init()
bViewportChanged = false;
bTexMtxInfoChanged = false;
bLightingConfigChanged = false;
bProjectionGraphicsModChange = false;
std::memset(static_cast<void*>(&xfmem), 0, sizeof(xfmem));
constants = {};
@ -322,9 +324,10 @@ void VertexShaderManager::SetConstants(const std::vector<std::string>& textures)
}
if (bProjectionChanged || g_freelook_camera.GetController()->IsDirty() ||
!projection_actions.empty())
!projection_actions.empty() || bProjectionGraphicsModChange)
{
bProjectionChanged = false;
bProjectionGraphicsModChange = !projection_actions.empty();
const auto& rawProjection = xfmem.projection.rawProjection;